GroupingNode2D    574 src/compositor/hardcoded_protos.c 			group_2d_traverse((GF_Node *)&stack->og, (GroupingNode2D*)stack, tr_state);
GroupingNode2D    583 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->og, (GroupingNode2D*)stack, tr_state);
GroupingNode2D    694 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->dg, (GroupingNode2D*)stack, tr_state);
GroupingNode2D    701 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->dg, (GroupingNode2D*)stack, tr_state);
GroupingNode2D    970 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->untr, (GroupingNode2D *)stack, tr_state);
GroupingNode2D   1053 src/compositor/hardcoded_protos.c 	group_2d_traverse((GF_Node *)&stack->sg, (GroupingNode2D*)stack, tr_state);
GroupingNode2D     34 src/compositor/mpeg4_grouping.c void group_2d_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GroupingNode2D    210 src/compositor/mpeg4_grouping.c void group_2d_traverse_with_order(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, u32 *positions)
GroupingNode2D     88 src/compositor/mpeg4_grouping.h void group_2d_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state);
GroupingNode2D     91 src/compositor/mpeg4_grouping.h void group_2d_traverse_with_order(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, u32 *positions);
GroupingNode2D     96 src/compositor/mpeg4_grouping.h Bool group_2d_cache_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state);
GroupingNode2D     98 src/compositor/mpeg4_grouping.h void group_2d_cache_evaluate(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, struct _drawable_context *first_child, Bool skip_first_child, u32 last_cache_idx);
GroupingNode2D    101 src/compositor/mpeg4_grouping.h void group_2d_destroy(GF_Node *node, GroupingNode2D *group);
GroupingNode2D    104 src/compositor/mpeg4_grouping.h void group_2d_destroy_svg(GF_Node *node, GroupingNode2D *group);
GroupingNode2D    143 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
GroupingNode2D    151 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
GroupingNode2D    160 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
GroupingNode2D    179 src/compositor/mpeg4_grouping_2d.c 		group_2d_destroy(node, (GroupingNode2D*)ptr);
GroupingNode2D    243 src/compositor/mpeg4_grouping_2d.c 		group_2d_destroy(node, (GroupingNode2D*)ptr);
GroupingNode2D    292 src/compositor/mpeg4_grouping_2d.c 		group_2d_destroy(node, (GroupingNode2D*)ptr);
GroupingNode2D    297 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
GroupingNode2D    322 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
GroupingNode2D    329 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
GroupingNode2D    381 src/compositor/mpeg4_grouping_2d.c 		group_2d_destroy(node, (GroupingNode2D*)stack);
GroupingNode2D    389 src/compositor/mpeg4_grouping_2d.c 		group_2d_traverse(node, (GroupingNode2D*)stack, tr_state);
GroupingNode2D    412 src/compositor/mpeg4_grouping_2d.c 	group_2d_traverse_with_order(node, (GroupingNode2D*)stack, tr_state, stack->positions);
GroupingNode2D     40 src/compositor/mpeg4_grouping_3d.c 	GroupingNode2D *group = (GroupingNode2D *) gf_node_get_private(node);
GroupingNode2D     51 src/compositor/mpeg4_grouping_3d.c 	GroupingNode2D *ptr;
GroupingNode2D     52 src/compositor/mpeg4_grouping_3d.c 	GF_SAFEALLOC(ptr, GroupingNode2D);
GroupingNode2D    120 src/compositor/mpeg4_layer_2d.c 		group_2d_destroy(node, (GroupingNode2D*)st);
GroupingNode2D    198 src/compositor/mpeg4_layer_2d.c 			group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    297 src/compositor/mpeg4_layer_2d.c 				group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    317 src/compositor/mpeg4_layer_2d.c 					group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    320 src/compositor/mpeg4_layer_2d.c 					group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    331 src/compositor/mpeg4_layer_2d.c 					group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    334 src/compositor/mpeg4_layer_2d.c 					group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    341 src/compositor/mpeg4_layer_2d.c 			group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    351 src/compositor/mpeg4_layer_2d.c 		group_2d_traverse(node, (GroupingNode2D *)st, tr_state);
GroupingNode2D    114 src/compositor/mpeg4_sensors.c 	group_2d_traverse(node, (GroupingNode2D*)st, tr_state);
GroupingNode2D    422 src/compositor/offscreen_cache.c static void group_cache_insert_entry(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GroupingNode2D    426 src/compositor/offscreen_cache.c 	GroupingNode2D *current;
GroupingNode2D    458 src/compositor/offscreen_cache.c static Bool gf_cache_remove_entry(GF_Compositor *compositor, GF_Node *node, GroupingNode2D *group)
GroupingNode2D    512 src/compositor/offscreen_cache.c Bool group_2d_cache_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GroupingNode2D    645 src/compositor/offscreen_cache.c Bool group_cache_compute_stats(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, DrawableContext *first_child, Bool skip_first_child)
GroupingNode2D    807 src/compositor/offscreen_cache.c void group_2d_cache_evaluate(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, DrawableContext *first_child, Bool skip_first_child, u32 last_cache_idx)
GroupingNode2D    842 src/compositor/offscreen_cache.c 			GroupingNode2D *cache = gf_list_get(compositor->cached_groups_queue, last_cache_idx);
GroupingNode2D    878 src/compositor/offscreen_cache.c void group_2d_destroy_svg(GF_Node *node, GroupingNode2D *group)
GroupingNode2D    891 src/compositor/offscreen_cache.c void group_2d_destroy(GF_Node *node, GroupingNode2D *group)