This source file includes following definitions.
- TraverseSwitch
- compositor_init_switch
- traverse_transform
- TraverseTransform2D
- compositor_init_transform2d
- tr_mx2d_get_matrix
- TraverseTransformMatrix2D
- compositor_init_transformmatrix2d
- TraverseColorTransform
- compositor_init_colortransform
- compare_priority
- TraverseOrderedGroup
- compositor_init_orderedgroup
#include "nodes_stacks.h"
#include "mpeg4_grouping.h"
#include "visual_manager.h"
#ifndef GPAC_DISABLE_VRML
typedef struct
{
s32 last_switch;
} SwitchStack;
static void TraverseSwitch(GF_Node *node, void *rs, Bool is_destroy)
{
GF_ChildNodeItem *l;
u32 i;
Bool prev_switch;
GF_ChildNodeItem *children;
s32 whichChoice;
GF_Node *child;
SwitchStack *st = (SwitchStack *)gf_node_get_private(node);
GF_TraverseState *tr_state;
tr_state = (GF_TraverseState *)rs;
children = NULL;
whichChoice = -1;
if (is_destroy) {
gf_sc_check_focus_upon_destroy(node);
gf_free(st);
return;
}
switch (gf_node_get_tag(node)) {
case TAG_MPEG4_Switch:
children = ((M_Switch *)node)->choice;
whichChoice = ((M_Switch *)node)->whichChoice;
break;
#ifndef GPAC_DISABLE_X3D
case TAG_X3D_Switch:
children = ((X_Switch *)node)->children;
whichChoice = ((X_Switch *)node)->whichChoice;
break;
#endif
}
if (tr_state->traversing_mode!=TRAVERSE_GET_BOUNDS) {
prev_switch = tr_state->switched_off;
if ((gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) || (st->last_switch != whichChoice) ) {
tr_state->switched_off = 1;
i=0;
l = children;
while (l) {
if ((s32) i == st->last_switch) gf_node_traverse(l->node, tr_state);
l = l->next;
i++;
}
tr_state->switched_off = 0;
st->last_switch = whichChoice;
}
gf_node_dirty_clear(node, 0);
tr_state->switched_off = prev_switch;
}
if (!children) return;
if (whichChoice==-2) {
#ifndef GPAC_DISABLE_3D
if (tr_state->visual->autostereo_type) {
u32 idx;
u32 count = gf_node_list_get_count(children);
idx = tr_state->visual->current_view % count;
child = (GF_Node*)gf_node_list_get_child(children, idx);
gf_node_traverse(child, tr_state);
return;
} else
#endif
{
whichChoice=0;
}
}
if (whichChoice>=0) {
child = (GF_Node*)gf_node_list_get_child(children, whichChoice);
gf_node_traverse(child, tr_state);
}
}
void compositor_init_switch(GF_Compositor *compositor, GF_Node *node)
{
SwitchStack *st = (SwitchStack *)gf_malloc(sizeof(SwitchStack));
st->last_switch = -1;
gf_node_set_private(node, st);
gf_node_set_callback_function(node, TraverseSwitch);
}
typedef struct
{
GROUPING_MPEG4_STACK_2D
GF_Matrix2D mat;
u8 is_identity;
u8 is_null;
} Transform2DStack;
static void traverse_transform(GF_Node *node, Transform2DStack *stack, GF_TraverseState *tr_state)
{
if (stack->is_null) return;
if (stack->is_identity) {
group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
}
#ifndef GPAC_DISABLE_3D
else if (tr_state->visual->type_3d) {
GF_Matrix mx_bckup;
gf_mx_copy(mx_bckup, tr_state->model_matrix);
gf_mx_add_matrix_2d(&tr_state->model_matrix, &stack->mat);
group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
gf_mx_copy(tr_state->model_matrix, mx_bckup);
}
#endif
else {
GF_Matrix2D bckup;
gf_mx2d_copy(bckup, tr_state->transform);
gf_mx2d_pre_multiply(&tr_state->transform, &stack->mat);
group_2d_traverse(node, (GroupingNode2D *)stack, tr_state);
gf_mx2d_copy(tr_state->transform, bckup);
}
if (tr_state->traversing_mode == TRAVERSE_GET_BOUNDS) {
gf_mx2d_apply_rect(&stack->mat, &tr_state->bounds);
}
}
static void TraverseTransform2D(GF_Node *node, void *rs, Bool is_destroy)
{
M_Transform2D *tr = (M_Transform2D *)node;
Transform2DStack *ptr = (Transform2DStack *)gf_node_get_private(node);
GF_TraverseState *tr_state;
if (is_destroy) {
gf_sc_check_focus_upon_destroy(node);
group_2d_destroy(node, (GroupingNode2D*)ptr);
gf_free(ptr);
return;
}
tr_state = (GF_TraverseState *) rs;
if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
gf_mx2d_init(ptr->mat);
ptr->is_identity = 1;
if ((tr->scale.x != FIX_ONE) || (tr->scale.y != FIX_ONE)) {
gf_mx2d_add_scale_at(&ptr->mat, tr->scale.x, tr->scale.y, 0, 0, tr->scaleOrientation);
ptr->is_identity = 0;
}
if (tr->rotationAngle) {
gf_mx2d_add_rotation(&ptr->mat, tr->center.x, tr->center.y, tr->rotationAngle);
ptr->is_identity = 0;
}
if (tr->translation.x || tr->translation.y) {
ptr->is_identity = 0;
gf_mx2d_add_translation(&ptr->mat, tr->translation.x, tr->translation.y);
}
gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
ptr->is_null = (!tr->scale.x || !tr->scale.y) ? 1 : 0;
}
traverse_transform(node, ptr, tr_state);
}
void compositor_init_transform2d(GF_Compositor *compositor, GF_Node *node)
{
Transform2DStack *stack;
GF_SAFEALLOC(stack, Transform2DStack);
if (!stack) {
GF_LOG(GF_LOG_ERROR, GF_LOG_COMPOSE, ("[Compositor] Failed to allocate transform2d stack\n"));
return;
}
gf_mx2d_init(stack->mat);
stack->is_identity = 1;
gf_node_set_private(node, stack);
gf_node_set_callback_function(node, TraverseTransform2D);
}
void tr_mx2d_get_matrix(GF_Node *n, GF_Matrix2D *mat)
{
M_TransformMatrix2D *tr = (M_TransformMatrix2D*)n;
gf_mx2d_init(*mat);
mat->m[0] = tr->mxx;
mat->m[1] = tr->mxy;
mat->m[2] = tr->tx;
mat->m[3] = tr->myx;
mat->m[4] = tr->myy;
mat->m[5] = tr->ty;
}
static void TraverseTransformMatrix2D(GF_Node *node, void *rs, Bool is_destroy)
{
Transform2DStack *ptr = (Transform2DStack *) gf_node_get_private(node);
GF_TraverseState *tr_state = (GF_TraverseState *)rs;
if (is_destroy) {
gf_sc_check_focus_upon_destroy(node);
group_2d_destroy(node, (GroupingNode2D*)ptr);
gf_free(ptr);
return;
}
if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
M_TransformMatrix2D *tr = (M_TransformMatrix2D*)node;
tr_mx2d_get_matrix(node, &ptr->mat);
if ((tr->mxx==FIX_ONE) && (tr->mxy==0) && (tr->tx==0)
&& (tr->myx==0) && (tr->myy==FIX_ONE) && (tr->ty==0) )
ptr->is_identity = 1;
else
ptr->is_identity = 0;
ptr->is_null = ( (!ptr->mat.m[0] && !ptr->mat.m[1]) || (!ptr->mat.m[3] && !ptr->mat.m[4]) ) ? 1 : 0;
gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
}
traverse_transform(node, ptr, tr_state);
}
void compositor_init_transformmatrix2d(GF_Compositor *compositor, GF_Node *node)
{
Transform2DStack *stack;
GF_SAFEALLOC(stack, Transform2DStack);
gf_mx2d_init(stack->mat);
gf_node_set_private(node, stack);
gf_node_set_callback_function(node, TraverseTransformMatrix2D);
}
typedef struct
{
GROUPING_MPEG4_STACK_2D
GF_ColorMatrix cmat;
} ColorTransformStack;
static void TraverseColorTransform(GF_Node *node, void *rs, Bool is_destroy)
{
Bool c_changed;
M_ColorTransform *tr = (M_ColorTransform *)node;
ColorTransformStack *ptr = (ColorTransformStack *)gf_node_get_private(node);
GF_TraverseState *tr_state = (GF_TraverseState *) rs;
Bool prev_inv;
if (is_destroy) {
gf_sc_check_focus_upon_destroy(node);
group_2d_destroy(node, (GroupingNode2D*)ptr);
gf_free(ptr);
return;
}
if (tr_state->traversing_mode==TRAVERSE_GET_BOUNDS) {
group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
return;
}
prev_inv = tr_state->invalidate_all;
c_changed = 0;
if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
gf_cmx_set(&ptr->cmat,
tr->mrr , tr->mrg, tr->mrb, tr->mra, tr->tr,
tr->mgr , tr->mgg, tr->mgb, tr->mga, tr->tg,
tr->mbr, tr->mbg, tr->mbb, tr->mba, tr->tb,
tr->mar, tr->mag, tr->mab, tr->maa, tr->ta);
c_changed = 1;
gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
}
if ((tr_state->traversing_mode==TRAVERSE_SORT)
&& !tr->maa && !tr->mar && !tr->mag && !tr->mab && !tr->ta)
return;
if (c_changed) tr_state->invalidate_all = 1;
if (ptr->cmat.identity) {
group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
} else {
GF_ColorMatrix gf_cmx_bck;
gf_cmx_copy(&gf_cmx_bck, &tr_state->color_mat);
gf_cmx_multiply(&tr_state->color_mat, &ptr->cmat);
group_2d_traverse(node, (GroupingNode2D *) ptr, tr_state);
gf_cmx_copy(&tr_state->color_mat, &gf_cmx_bck);
}
tr_state->invalidate_all = prev_inv;
}
void compositor_init_colortransform(GF_Compositor *compositor, GF_Node *node)
{
ColorTransformStack *stack;
GF_SAFEALLOC(stack, ColorTransformStack);
gf_cmx_init(&stack->cmat);
gf_node_set_private(node, stack);
gf_node_set_callback_function(node, TraverseColorTransform);
}
struct og_pos
{
Fixed priority;
u32 position;
};
typedef struct
{
GROUPING_MPEG4_STACK_2D
u32 *positions;
} OrderedGroupStack;
static s32 compare_priority(const void* elem1, const void* elem2)
{
struct og_pos *p1, *p2;
p1 = (struct og_pos *)elem1;
p2 = (struct og_pos *)elem2;
if (p1->priority < p2->priority) return -1;
if (p1->priority > p2->priority) return 1;
return 0;
}
static void TraverseOrderedGroup(GF_Node *node, void *rs, Bool is_destroy)
{
u32 i, count;
struct og_pos *priorities;
Bool invalidate_backup;
OrderedGroupStack *stack = (OrderedGroupStack *) gf_node_get_private(node);
M_OrderedGroup *og = (M_OrderedGroup *) node;
GF_TraverseState *tr_state = (GF_TraverseState *)rs;
if (is_destroy) {
gf_sc_check_focus_upon_destroy(node);
group_2d_destroy(node, (GroupingNode2D*)stack);
if (stack->positions) gf_free(stack->positions);
gf_free(stack);
return;
}
if (!og->order.count || (tr_state->traversing_mode==TRAVERSE_GET_BOUNDS) ) {
gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
group_2d_traverse(node, (GroupingNode2D*)stack, tr_state);
return;
}
invalidate_backup = tr_state->invalidate_all;
if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
if (stack->positions) gf_free(stack->positions);
count = gf_node_list_get_count(og->children);
priorities = (struct og_pos*)gf_malloc(sizeof(struct og_pos)*count);
for (i=0; i<count; i++) {
priorities[i].position = i;
priorities[i].priority = (i<og->order.count) ? og->order.vals[i] : 0;
}
qsort(priorities, count, sizeof(struct og_pos), compare_priority);
stack->positions = (u32*)gf_malloc(sizeof(u32) * count);
for (i=0; i<count; i++) stack->positions[i] = priorities[i].position;
gf_free(priorities);
tr_state->invalidate_all = 1;
gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
}
group_2d_traverse_with_order(node, (GroupingNode2D*)stack, tr_state, stack->positions);
tr_state->invalidate_all = invalidate_backup;
}
void compositor_init_orderedgroup(GF_Compositor *compositor, GF_Node *node)
{
OrderedGroupStack *ptr;
GF_SAFEALLOC(ptr, OrderedGroupStack);
gf_node_set_private(node, ptr);
gf_node_set_callback_function(node, TraverseOrderedGroup);
}
#endif