M_CoordinateInterpolator4D 23463 src/scenegraph/mpeg4_nodes.c M_CoordinateInterpolator4D *p = (M_CoordinateInterpolator4D *) node; M_CoordinateInterpolator4D 23512 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_CoordinateInterpolator4D *)node)->on_set_fraction; M_CoordinateInterpolator4D 23514 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->set_fraction; M_CoordinateInterpolator4D 23520 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->key; M_CoordinateInterpolator4D 23526 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->keyValue; M_CoordinateInterpolator4D 23532 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->value_changed; M_CoordinateInterpolator4D 23572 src/scenegraph/mpeg4_nodes.c M_CoordinateInterpolator4D *p; M_CoordinateInterpolator4D 23573 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_CoordinateInterpolator4D); M_CoordinateInterpolator4D 409 src/scenegraph/vrml_interpolators.c M_CoordinateInterpolator4D *_this = (M_CoordinateInterpolator4D *) n; M_CoordinateInterpolator4D 454 src/scenegraph/vrml_interpolators.c Bool InitCoordinateInterpolator4D(M_CoordinateInterpolator4D *node) M_CoordinateInterpolator4D 1571 src/scenegraph/vrml_tools.c Bool InitCoordinateInterpolator4D(M_CoordinateInterpolator4D *node); M_CoordinateInterpolator4D 1643 src/scenegraph/vrml_tools.c return InitCoordinateInterpolator4D((M_CoordinateInterpolator4D *)node);