M_CoordinateInterpolator4D 23463 src/scenegraph/mpeg4_nodes.c 	M_CoordinateInterpolator4D *p = (M_CoordinateInterpolator4D *) node;
M_CoordinateInterpolator4D 23512 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_CoordinateInterpolator4D *)node)->on_set_fraction;
M_CoordinateInterpolator4D 23514 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->set_fraction;
M_CoordinateInterpolator4D 23520 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->key;
M_CoordinateInterpolator4D 23526 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->keyValue;
M_CoordinateInterpolator4D 23532 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_CoordinateInterpolator4D *) node)->value_changed;
M_CoordinateInterpolator4D 23572 src/scenegraph/mpeg4_nodes.c 	M_CoordinateInterpolator4D *p;
M_CoordinateInterpolator4D 23573 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_CoordinateInterpolator4D);
M_CoordinateInterpolator4D  409 src/scenegraph/vrml_interpolators.c 	M_CoordinateInterpolator4D *_this = (M_CoordinateInterpolator4D *) n;
M_CoordinateInterpolator4D  454 src/scenegraph/vrml_interpolators.c Bool InitCoordinateInterpolator4D(M_CoordinateInterpolator4D *node)
M_CoordinateInterpolator4D 1571 src/scenegraph/vrml_tools.c Bool InitCoordinateInterpolator4D(M_CoordinateInterpolator4D *node);
M_CoordinateInterpolator4D 1643 src/scenegraph/vrml_tools.c 		return InitCoordinateInterpolator4D((M_CoordinateInterpolator4D *)node);