M_Material2D 76 applications/testapps/svg2bifs/main.c M_Material2D *mat; M_Material2D 84 applications/testapps/svg2bifs/main.c mat = (M_Material2D *)app->material; M_Material2D 82 modules/timedtext/timedtext_dec.c M_Material2D *mat_track, *mat_box; M_Material2D 280 modules/timedtext/timedtext_dec.c priv->mat_track = (M_Material2D *) ttd_create_node(priv, TAG_MPEG4_Material2D, NULL); M_Material2D 299 modules/timedtext/timedtext_dec.c priv->mat_box = (M_Material2D *) ttd_create_node(priv, TAG_MPEG4_Material2D, NULL); M_Material2D 374 modules/timedtext/timedtext_dec.c M_Material2D *m; M_Material2D 381 modules/timedtext/timedtext_dec.c while ((m = (M_Material2D*)gf_list_enum(priv->blink_nodes, &i))) { M_Material2D 527 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->filled = 1; M_Material2D 528 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->transparency = FIX_ONE - INT2FIX((color>>24) & 0xFF) / 255; M_Material2D 529 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->emissiveColor.red = INT2FIX((color>>16) & 0xFF) / 255; M_Material2D 530 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->emissiveColor.green = INT2FIX((color>>8) & 0xFF) / 255; M_Material2D 531 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->emissiveColor.blue = INT2FIX((color) & 0xFF) / 255; M_Material2D 534 modules/timedtext/timedtext_dec.c ((M_Material2D *)txt_material)->lineProps = ttd_create_node(priv, TAG_MPEG4_LineProperties, NULL); M_Material2D 535 modules/timedtext/timedtext_dec.c ((M_LineProperties *)((M_Material2D *)txt_material)->lineProps)->width = 0; M_Material2D 536 modules/timedtext/timedtext_dec.c gf_node_register(((M_Material2D *)txt_material)->lineProps, txt_material); M_Material2D 730 modules/timedtext/timedtext_dec.c M_Material2D *n; M_Material2D 523 src/compositor/drawable.c M_Material2D *m = NULL; M_Material2D 543 src/compositor/drawable.c m = (M_Material2D *) ((M_Appearance *)appear)->material; M_Material2D 1092 src/compositor/drawable.c if (lp) lp = ((M_Material2D *) lp)->lineProps; M_Material2D 91 src/compositor/mpeg4_geometry_2d.c m = ((M_Material2D *)m)->lineProps; M_Material2D 192 src/compositor/visual_manager_2d_draw.c if (gf_node_get_tag(((M_Material2D *)appear->material)->lineProps) != TAG_MPEG4_XLineProperties) return; M_Material2D 193 src/compositor/visual_manager_2d_draw.c txtrans = ((M_XLineProperties *) ((M_Material2D *)appear->material)->lineProps)->textureTransform; M_Material2D 676 src/compositor/visual_manager_3d.c if (((M_Material2D *)mat)->filled && ((M_Material2D *)mat)->transparency) return 1; M_Material2D 1606 src/compositor/visual_manager_3d.c && (gf_node_get_tag(((M_Material2D *) ((M_Appearance *)tr_state->appear)->material)->lineProps) == TAG_MPEG4_XLineProperties) M_Material2D 1608 src/compositor/visual_manager_3d.c txtrans = ((M_XLineProperties *) ((M_Material2D *) ((M_Appearance *)tr_state->appear)->material)->lineProps)->textureTransform; M_Material2D 1827 src/compositor/visual_manager_3d.c M_Material2D *mat = (M_Material2D *)__mat; M_Material2D 173 src/scene_manager/swf_bifs.c M_Material2D *mat; M_Material2D 184 src/scene_manager/swf_bifs.c mat = (M_Material2D *)app->material; M_Material2D 206 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->filled = 0; M_Material2D 209 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->filled = 1; M_Material2D 210 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->emissiveColor = fc; M_Material2D 211 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->transparency = fill_transp; M_Material2D 216 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->lineProps = (GF_Node *) lp; M_Material2D 224 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->lineProps = (GF_Node *) lp; M_Material2D 280 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->filled = 1; M_Material2D 312 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->filled = 0; M_Material2D 313 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->lineProps = s2b_new_node(read, TAG_MPEG4_LineProperties);; M_Material2D 314 src/scene_manager/swf_bifs.c ((M_LineProperties *)((M_Material2D *)app->material)->lineProps)->width = 0; M_Material2D 315 src/scene_manager/swf_bifs.c gf_node_register(((M_Material2D *)app->material)->lineProps, app->material); M_Material2D 374 src/scene_manager/swf_bifs.c ((M_Material2D *)app->material)->filled = 1; M_Material2D 9676 src/scenegraph/mpeg4_nodes.c M_Material2D *p = (M_Material2D *) node; M_Material2D 9728 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Material2D *) node)->emissiveColor; M_Material2D 9734 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Material2D *) node)->filled; M_Material2D 9741 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Material2D *)node)->lineProps; M_Material2D 9747 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Material2D *) node)->transparency; M_Material2D 9787 src/scenegraph/mpeg4_nodes.c M_Material2D *p; M_Material2D 9788 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Material2D); M_Material2D 1321 src/terminal/scene.c ((M_Material2D *)n2)->filled = GF_TRUE;