M_PositionInterpolator2D  837 applications/testapps/svg2bifs/main.c 						M_PositionInterpolator2D *pi2d = (M_PositionInterpolator2D *)child;
M_PositionInterpolator2D  926 applications/testapps/svg2bifs/main.c 						M_PositionInterpolator2D *pi2d = (M_PositionInterpolator2D *)child;
M_PositionInterpolator2D 11546 src/scenegraph/mpeg4_nodes.c 	M_PositionInterpolator2D *p = (M_PositionInterpolator2D *) node;
M_PositionInterpolator2D 11594 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_PositionInterpolator2D *)node)->on_set_fraction;
M_PositionInterpolator2D 11596 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_PositionInterpolator2D *) node)->set_fraction;
M_PositionInterpolator2D 11602 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_PositionInterpolator2D *) node)->key;
M_PositionInterpolator2D 11608 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_PositionInterpolator2D *) node)->keyValue;
M_PositionInterpolator2D 11614 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_PositionInterpolator2D *) node)->value_changed;
M_PositionInterpolator2D 11654 src/scenegraph/mpeg4_nodes.c 	M_PositionInterpolator2D *p;
M_PositionInterpolator2D 11655 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_PositionInterpolator2D);
M_PositionInterpolator2D  264 src/scenegraph/vrml_interpolators.c 	M_PositionInterpolator2D *_this = (M_PositionInterpolator2D *)node;
M_PositionInterpolator2D  291 src/scenegraph/vrml_interpolators.c Bool InitPositionInterpolator2D(M_PositionInterpolator2D *node)
M_PositionInterpolator2D 1566 src/scenegraph/vrml_tools.c Bool InitPositionInterpolator2D(M_PositionInterpolator2D *node);
M_PositionInterpolator2D 1623 src/scenegraph/vrml_tools.c 		return InitPositionInterpolator2D((M_PositionInterpolator2D *)node);