M_Viewport 384 applications/testapps/svg2bifs/main.c M_Viewport *vp = (M_Viewport*)child; M_Viewport 70 src/compositor/bindable.c return ((M_Viewport*)bindable)->isBound; M_Viewport 106 src/compositor/bindable.c if ( ((M_Viewport*)bindable)->isBound == val) return; M_Viewport 107 src/compositor/bindable.c ((M_Viewport*)bindable)->isBound = val; M_Viewport 108 src/compositor/bindable.c ((M_Viewport*)bindable)->bindTime = gf_node_get_scene_time(bindable); M_Viewport 173 src/compositor/bindable.c return ((M_Viewport*)bindable)->set_bind; M_Viewport 208 src/compositor/bindable.c ((M_Viewport*)bindable)->set_bind = val; M_Viewport 209 src/compositor/bindable.c ((M_Viewport*)bindable)->on_set_bind(bindable, (GF_Route*)stack); M_Viewport 3320 src/compositor/compositor.c ((M_Viewport *)target)->set_bind = 1; M_Viewport 3321 src/compositor/compositor.c ((M_Viewport *)target)->on_set_bind(n, NULL); M_Viewport 536 src/compositor/mpeg4_composite.c M_Viewport *vp = (M_Viewport *)gf_list_get(st->visual->view_stack, 0); M_Viewport 46 src/compositor/mpeg4_viewport.c *outName = ((M_Viewport*)n)->description.buffer; M_Viewport 47 src/compositor/mpeg4_viewport.c *is_bound = ((M_Viewport*)n)->isBound; M_Viewport 87 src/compositor/mpeg4_viewport.c name = ((M_Viewport*)n)->description.buffer; M_Viewport 150 src/compositor/mpeg4_viewport.c M_Viewport *vp = (M_Viewport *) node; M_Viewport 313 src/compositor/mpeg4_viewport.c ((M_Viewport*)node)->on_set_bind = viewport_set_bind; M_Viewport 31765 src/scenegraph/mpeg4_nodes.c M_Viewport *p = (M_Viewport *) node; M_Viewport 31817 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_Viewport *)node)->on_set_bind; M_Viewport 31819 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->set_bind; M_Viewport 31825 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->position; M_Viewport 31831 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->size; M_Viewport 31837 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->orientation; M_Viewport 31843 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->alignment; M_Viewport 31849 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->fit; M_Viewport 31855 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->description; M_Viewport 31861 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->bindTime; M_Viewport 31867 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Viewport *) node)->isBound; M_Viewport 31932 src/scenegraph/mpeg4_nodes.c M_Viewport *p; M_Viewport 31933 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Viewport);