/***************************************************************** | | Neptune - Queue | | Copyright (c) 2002-2008, Axiomatic Systems, LLC. | All rights reserved. | | Redistribution and use in source and binary forms, with or without | modification, are permitted provided that the following conditions are met: | * Redistributions of source code must retain the above copyright | notice, this list of conditions and the following disclaimer. | * Redistributions in binary form must reproduce the above copyright | notice, this list of conditions and the following disclaimer in the | documentation and/or other materials provided with the distribution. | * Neither the name of Axiomatic Systems nor the | names of its contributors may be used to endorse or promote products | derived from this software without specific prior written permission. | | THIS SOFTWARE IS PROVIDED BY AXIOMATIC SYSTEMS ''AS IS'' AND ANY | EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | DISCLAIMED. IN NO EVENT SHALL AXIOMATIC SYSTEMS BE LIABLE FOR ANY | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ****************************************************************/ #ifndef _NPT_QUEUE_H_ #define _NPT_QUEUE_H_ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "NptTypes.h" #include "NptConstants.h" /*---------------------------------------------------------------------- | NPT_QueueItem +---------------------------------------------------------------------*/ class NPT_QueueItem; /*---------------------------------------------------------------------- | NPT_GenericQueue +---------------------------------------------------------------------*/ class NPT_GenericQueue { public: // class methods static NPT_GenericQueue* CreateInstance(NPT_Cardinal max_items = 0); // methods virtual ~NPT_GenericQueue() {} virtual NPT_Result Push(NPT_QueueItem* item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0; virtual NPT_Result Pop(NPT_QueueItem*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0; virtual NPT_Result Peek(NPT_QueueItem*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) = 0; protected: // methods NPT_GenericQueue() {} }; /*---------------------------------------------------------------------- | NPT_Queue +---------------------------------------------------------------------*/ template <class T> class NPT_Queue { public: // methods NPT_Queue(NPT_Cardinal max_items = 0) : m_Delegate(NPT_GenericQueue::CreateInstance(max_items)) {} virtual ~NPT_Queue<T>() { delete m_Delegate; } virtual NPT_Result Push(T* item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) { return m_Delegate->Push(reinterpret_cast<NPT_QueueItem*>(item), timeout); } virtual NPT_Result Pop(T*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) { return m_Delegate->Pop(reinterpret_cast<NPT_QueueItem*&>(item), timeout); } virtual NPT_Result Peek(T*& item, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE) { return m_Delegate->Peek(reinterpret_cast<NPT_QueueItem*&>(item), timeout); } protected: // members NPT_GenericQueue* m_Delegate; }; #endif // _NPT_QUEUE_H_