/***************************************************************** | | Platinum - Frame Buffer | | Copyright (c) 2004-2010, Plutinosoft, LLC. | All rights reserved. | http://www.plutinosoft.com | | This program is free software; you can redistribute it and/or | modify it under the terms of the GNU General Public License | as published by the Free Software Foundation; either version 2 | of the License, or (at your option) any later version. | | OEMs, ISVs, VARs and other distributors that combine and | distribute commercially licensed software with Platinum software | and do not wish to distribute the source code for the commercially | licensed software under version 2, or (at your option) any later | version, of the GNU General Public License (the "GPL") must enter | into a commercial license agreement with Plutinosoft, LLC. | licensing@plutinosoft.com | | This program is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with this program; see the file LICENSE.txt. If not, write to | the Free Software Foundation, Inc., | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | http://www.gnu.org/licenses/gpl-2.0.html | ****************************************************************/ #ifndef _PLT_FRAME_BUFFER_H_ #define _PLT_FRAME_BUFFER_H_ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "Neptune.h" /*---------------------------------------------------------------------- | PLT_FrameBuffer +---------------------------------------------------------------------*/ class PLT_FrameBuffer { public: // constructor & destructor PLT_FrameBuffer(const char* mime_type); virtual ~PLT_FrameBuffer(); void Reset(); void Abort(); void AddReader() { m_Readers.Increment(); } void RemoveReader() { m_Readers.Decrement(); } int GetNbReaders() { return m_Readers.GetValue(); } const char* GetMimeType() { return m_MimeType; } // data buffer handling methods virtual NPT_Result SetNextFrame(const NPT_Byte* buffer, NPT_Size bufferSize); virtual NPT_Result GetNextFrame(NPT_UInt32& last_frame_index, NPT_DataBuffer& buffer, NPT_Timeout timeout = NPT_TIMEOUT_INFINITE); protected: // members NPT_String m_MimeType; bool m_Aborted; NPT_SharedVariable m_FrameIndex; NPT_DataBuffer m_Frame; NPT_Mutex m_FrameLock; NPT_AtomicVariable m_Readers; }; #endif // _PLT_FRAME_BUFFER_H_