/*****************************************************************
|
| Platinum - HTTP Server
|
| Copyright (c) 2004-2010, Plutinosoft, LLC.
| All rights reserved.
| http://www.plutinosoft.com
|
| This program is free software; you can redistribute it and/or
| modify it under the terms of the GNU General Public License
| as published by the Free Software Foundation; either version 2
| of the License, or (at your option) any later version.
|
| OEMs, ISVs, VARs and other distributors that combine and
| distribute commercially licensed software with Platinum software
| and do not wish to distribute the source code for the commercially
| licensed software under version 2, or (at your option) any later
| version, of the GNU General Public License (the "GPL") must enter
| into a commercial license agreement with Plutinosoft, LLC.
| licensing@plutinosoft.com
|
| This program is distributed in the hope that it will be useful,
| but WITHOUT ANY WARRANTY; without even the implied warranty of
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
| GNU General Public License for more details.
|
| You should have received a copy of the GNU General Public License
| along with this program; see the file LICENSE.txt. If not, write to
| the Free Software Foundation, Inc.,
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
| http://www.gnu.org/licenses/gpl-2.0.html
|
****************************************************************/
/** @file
HTTP Server
*/
#ifndef _PLT_HTTP_SERVER_H_
#define _PLT_HTTP_SERVER_H_
/*----------------------------------------------------------------------
| includes
+---------------------------------------------------------------------*/
#include "Neptune.h"
#include "PltHttpServerTask.h"
/*----------------------------------------------------------------------
| PLT_HttpServer class
+---------------------------------------------------------------------*/
/**
The PLT_HttpServer class provides an asynchronous way to handle multiple HTTP requests
concurrently. Pipelining requests and keep-alive connections are supported.
*/
class PLT_HttpServer : public NPT_HttpRequestHandler,
public NPT_HttpServer
{
public:
PLT_HttpServer(NPT_IpAddress address = NPT_IpAddress::Any,
NPT_IpPort port = 0,
bool allow_random_port_on_bind_failure = false,
NPT_Cardinal max_clients = 50,
bool reuse_address = false);
virtual ~PLT_HttpServer();
// class methods
static NPT_Result ServeFile(const NPT_HttpRequest& request,
const NPT_HttpRequestContext& context,
NPT_HttpResponse& response,
NPT_String file_path);
static NPT_Result ServeStream(const NPT_HttpRequest& request,
const NPT_HttpRequestContext& context,
NPT_HttpResponse& response,
NPT_InputStreamReference& stream,
const char* content_type);
// NPT_HttpRequestHandler methods
virtual NPT_Result SetupResponse(NPT_HttpRequest& request,
const NPT_HttpRequestContext& context,
NPT_HttpResponse& response);
// methods
virtual NPT_Result Start();
virtual NPT_Result Stop();
virtual unsigned int GetPort() { return m_Port; }
private:
PLT_TaskManager* m_TaskManager;
NPT_IpAddress m_Address;
NPT_IpPort m_Port;
bool m_AllowRandomPortOnBindFailure;
bool m_ReuseAddress;
bool m_Aborted;
};
#endif /* _PLT_HTTP_SERVER_H_ */