/***************************************************************** | | Platinum - HTTP Server | | Copyright (c) 2004-2010, Plutinosoft, LLC. | All rights reserved. | http://www.plutinosoft.com | | This program is free software; you can redistribute it and/or | modify it under the terms of the GNU General Public License | as published by the Free Software Foundation; either version 2 | of the License, or (at your option) any later version. | | OEMs, ISVs, VARs and other distributors that combine and | distribute commercially licensed software with Platinum software | and do not wish to distribute the source code for the commercially | licensed software under version 2, or (at your option) any later | version, of the GNU General Public License (the "GPL") must enter | into a commercial license agreement with Plutinosoft, LLC. | licensing@plutinosoft.com | | This program is distributed in the hope that it will be useful, | but WITHOUT ANY WARRANTY; without even the implied warranty of | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | GNU General Public License for more details. | | You should have received a copy of the GNU General Public License | along with this program; see the file LICENSE.txt. If not, write to | the Free Software Foundation, Inc., | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | http://www.gnu.org/licenses/gpl-2.0.html | ****************************************************************/ /** @file HTTP Server */ #ifndef _PLT_HTTP_SERVER_H_ #define _PLT_HTTP_SERVER_H_ /*---------------------------------------------------------------------- | includes +---------------------------------------------------------------------*/ #include "Neptune.h" #include "PltHttpServerTask.h" /*---------------------------------------------------------------------- | PLT_HttpServer class +---------------------------------------------------------------------*/ /** The PLT_HttpServer class provides an asynchronous way to handle multiple HTTP requests concurrently. Pipelining requests and keep-alive connections are supported. */ class PLT_HttpServer : public NPT_HttpRequestHandler, public NPT_HttpServer { public: PLT_HttpServer(NPT_IpAddress address = NPT_IpAddress::Any, NPT_IpPort port = 0, bool allow_random_port_on_bind_failure = false, NPT_Cardinal max_clients = 50, bool reuse_address = false); virtual ~PLT_HttpServer(); // class methods static NPT_Result ServeFile(const NPT_HttpRequest& request, const NPT_HttpRequestContext& context, NPT_HttpResponse& response, NPT_String file_path); static NPT_Result ServeStream(const NPT_HttpRequest& request, const NPT_HttpRequestContext& context, NPT_HttpResponse& response, NPT_InputStreamReference& stream, const char* content_type); // NPT_HttpRequestHandler methods virtual NPT_Result SetupResponse(NPT_HttpRequest& request, const NPT_HttpRequestContext& context, NPT_HttpResponse& response); // methods virtual NPT_Result Start(); virtual NPT_Result Stop(); virtual unsigned int GetPort() { return m_Port; } private: PLT_TaskManager* m_TaskManager; NPT_IpAddress m_Address; NPT_IpPort m_Port; bool m_AllowRandomPortOnBindFailure; bool m_ReuseAddress; bool m_Aborted; }; #endif /* _PLT_HTTP_SERVER_H_ */