This source file includes following definitions.
- uv_update_time
- uv__time_forward
- uv_timer_compare
- uv_timer_init
- uv_timer_endgame
- get_clamped_due_time
- uv_timer_start
- uv_timer_stop
- uv_timer_again
- uv_timer_set_repeat
- uv_timer_get_repeat
- uv_get_poll_timeout
- uv_process_timers
#include <assert.h>
#include <limits.h>
#include "uv.h"
#include "internal.h"
#include "tree.h"
#include "handle-inl.h"
void uv_update_time(uv_loop_t* loop) {
DWORD ticks;
ULARGE_INTEGER time;
ticks = GetTickCount();
time.QuadPart = loop->time;
time.LowPart = ticks;
if (ticks < loop->last_tick_count)
time.HighPart++;
loop->last_tick_count = ticks;
if (loop->time < time.QuadPart)
loop->time = time.QuadPart;
}
void uv__time_forward(uv_loop_t* loop, uint64_t msecs) {
loop->time += msecs;
}
static int uv_timer_compare(uv_timer_t* a, uv_timer_t* b) {
if (a->due < b->due)
return -1;
if (a->due > b->due)
return 1;
if (a->start_id < b->start_id)
return -1;
if (a->start_id > b->start_id)
return 1;
return 0;
}
RB_GENERATE_STATIC(uv_timer_tree_s, uv_timer_s, tree_entry, uv_timer_compare);
int uv_timer_init(uv_loop_t* loop, uv_timer_t* handle) {
uv__handle_init(loop, (uv_handle_t*) handle, UV_TIMER);
handle->timer_cb = NULL;
handle->repeat = 0;
return 0;
}
void uv_timer_endgame(uv_loop_t* loop, uv_timer_t* handle) {
if (handle->flags & UV__HANDLE_CLOSING) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}
}
static uint64_t get_clamped_due_time(uint64_t loop_time, uint64_t timeout) {
uint64_t clamped_timeout;
clamped_timeout = loop_time + timeout;
if (clamped_timeout < timeout)
clamped_timeout = (uint64_t) -1;
return clamped_timeout;
}
int uv_timer_start(uv_timer_t* handle, uv_timer_cb timer_cb, uint64_t timeout,
uint64_t repeat) {
uv_loop_t* loop = handle->loop;
uv_timer_t* old;
if (handle->flags & UV_HANDLE_ACTIVE) {
RB_REMOVE(uv_timer_tree_s, &loop->timers, handle);
}
handle->timer_cb = timer_cb;
handle->due = get_clamped_due_time(loop->time, timeout);
handle->repeat = repeat;
handle->flags |= UV_HANDLE_ACTIVE;
uv__handle_start(handle);
handle->start_id = handle->loop->timer_counter++;
old = RB_INSERT(uv_timer_tree_s, &loop->timers, handle);
assert(old == NULL);
return 0;
}
int uv_timer_stop(uv_timer_t* handle) {
uv_loop_t* loop = handle->loop;
if (!(handle->flags & UV_HANDLE_ACTIVE))
return 0;
RB_REMOVE(uv_timer_tree_s, &loop->timers, handle);
handle->flags &= ~UV_HANDLE_ACTIVE;
uv__handle_stop(handle);
return 0;
}
int uv_timer_again(uv_timer_t* handle) {
uv_loop_t* loop = handle->loop;
if (!handle->timer_cb) {
return UV_EINVAL;
}
if (handle->flags & UV_HANDLE_ACTIVE) {
RB_REMOVE(uv_timer_tree_s, &loop->timers, handle);
handle->flags &= ~UV_HANDLE_ACTIVE;
uv__handle_stop(handle);
}
if (handle->repeat) {
handle->due = get_clamped_due_time(loop->time, handle->repeat);
if (RB_INSERT(uv_timer_tree_s, &loop->timers, handle) != NULL) {
uv_fatal_error(ERROR_INVALID_DATA, "RB_INSERT");
}
handle->flags |= UV_HANDLE_ACTIVE;
uv__handle_start(handle);
}
return 0;
}
void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat) {
assert(handle->type == UV_TIMER);
handle->repeat = repeat;
}
uint64_t uv_timer_get_repeat(const uv_timer_t* handle) {
assert(handle->type == UV_TIMER);
return handle->repeat;
}
DWORD uv_get_poll_timeout(uv_loop_t* loop) {
uv_timer_t* timer;
int64_t delta;
timer = RB_MIN(uv_timer_tree_s, &loop->timers);
if (timer) {
uv_update_time(loop);
delta = timer->due - loop->time;
if (delta >= UINT_MAX >> 1) {
return UINT_MAX >> 1;
} else if (delta < 0) {
return 0;
} else {
return (DWORD)delta;
}
} else {
return INFINITE;
}
}
void uv_process_timers(uv_loop_t* loop) {
uv_timer_t* timer;
for (timer = RB_MIN(uv_timer_tree_s, &loop->timers);
timer != NULL && timer->due <= loop->time;
timer = RB_MIN(uv_timer_tree_s, &loop->timers)) {
RB_REMOVE(uv_timer_tree_s, &loop->timers, timer);
if (timer->repeat != 0) {
timer->due = get_clamped_due_time(timer->due, timer->repeat);
if (timer->due < loop->time) {
timer->due = loop->time;
}
if (RB_INSERT(uv_timer_tree_s, &loop->timers, timer) != NULL) {
uv_fatal_error(ERROR_INVALID_DATA, "RB_INSERT");
}
} else {
timer->flags &= ~UV_HANDLE_ACTIVE;
uv__handle_stop(timer);
}
timer->timer_cb((uv_timer_t*) timer, 0);
}
}