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DEFINITIONS
This source file includes following definitions.
- writeSWFSpriteToMethod
- completeSWFSprite
- destroySWFSprite
- onPlace
- newSWFSprite
- SWFSprite_setNumberOfFrames
- SWFSprite_addBlock
- SWFSprite_getDependencies
/*
Ming, an SWF output library
Copyright (C) 2002 Opaque Industries - http://www.opaque.net/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* $Id: sprite.c,v 1.21 2008/07/14 20:02:12 krechert Exp $ */
#include <stdlib.h>
#include "libming.h"
#include "sprite.h"
#include "method.h"
static void
writeSWFSpriteToMethod(SWFBlock block, SWFByteOutputMethod method, void* data)
{
int i;
SWFSprite sprite = (SWFSprite)block;
methodWriteUInt16(CHARACTERID(sprite), method, data);
methodWriteUInt16(sprite->frames, method, data);
for ( i=0; i<sprite->nBlocks; ++i )
writeSWFBlockToMethod(sprite->blocks[i], method, data);
}
static int
completeSWFSprite(SWFBlock block)
{
int i, length = 0;
SWFSprite sprite = (SWFSprite)block;
if ( sprite->nBlocks < 1 ||
sprite->blocks[sprite->nBlocks-1]->type != SWF_SHOWFRAME ||
sprite->frames <= sprite->totalFrames )
{
SWFSprite_addBlock(sprite, newSWFShowFrameBlock());
}
SWFSprite_addBlock(sprite, newSWFEndBlock());
SWF_assert(block->swfVersion);
for ( i=0; i<sprite->nBlocks; ++i )
{
/*
set version information to sprite blocks
so we can assure a valid movie version at completion time
*/
sprite->blocks[i]->swfVersion = block->swfVersion;
length += completeSWFBlock(sprite->blocks[i]);
}
return length + 4;
}
void
destroySWFSprite(SWFSprite sprite)
{
int i;
for ( i=0; i<sprite->nBlocks; ++i )
{
/* characters are destroyed separately */
if ( !SWFBlock_isCharacter(sprite->blocks[i]) )
destroySWFBlock(sprite->blocks[i]);
}
if ( sprite->blocks != NULL )
free(sprite->blocks);
destroySWFCharacter((SWFCharacter) sprite);
}
static int onPlace(SWFDisplayItem item, SWFBlockList list)
{
int ret = 0;
SWFSprite sprite = (SWFSprite)SWFDisplayItem_getCharacter(item);
if(sprite->grid)
{
SWFBlockList_addBlock(list, (SWFBlock)sprite->grid);
ret++;
}
if(sprite->initAction)
{
SWFBlockList_addBlock(list, (SWFBlock)sprite->initAction);
ret++;
}
return ret;
}
SWFSprite
newSWFSprite()
{
SWFSprite sprite = (SWFSprite)malloc(sizeof(struct SWFSprite_s));
SWFCharacterInit((SWFCharacter)sprite);
CHARACTERID(sprite) = ++SWF_gNumCharacters;
BLOCK(sprite)->type = SWF_DEFINESPRITE;
BLOCK(sprite)->writeBlock = writeSWFSpriteToMethod;
BLOCK(sprite)->complete = completeSWFSprite;
BLOCK(sprite)->dtor = (destroySWFBlockMethod) destroySWFSprite;
((SWFCharacter)sprite)->onPlace = onPlace;
sprite->nBlocks = 0;
sprite->blocks = NULL;
sprite->frames = 0;
sprite->totalFrames = 0;
sprite->grid = NULL;
sprite->initAction = NULL;
return sprite;
}
void
SWFSprite_setNumberOfFrames(SWFSprite sprite, int totalFrames)
{
sprite->totalFrames = totalFrames;
}
void
SWFSprite_addBlock(SWFSprite sprite, SWFBlock block)
{
if ( block->type == SWF_SHOWFRAME )
++sprite->frames;
if ( block->type == SWF_SHOWFRAME ||
block->type == SWF_PLACEOBJECT ||
block->type == SWF_PLACEOBJECT2 ||
block->type == SWF_PLACEOBJECT3 ||
block->type == SWF_REMOVEOBJECT ||
block->type == SWF_REMOVEOBJECT2 ||
block->type == SWF_DOACTION ||
block->type == SWF_STARTSOUND ||
block->type == SWF_FRAMELABEL ||
block->type == SWF_SOUNDSTREAMHEAD ||
block->type == SWF_SOUNDSTREAMHEAD2 ||
block->type == SWF_SOUNDSTREAMBLOCK ||
block->type == SWF_VIDEOFRAME ||
block->type == SWF_END )
{
sprite->blocks =
(SWFBlock*) realloc(sprite->blocks, (sprite->nBlocks + 1) * sizeof(SWFBlock));
sprite->blocks[sprite->nBlocks++] = block;
}
else
SWF_warn("SWFSprite: invalid block %i\n", block->type);
}
void
SWFSprite_getDependencies(SWFSprite sprite, SWFCharacter** deps, int* nDeps)
{
}
/*
* Local variables:
* tab-width: 2
* c-basic-offset: 2
* End:
*/