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DEFINITIONS
This source file includes following definitions.
- newSWFFill
- SWFFill_getFillStyle
- destroySWFFill
- SWFFill_skewX
- SWFFill_skewXTo
- SWFFill_skewY
- SWFFill_skewYTo
- SWFFill_scaleX
- SWFFill_scaleXTo
- SWFFill_scaleY
- SWFFill_scaleYTo
- SWFFill_scaleXY
- SWFFill_scaleXYTo
- SWFFill_rotate
- SWFFill_rotateTo
- SWFFill_move
- SWFFill_moveTo
- SWFFill_setMatrix
/*
Ming, an SWF output library
Copyright (C) 2002 Opaque Industries - http://www.opaque.net/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "fill.h"
#include "position.h"
#include "libming.h"
struct SWFFill_s
{
SWFFillStyle fillstyle;
SWFPosition position;
#if TRACK_ALLOCS
/* memory node for garbage collection */
mem_node *gcnode;
#endif
};
SWFFill
newSWFFill(SWFFillStyle fillstyle)
{
SWFFill fill;
if(fillstyle == NULL)
return NULL;
fill = (SWFFill)malloc(sizeof(struct SWFFill_s));
fill->fillstyle = fillstyle;
fill->position = newSWFPosition(SWFFillStyle_getMatrix(fill->fillstyle));
#if TRACK_ALLOCS
fill->gcnode = ming_gc_add_node(fill, (dtorfunctype) destroySWFFill);
#endif
return fill;
}
SWFFillStyle
SWFFill_getFillStyle(SWFFill fill)
{
return fill->fillstyle;
}
void
destroySWFFill(SWFFill fill)
{
destroySWFPosition(fill->position);
#if TRACK_ALLOCS
ming_gc_remove_node(fill->gcnode);
#endif
free(fill);
}
void
SWFFill_skewX(SWFFill fill, float x)
{
SWFPosition_skewX(fill->position, x);
}
void
SWFFill_skewXTo(SWFFill fill, float x)
{
SWFPosition_skewXTo(fill->position, x);
}
void
SWFFill_skewY(SWFFill fill, float y)
{
SWFPosition_skewY(fill->position, y);
}
void
SWFFill_skewYTo(SWFFill fill, float y)
{
SWFPosition_skewYTo(fill->position, y);
}
void
SWFFill_scaleX(SWFFill fill, float x)
{
SWFPosition_scaleX(fill->position, x);
}
void
SWFFill_scaleXTo(SWFFill fill, float x)
{
SWFPosition_scaleXTo(fill->position, x);
}
void
SWFFill_scaleY(SWFFill fill, float y)
{
SWFPosition_scaleY(fill->position, y);
}
void
SWFFill_scaleYTo(SWFFill fill, float y)
{
SWFPosition_scaleYTo(fill->position, y);
}
void
SWFFill_scaleXY(SWFFill fill, float x, float y)
{
SWFPosition_scaleXY(fill->position, x, y);
}
void
SWFFill_scaleXYTo(SWFFill fill, float x, float y)
{
SWFPosition_scaleXYTo(fill->position, x, y);
}
void
SWFFill_rotate(SWFFill fill, float degrees)
{
SWFPosition_rotate(fill->position, degrees);
}
void
SWFFill_rotateTo(SWFFill fill, float degrees)
{
SWFPosition_rotateTo(fill->position, degrees);
}
void
SWFFill_move(SWFFill fill, float x, float y)
{
SWFPosition_move(fill->position, x, y);
}
void
SWFFill_moveTo(SWFFill fill, float x, float y)
{
SWFPosition_moveTo(fill->position, x, y);
}
void
SWFFill_setMatrix(SWFFill fill, float a, float b,
float c, float d, float x, float y)
{
SWFPosition_setMatrix(fill->position, a, b, c, d, x, y);
}
/*
* Local variables:
* tab-width: 2
* c-basic-offset: 2
* End:
*/