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/*
Ming, an SWF output library
Copyright (C) 2001 Opaque Industries - http://www.opaque.net/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* matrix.h
*
* $Id: matrix.h,v 1.11 2008/09/23 15:56:31 krechert Exp $
*
* Notice: This header file contains declarations of functions and types that
* are just used internally. All library functions and types that are supposed
* to be publicly accessable are defined in ./src/ming.h.
*/
#ifndef SWF_MATRIX_H_INCLUDED
#define SWF_MATRIX_H_INCLUDED
#include "ming.h"
#include "output.h"
struct SWFMatrix_s
{
/* these are the lame names given in the swf spec. not my fault. */
double scaleX;
double rotate0;
double rotate1;
double scaleY;
int translateX;
int translateY;
};
SWFMatrix newSWFMatrix(double a, double b, double c, double d, int x, int y);
SWFMatrix SWFMatrix_dup(SWFMatrix matrix);
void destroySWFMatrix(SWFMatrix matrix);
void SWFOutput_writeMatrix(SWFOutput out, SWFMatrix matrix);
SWFMatrix newSWFRotateMatrix(double degrees);
void SWFMatrix_apply(SWFMatrix m, double *x, double *y, int xlate);
void SWFMatrix_clearTransform(SWFMatrix m);
void SWFMatrix_clearTranslate(SWFMatrix m);
void SWFMatrix_leftMultiply(SWFMatrix ma, SWFMatrix mb);
void SWFMatrix_moveTo(SWFMatrix matrix, int x, int y);
void SWFMatrix_multiply(SWFMatrix a, SWFMatrix b);
int SWFMatrix_numBits(SWFMatrix matrix);
void SWFMatrix_rotate(SWFMatrix matrix, double radians);
void SWFMatrix_scale(SWFMatrix matrix, double factor);
void SWFMatrix_scaleXY(SWFMatrix matrix, double xScale, double yScale);
void SWFMatrix_set(SWFMatrix m, double a, double b, double c, double d, int x, int y);
void SWFMatrix_translate(SWFMatrix matrix, int dx, int dy);
#endif /* SWF_MATRIX_H_INCLUDED */