Vec3b 2090 modules/core/include/opencv2/core/mat.hpp typedef Mat_<Vec3b> Mat3b; Vec3b 240 modules/core/src/copy.cpp DEF_COPY_MASK_F(8uC3, Vec3b, 8u_C3MR, Ipp8u) Vec3b 2327 modules/core/src/matrix.cpp ((std::vector<Vec3b>*)v)->resize(len); Vec3b 3007 modules/core/src/matrix.cpp DEF_TRANSPOSE_FUNC(8uC3, Vec3b) Vec3b 927 modules/core/test/test_operations.cpp cv::Vec3b b = a; Vec3b 929 modules/core/test/test_operations.cpp hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3b(cv::Vec3f((float)i,0,1)); Vec3b 933 modules/core/test/test_operations.cpp cv::Vec3b c; Vec3b 935 modules/core/test/test_operations.cpp hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3f((float)i,0,1); Vec3b 936 modules/core/test/test_operations.cpp hsvImage_b.at<cv::Vec3b>(i,j) = a; Vec3b 937 modules/core/test/test_operations.cpp hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3f(1,2,3); Vec3b 2308 modules/cudaimgproc/test/test_color.cpp static void mosaic(const cv::Mat_<cv::Vec3b>& src, cv::Mat_<uchar>& dst, cv::Point firstRed) Vec3b 2316 modules/cudaimgproc/test/test_color.cpp cv::Vec3b pix = src(y, x); Vec3b 64 modules/features2d/test/test_mser.cpp Vec3b color(b, g, r); Vec3b 69 modules/features2d/test/test_mser.cpp img.at<Vec3b>(pt[j]) = color; Vec3b 239 modules/imgcodecs/src/grfmt_gdal.cpp if( image.depth() == CV_8U ){ image.at<Vec3b>(row,col) = Vec3b(newValue,newValue,newValue); } Vec3b 262 modules/imgcodecs/src/grfmt_gdal.cpp if( image.depth() == CV_8U ){ image.at<Vec3b>(row,col)[channel] = newValue; } Vec3b 274 modules/imgcodecs/src/grfmt_gdal.cpp else if( image.depth() == CV_8U && channel < 4 ){ image.at<Vec3b>(row,col)[channel] = newValue; } Vec3b 231 modules/imgcodecs/test/test_drawing.cpp Vec3b v = (Vec3b)(*(*it)) - img.at<Vec3b>(300,i); Vec3b 400 modules/imgcodecs/test/test_drawing.cpp Vec3b v = (Vec3b)(*(it.ptr)) - _img.at<Vec3b>(300,i); Vec3b 234 modules/imgproc/src/floodfill.cpp Diff8uC3(Vec3b _lo, Vec3b _up) Vec3b 239 modules/imgproc/src/floodfill.cpp bool operator()(const Vec3b* a, const Vec3b* b) const Vec3b 477 modules/imgproc/src/floodfill.cpp struct { Vec3b b; Vec3i i; Vec3f f; } ld_buf, ud_buf; Vec3b 529 modules/imgproc/src/floodfill.cpp floodFill_CnIR(img, seedPoint, Vec3b(nv_buf.b), &comp, flags, &buffer); Vec3b 595 modules/imgproc/src/floodfill.cpp floodFillGrad_CnIR<Vec3b, uchar, Vec3i, Diff8uC3>( Vec3b 596 modules/imgproc/src/floodfill.cpp img, mask, seedPoint, Vec3b(nv_buf.b), newMaskVal, Vec3b 240 modules/imgproc/src/grabcut.cpp Vec3d color = img.at<Vec3b>(y,x); Vec3b 243 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1); Vec3b 248 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1); Vec3b 253 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x); Vec3b 258 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1); Vec3b 286 modules/imgproc/src/grabcut.cpp Vec3d color = img.at<Vec3b>(y,x); Vec3b 289 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1); Vec3b 296 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1); Vec3b 303 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x); Vec3b 310 modules/imgproc/src/grabcut.cpp Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1); Vec3b 374 modules/imgproc/src/grabcut.cpp bgdSamples.push_back( (Vec3f)img.at<Vec3b>(p) ); Vec3b 376 modules/imgproc/src/grabcut.cpp fgdSamples.push_back( (Vec3f)img.at<Vec3b>(p) ); Vec3b 408 modules/imgproc/src/grabcut.cpp Vec3d color = img.at<Vec3b>(p); Vec3b 432 modules/imgproc/src/grabcut.cpp bgdGMM.addSample( ci, img.at<Vec3b>(p) ); Vec3b 434 modules/imgproc/src/grabcut.cpp fgdGMM.addSample( ci, img.at<Vec3b>(p) ); Vec3b 460 modules/imgproc/src/grabcut.cpp Vec3b color = img.at<Vec3b>(p); Vec3b 1752 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]); Vec3b 1754 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]); Vec3b 1756 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]); Vec3b 1765 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]); Vec3b 1767 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]); Vec3b 1769 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]); Vec3b 1778 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]); Vec3b 1780 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]); Vec3b 1782 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]); Vec3b 1791 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]); Vec3b 1793 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]); Vec3b 1795 modules/imgproc/test/test_color.cpp bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]); Vec3b 9 modules/imgproc/test/test_cvtyuv.cpp typedef Vec3b YUV; Vec3b 10 modules/imgproc/test/test_cvtyuv.cpp typedef Vec3b RGB; Vec3b 88 modules/imgproc/test/test_cvtyuv.cpp rgb.at<Vec3b>(row, col) = val; Vec3b 98 modules/imgproc/test/test_cvtyuv.cpp Vec3b tmp(val[2], val[1], val[0]); Vec3b 99 modules/imgproc/test/test_cvtyuv.cpp rgb.at<Vec3b>(row, col) = tmp; Vec3b 617 modules/video/src/bgfg_KNN.cpp meanBackground.at<Vec3b>(row, col) = Vec3b(mean_m); Vec3b 902 modules/video/src/bgfg_gaussmix2.cpp meanBackground.at<Vec3b>(row, col) = Vec3b(meanVec * invWeight); Vec3b 468 modules/videoio/test/test_video_io.cpp if (img.at<Vec3b>(k, l) == Vec3b::all(0)) Vec3b 469 modules/videoio/test/test_video_io.cpp img.at<Vec3b>(k, l) = Vec3b(0, 255, 0); Vec3b 470 modules/videoio/test/test_video_io.cpp else img.at<Vec3b>(k, l) = Vec3b(0, 0, 255); Vec3b 72 modules/viz/include/opencv2/viz/types.hpp operator Vec3b() const; Vec3b 273 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::operator cv::Vec3b() const { return cv::Vec3d(val); } Vec3b 276 modules/viz/src/precomp.hpp Vec3b rgb = Vec3d(color[2], color[1], color[0]); Vec3b 277 modules/viz/src/precomp.hpp Vec3b* color_data = new Vec3b[size]; Vec3b 774 modules/viz/src/shapes.cpp Vec3b *drow = color.ptr<Vec3b>(); Vec3b 780 modules/viz/src/shapes.cpp *drow++ = Vec3b::all(*srow++); Vec3b 843 modules/viz/src/shapes.cpp image.at<Vec3b>(0, 0) = Vec3d(color.val); //workaround of VTK limitation Vec3b 877 modules/viz/src/shapes.cpp image.at<Vec3b>(0, 0) = Vec3d(color.val); //workaround of VTK limitation Vec3b 210 modules/viz/src/vtk/vtkCloudMatSource.cpp Vec3b* array = new Vec3b[total]; Vec3b 211 modules/viz/src/vtk/vtkCloudMatSource.cpp Vec3b* pos = array; Vec3b 225 modules/viz/src/vtk/vtkCloudMatSource.cpp *pos++ = Vec3b(srow[0], srow[0], srow[0]); Vec3b 230 modules/viz/src/vtk/vtkCloudMatSource.cpp *pos++ = Vec3b(srow[2], srow[1], srow[0]); Vec3b 119 modules/viz/src/vtk/vtkImageMatSource.cpp Vec3b* dptr = reinterpret_cast<Vec3b*>(output->GetScalarPointer()); Vec3b 120 modules/viz/src/vtk/vtkImageMatSource.cpp size_t elem_step = output->GetIncrements()[1]/sizeof(Vec3b); Vec3b 124 modules/viz/src/vtk/vtkImageMatSource.cpp Vec3b* drow = dptr + elem_step * y; Vec3b 127 modules/viz/src/vtk/vtkImageMatSource.cpp drow[x] = Vec3b(srow[2], srow[1], srow[0]); Vec3b 167 modules/viz/test/tests_simple.cpp Vec3b c; Vec3b 226 modules/viz/test/tests_simple.cpp colors.at<Vec3b>(i) = palette[i & palette_size]; Vec3b 143 samples/cpp/camshiftdemo.cpp buf.at<Vec3b>(i) = Vec3b(saturate_cast<uchar>(i*180./hsize), 255, 255); Vec3b 151 samples/cpp/camshiftdemo.cpp Scalar(buf.at<Vec3b>(i)), -1, 8 ); Vec3b 18 samples/cpp/connected_components.cpp std::vector<Vec3b> colors(nLabels); Vec3b 19 samples/cpp/connected_components.cpp colors[0] = Vec3b(0, 0, 0);//background Vec3b 21 samples/cpp/connected_components.cpp colors[label] = Vec3b( (rand()&255), (rand()&255), (rand()&255) ); Vec3b 27 samples/cpp/connected_components.cpp Vec3b &pixel = dst.at<Vec3b>(r, c); Vec3b 119 samples/cpp/detect_blob.cpp vector< Vec3b > palette; Vec3b 122 samples/cpp/detect_blob.cpp palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand())); Vec3b 426 samples/cpp/detect_mser.cpp vector<Vec3b> palette; Vec3b 428 samples/cpp/detect_mser.cpp palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand())); Vec3b 514 samples/cpp/detect_mser.cpp result.at<Vec3b>(itp->y, itp->x) = Vec3b(128, 0, 0); Vec3b 27 samples/cpp/points_classifier.cpp vector<Vec3b> classColors(MAX_CLASSES); Vec3b 64 samples/cpp/points_classifier.cpp Vec3b c = classColors[trainedPointsMarkers[i]]; Vec3b 96 samples/cpp/points_classifier.cpp dst.at<Vec3b>(y, x) = classColors[response]; Vec3b 289 samples/cpp/points_classifier.cpp imgDst.at<Vec3b>(y, x) = classColors[maxLoc.x]; Vec3b 310 samples/cpp/points_classifier.cpp classColors[0] = Vec3b(0, 255, 0); Vec3b 311 samples/cpp/points_classifier.cpp classColors[1] = Vec3b(0, 0, 255); Vec3b 33 samples/cpp/tutorial_code/HighGUI/BasicLinearTransformsTrackbar.cpp new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta ); Vec3b 30 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp std::vector<std::pair<cv::Vec3b,double> > color_range; Vec3b 36 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp cv::Vec3b get_dem_color( const double& ); Vec3b 42 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r ); Vec3b 75 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp cv::Vec3b get_dem_color( const double& elevation ){ Vec3b 145 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r ){ Vec3b 184 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 188, 154, 46), -1)); Vec3b 185 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 110, 220, 110), 0.25)); Vec3b 186 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 150, 250, 230), 20)); Vec3b 187 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 160, 220, 200), 75)); Vec3b 188 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 220, 190, 170), 100)); Vec3b 189 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 250, 180, 140), 200)); Vec3b 214 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp output_dem_flood.at<cv::Vec3b>(y,x) = image.at<cv::Vec3b>(y,x); Vec3b 217 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp cv::Vec3b actualColor = get_dem_color(dz); Vec3b 218 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp output_dem.at<cv::Vec3b>(y,x) = actualColor; Vec3b 222 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp add_color( output_dem_flood.at<cv::Vec3b>(y,x), 90, 0, 0 ); Vec3b 226 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp add_color( output_dem_flood.at<cv::Vec3b>(y,x), 0, 90, 0 ); Vec3b 230 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp add_color( output_dem_flood.at<cv::Vec3b>(y,x), 0, 0, 90 ); Vec3b 41 samples/cpp/tutorial_code/ImgProc/BasicLinearTransforms.cpp new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta ); Vec3b 32 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp if ( src.at<Vec3b>(x, y) == Vec3b(255,255,255) ) { Vec3b 33 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp src.at<Vec3b>(x, y)[0] = 0; Vec3b 34 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp src.at<Vec3b>(x, y)[1] = 0; Vec3b 35 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp src.at<Vec3b>(x, y)[2] = 0; Vec3b 136 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp vector<Vec3b> colors; Vec3b 143 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r)); Vec3b 156 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp dst.at<Vec3b>(i,j) = colors[index-1]; Vec3b 158 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp dst.at<Vec3b>(i,j) = Vec3b(0,0,0); Vec3b 64 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp { drawing.at<Vec3b>(j,i)[0] = (uchar)(255 - abs(raw_dist.at<float>(j,i))*255/minVal); } Vec3b 66 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp { drawing.at<Vec3b>(j,i)[2] = (uchar)(255 - raw_dist.at<float>(j,i)*255/maxVal); } Vec3b 68 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp { drawing.at<Vec3b>(j,i)[0] = 255; drawing.at<Vec3b>(j,i)[1] = 255; drawing.at<Vec3b>(j,i)[2] = 255; } Vec3b 182 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp MatIterator_<Vec3b> it, end; Vec3b 183 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp for( it = I.begin<Vec3b>(), end = I.end<Vec3b>(); it != end; ++it) Vec3b 214 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp Mat_<Vec3b> _I = I; Vec3b 40 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp Vec3b green(0,255,0), blue (255,0,0); Vec3b 48 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp image.at<Vec3b>(i,j) = green; Vec3b 50 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp image.at<Vec3b>(i,j) = blue; Vec3b 94 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp Vec3b green(0,100,0), blue (100,0,0); Vec3b 101 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp if (response == 1) I.at<Vec3b>(j, i) = green; Vec3b 102 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp else if (response == 2) I.at<Vec3b>(j, i) = blue; Vec3b 17 samples/cpp/tvl1_optical_flow.cpp static Vec3b computeColor(float fx, float fy) Vec3b 67 samples/cpp/tvl1_optical_flow.cpp Vec3b pix; Vec3b 119 samples/cpp/tvl1_optical_flow.cpp dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad); Vec3b 102 samples/cpp/watershed.cpp vector<Vec3b> colorTab; Vec3b 109 samples/cpp/watershed.cpp colorTab.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r)); Vec3b 125 samples/cpp/watershed.cpp wshed.at<Vec3b>(i,j) = Vec3b(255,255,255); Vec3b 127 samples/cpp/watershed.cpp wshed.at<Vec3b>(i,j) = Vec3b(0,0,0); Vec3b 129 samples/cpp/watershed.cpp wshed.at<Vec3b>(i,j) = colorTab[index - 1]; Vec3b 19 samples/gpu/optical_flow.cpp static Vec3b computeColor(float fx, float fy) Vec3b 69 samples/gpu/optical_flow.cpp Vec3b pix; Vec3b 121 samples/gpu/optical_flow.cpp dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad); Vec3b 145 samples/tapi/camshift.cpp buf.at<cv::Vec3b>(i) = cv::Vec3b(cv::saturate_cast<uchar>(i*180./hsize), 255, 255); Vec3b 155 samples/tapi/camshift.cpp cv::Scalar(buf.at<cv::Vec3b>(i)), -1, 8);