Vec3b            2090 modules/core/include/opencv2/core/mat.hpp typedef Mat_<Vec3b> Mat3b;
Vec3b             240 modules/core/src/copy.cpp DEF_COPY_MASK_F(8uC3, Vec3b, 8u_C3MR, Ipp8u)
Vec3b            2327 modules/core/src/matrix.cpp             ((std::vector<Vec3b>*)v)->resize(len);
Vec3b            3007 modules/core/src/matrix.cpp DEF_TRANSPOSE_FUNC(8uC3, Vec3b)
Vec3b             927 modules/core/test/test_operations.cpp         cv::Vec3b b = a;
Vec3b             929 modules/core/test/test_operations.cpp         hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3b(cv::Vec3f((float)i,0,1));
Vec3b             933 modules/core/test/test_operations.cpp         cv::Vec3b c;
Vec3b             935 modules/core/test/test_operations.cpp         hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3f((float)i,0,1);
Vec3b             936 modules/core/test/test_operations.cpp         hsvImage_b.at<cv::Vec3b>(i,j) = a;
Vec3b             937 modules/core/test/test_operations.cpp         hsvImage_b.at<cv::Vec3b>(i,j) = cv::Vec3f(1,2,3);
Vec3b            2308 modules/cudaimgproc/test/test_color.cpp     static void mosaic(const cv::Mat_<cv::Vec3b>& src, cv::Mat_<uchar>& dst, cv::Point firstRed)
Vec3b            2316 modules/cudaimgproc/test/test_color.cpp                 cv::Vec3b pix = src(y, x);
Vec3b              64 modules/features2d/test/test_mser.cpp         Vec3b color(b, g, r);
Vec3b              69 modules/features2d/test/test_mser.cpp             img.at<Vec3b>(pt[j]) = color;
Vec3b             239 modules/imgcodecs/src/grfmt_gdal.cpp         if( image.depth() == CV_8U ){   image.at<Vec3b>(row,col) = Vec3b(newValue,newValue,newValue); }
Vec3b             262 modules/imgcodecs/src/grfmt_gdal.cpp         if( image.depth() == CV_8U ){  image.at<Vec3b>(row,col)[channel] = newValue;  }
Vec3b             274 modules/imgcodecs/src/grfmt_gdal.cpp         else if( image.depth() == CV_8U  && channel < 4  ){  image.at<Vec3b>(row,col)[channel] = newValue;  }
Vec3b             231 modules/imgcodecs/test/test_drawing.cpp         Vec3b v = (Vec3b)(*(*it)) - img.at<Vec3b>(300,i);
Vec3b             400 modules/imgcodecs/test/test_drawing.cpp         Vec3b v = (Vec3b)(*(it.ptr)) - _img.at<Vec3b>(300,i);
Vec3b             234 modules/imgproc/src/floodfill.cpp     Diff8uC3(Vec3b _lo, Vec3b _up)
Vec3b             239 modules/imgproc/src/floodfill.cpp     bool operator()(const Vec3b* a, const Vec3b* b) const
Vec3b             477 modules/imgproc/src/floodfill.cpp     struct { Vec3b b; Vec3i i; Vec3f f; } ld_buf, ud_buf;
Vec3b             529 modules/imgproc/src/floodfill.cpp                 floodFill_CnIR(img, seedPoint, Vec3b(nv_buf.b), &comp, flags, &buffer);
Vec3b             595 modules/imgproc/src/floodfill.cpp         floodFillGrad_CnIR<Vec3b, uchar, Vec3i, Diff8uC3>(
Vec3b             596 modules/imgproc/src/floodfill.cpp                 img, mask, seedPoint, Vec3b(nv_buf.b), newMaskVal,
Vec3b             240 modules/imgproc/src/grabcut.cpp             Vec3d color = img.at<Vec3b>(y,x);
Vec3b             243 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1);
Vec3b             248 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1);
Vec3b             253 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x);
Vec3b             258 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1);
Vec3b             286 modules/imgproc/src/grabcut.cpp             Vec3d color = img.at<Vec3b>(y,x);
Vec3b             289 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y,x-1);
Vec3b             296 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x-1);
Vec3b             303 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x);
Vec3b             310 modules/imgproc/src/grabcut.cpp                 Vec3d diff = color - (Vec3d)img.at<Vec3b>(y-1,x+1);
Vec3b             374 modules/imgproc/src/grabcut.cpp                 bgdSamples.push_back( (Vec3f)img.at<Vec3b>(p) );
Vec3b             376 modules/imgproc/src/grabcut.cpp                 fgdSamples.push_back( (Vec3f)img.at<Vec3b>(p) );
Vec3b             408 modules/imgproc/src/grabcut.cpp             Vec3d color = img.at<Vec3b>(p);
Vec3b             432 modules/imgproc/src/grabcut.cpp                         bgdGMM.addSample( ci, img.at<Vec3b>(p) );
Vec3b             434 modules/imgproc/src/grabcut.cpp                         fgdGMM.addSample( ci, img.at<Vec3b>(p) );
Vec3b             460 modules/imgproc/src/grabcut.cpp             Vec3b color = img.at<Vec3b>(p);
Vec3b            1752 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]);
Vec3b            1754 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]);
Vec3b            1756 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]);
Vec3b            1765 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]);
Vec3b            1767 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]);
Vec3b            1769 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]);
Vec3b            1778 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]);
Vec3b            1780 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]);
Vec3b            1782 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]);
Vec3b            1791 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[1]);
Vec3b            1793 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[0]);
Vec3b            1795 modules/imgproc/test/test_color.cpp                     bayer.at<T>(y, x) = static_cast<T>(src.at<Vec3b>(y, x)[2]);
Vec3b               9 modules/imgproc/test/test_cvtyuv.cpp typedef Vec3b YUV;
Vec3b              10 modules/imgproc/test/test_cvtyuv.cpp typedef Vec3b RGB;
Vec3b              88 modules/imgproc/test/test_cvtyuv.cpp         rgb.at<Vec3b>(row, col) = val;
Vec3b              98 modules/imgproc/test/test_cvtyuv.cpp         Vec3b tmp(val[2], val[1], val[0]);
Vec3b              99 modules/imgproc/test/test_cvtyuv.cpp         rgb.at<Vec3b>(row, col) = tmp;
Vec3b             617 modules/video/src/bgfg_KNN.cpp                     meanBackground.at<Vec3b>(row, col) = Vec3b(mean_m);
Vec3b             902 modules/video/src/bgfg_gaussmix2.cpp                 meanBackground.at<Vec3b>(row, col) = Vec3b(meanVec * invWeight);
Vec3b             468 modules/videoio/test/test_video_io.cpp                 if (img.at<Vec3b>(k, l) == Vec3b::all(0))
Vec3b             469 modules/videoio/test/test_video_io.cpp                     img.at<Vec3b>(k, l) = Vec3b(0, 255, 0);
Vec3b             470 modules/videoio/test/test_video_io.cpp                 else img.at<Vec3b>(k, l) = Vec3b(0, 0, 255);
Vec3b              72 modules/viz/include/opencv2/viz/types.hpp             operator Vec3b() const;
Vec3b             273 modules/viz/include/opencv2/viz/types.hpp inline cv::viz::Color::operator cv::Vec3b() const { return cv::Vec3d(val); }
Vec3b             276 modules/viz/src/precomp.hpp                 Vec3b rgb = Vec3d(color[2], color[1], color[0]);
Vec3b             277 modules/viz/src/precomp.hpp                 Vec3b* color_data = new Vec3b[size];
Vec3b             774 modules/viz/src/shapes.cpp                 Vec3b *drow = color.ptr<Vec3b>();
Vec3b             780 modules/viz/src/shapes.cpp                         *drow++ = Vec3b::all(*srow++);
Vec3b             843 modules/viz/src/shapes.cpp     image.at<Vec3b>(0, 0) = Vec3d(color.val); //workaround of VTK limitation
Vec3b             877 modules/viz/src/shapes.cpp     image.at<Vec3b>(0, 0) = Vec3d(color.val); //workaround of VTK limitation
Vec3b             210 modules/viz/src/vtk/vtkCloudMatSource.cpp     Vec3b* array = new Vec3b[total];
Vec3b             211 modules/viz/src/vtk/vtkCloudMatSource.cpp     Vec3b* pos = array;
Vec3b             225 modules/viz/src/vtk/vtkCloudMatSource.cpp                     *pos++ = Vec3b(srow[0], srow[0], srow[0]);
Vec3b             230 modules/viz/src/vtk/vtkCloudMatSource.cpp                     *pos++ = Vec3b(srow[2], srow[1], srow[0]);
Vec3b             119 modules/viz/src/vtk/vtkImageMatSource.cpp     Vec3b* dptr = reinterpret_cast<Vec3b*>(output->GetScalarPointer());
Vec3b             120 modules/viz/src/vtk/vtkImageMatSource.cpp     size_t elem_step = output->GetIncrements()[1]/sizeof(Vec3b);
Vec3b             124 modules/viz/src/vtk/vtkImageMatSource.cpp         Vec3b* drow = dptr + elem_step * y;
Vec3b             127 modules/viz/src/vtk/vtkImageMatSource.cpp             drow[x] = Vec3b(srow[2], srow[1], srow[0]);
Vec3b             167 modules/viz/test/tests_simple.cpp         Vec3b c;
Vec3b             226 modules/viz/test/tests_simple.cpp         colors.at<Vec3b>(i) = palette[i & palette_size];
Vec3b             143 samples/cpp/camshiftdemo.cpp                         buf.at<Vec3b>(i) = Vec3b(saturate_cast<uchar>(i*180./hsize), 255, 255);
Vec3b             151 samples/cpp/camshiftdemo.cpp                                    Scalar(buf.at<Vec3b>(i)), -1, 8 );
Vec3b              18 samples/cpp/connected_components.cpp     std::vector<Vec3b> colors(nLabels);
Vec3b              19 samples/cpp/connected_components.cpp     colors[0] = Vec3b(0, 0, 0);//background
Vec3b              21 samples/cpp/connected_components.cpp         colors[label] = Vec3b( (rand()&255), (rand()&255), (rand()&255) );
Vec3b              27 samples/cpp/connected_components.cpp             Vec3b &pixel = dst.at<Vec3b>(r, c);
Vec3b             119 samples/cpp/detect_blob.cpp     vector< Vec3b >  palette;
Vec3b             122 samples/cpp/detect_blob.cpp         palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
Vec3b             426 samples/cpp/detect_mser.cpp     vector<Vec3b>  palette;
Vec3b             428 samples/cpp/detect_mser.cpp         palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
Vec3b             514 samples/cpp/detect_mser.cpp                         result.at<Vec3b>(itp->y, itp->x) = Vec3b(128, 0, 0);
Vec3b              27 samples/cpp/points_classifier.cpp vector<Vec3b>  classColors(MAX_CLASSES);
Vec3b              64 samples/cpp/points_classifier.cpp             Vec3b c = classColors[trainedPointsMarkers[i]];
Vec3b              96 samples/cpp/points_classifier.cpp             dst.at<Vec3b>(y, x) = classColors[response];
Vec3b             289 samples/cpp/points_classifier.cpp             imgDst.at<Vec3b>(y, x) = classColors[maxLoc.x];
Vec3b             310 samples/cpp/points_classifier.cpp     classColors[0] = Vec3b(0, 255, 0);
Vec3b             311 samples/cpp/points_classifier.cpp     classColors[1] = Vec3b(0, 0, 255);
Vec3b              33 samples/cpp/tutorial_code/HighGUI/BasicLinearTransformsTrackbar.cpp                 new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta );
Vec3b              30 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp std::vector<std::pair<cv::Vec3b,double> > color_range;
Vec3b              36 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp cv::Vec3b get_dem_color( const double& );
Vec3b              42 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r );
Vec3b              75 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp cv::Vec3b get_dem_color( const double& elevation ){
Vec3b             145 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp void add_color( cv::Vec3b& pix, const uchar& b, const uchar& g, const uchar& r ){
Vec3b             184 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 188, 154,  46),   -1));
Vec3b             185 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 110, 220, 110), 0.25));
Vec3b             186 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 150, 250, 230),   20));
Vec3b             187 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 160, 220, 200),   75));
Vec3b             188 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 220, 190, 170),  100));
Vec3b             189 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp     color_range.push_back( std::pair<cv::Vec3b,double>(cv::Vec3b( 250, 180, 140),  200));
Vec3b             214 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp         output_dem_flood.at<cv::Vec3b>(y,x) = image.at<cv::Vec3b>(y,x);
Vec3b             217 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp         cv::Vec3b actualColor = get_dem_color(dz);
Vec3b             218 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp         output_dem.at<cv::Vec3b>(y,x) = actualColor;
Vec3b             222 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp             add_color( output_dem_flood.at<cv::Vec3b>(y,x), 90, 0, 0 );
Vec3b             226 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp             add_color( output_dem_flood.at<cv::Vec3b>(y,x), 0, 90, 0 );
Vec3b             230 samples/cpp/tutorial_code/HighGUI/GDAL_IO/gdal-image.cpp             add_color( output_dem_flood.at<cv::Vec3b>(y,x), 0, 0, 90 );
Vec3b              41 samples/cpp/tutorial_code/ImgProc/BasicLinearTransforms.cpp           new_image.at<Vec3b>(y,x)[c] = saturate_cast<uchar>( alpha*( image.at<Vec3b>(y,x)[c] ) + beta );
Vec3b              32 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp           if ( src.at<Vec3b>(x, y) == Vec3b(255,255,255) ) {
Vec3b              33 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp             src.at<Vec3b>(x, y)[0] = 0;
Vec3b              34 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp             src.at<Vec3b>(x, y)[1] = 0;
Vec3b              35 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp             src.at<Vec3b>(x, y)[2] = 0;
Vec3b             136 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp     vector<Vec3b> colors;
Vec3b             143 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp         colors.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r));
Vec3b             156 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp                 dst.at<Vec3b>(i,j) = colors[index-1];
Vec3b             158 samples/cpp/tutorial_code/ImgTrans/imageSegmentation.cpp                 dst.at<Vec3b>(i,j) = Vec3b(0,0,0);
Vec3b              64 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp               { drawing.at<Vec3b>(j,i)[0] = (uchar)(255 - abs(raw_dist.at<float>(j,i))*255/minVal); }
Vec3b              66 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp               { drawing.at<Vec3b>(j,i)[2] = (uchar)(255 - raw_dist.at<float>(j,i)*255/maxVal); }
Vec3b              68 samples/cpp/tutorial_code/ShapeDescriptors/pointPolygonTest_demo.cpp               { drawing.at<Vec3b>(j,i)[0] = 255; drawing.at<Vec3b>(j,i)[1] = 255; drawing.at<Vec3b>(j,i)[2] = 255; }
Vec3b             182 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp             MatIterator_<Vec3b> it, end;
Vec3b             183 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp             for( it = I.begin<Vec3b>(), end = I.end<Vec3b>(); it != end; ++it)
Vec3b             214 samples/cpp/tutorial_code/core/how_to_scan_images/how_to_scan_images.cpp          Mat_<Vec3b> _I = I;
Vec3b              40 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp     Vec3b green(0,255,0), blue (255,0,0);
Vec3b              48 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp                 image.at<Vec3b>(i,j)  = green;
Vec3b              50 samples/cpp/tutorial_code/ml/introduction_to_svm/introduction_to_svm.cpp                 image.at<Vec3b>(i,j)  = blue;
Vec3b              94 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp     Vec3b green(0,100,0), blue (100,0,0);
Vec3b             101 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp             if      (response == 1)    I.at<Vec3b>(j, i)  = green;
Vec3b             102 samples/cpp/tutorial_code/ml/non_linear_svms/non_linear_svms.cpp             else if (response == 2)    I.at<Vec3b>(j, i)  = blue;
Vec3b              17 samples/cpp/tvl1_optical_flow.cpp static Vec3b computeColor(float fx, float fy)
Vec3b              67 samples/cpp/tvl1_optical_flow.cpp     Vec3b pix;
Vec3b             119 samples/cpp/tvl1_optical_flow.cpp                 dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
Vec3b             102 samples/cpp/watershed.cpp             vector<Vec3b> colorTab;
Vec3b             109 samples/cpp/watershed.cpp                 colorTab.push_back(Vec3b((uchar)b, (uchar)g, (uchar)r));
Vec3b             125 samples/cpp/watershed.cpp                         wshed.at<Vec3b>(i,j) = Vec3b(255,255,255);
Vec3b             127 samples/cpp/watershed.cpp                         wshed.at<Vec3b>(i,j) = Vec3b(0,0,0);
Vec3b             129 samples/cpp/watershed.cpp                         wshed.at<Vec3b>(i,j) = colorTab[index - 1];
Vec3b              19 samples/gpu/optical_flow.cpp static Vec3b computeColor(float fx, float fy)
Vec3b              69 samples/gpu/optical_flow.cpp     Vec3b pix;
Vec3b             121 samples/gpu/optical_flow.cpp                 dst.at<Vec3b>(y, x) = computeColor(u.x / maxrad, u.y / maxrad);
Vec3b             145 samples/tapi/camshift.cpp                         buf.at<cv::Vec3b>(i) = cv::Vec3b(cv::saturate_cast<uchar>(i*180./hsize), 255, 255);
Vec3b             155 samples/tapi/camshift.cpp                                        cv::Scalar(buf.at<cv::Vec3b>(i)), -1, 8);