makeTransformToGlobal   70 modules/viz/include/opencv2/viz/vizcore.hpp         CV_EXPORTS Affine3d makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin = Vec3d::all(0));
makeTransformToGlobal  137 modules/viz/src/shapes.cpp     plane.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center));
makeTransformToGlobal  166 modules/viz/src/shapes.cpp     Matx33d R = makeTransformToGlobal(xvec, yvec, zvec).rotation();
makeTransformToGlobal  219 modules/viz/src/shapes.cpp     circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center));
makeTransformToGlobal  261 modules/viz/src/shapes.cpp     circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center));
makeTransformToGlobal  471 modules/viz/src/shapes.cpp     grid.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center));
makeTransformToGlobal  708 modules/viz/src/shapes.cpp     Affine3d pose = makeTransformToGlobal(u, v, n, center);
makeTransformToGlobal   64 modules/viz/src/vizcore.cpp     return makeTransformToGlobal(u, v, n, position);
makeTransformToGlobal  457 modules/viz/src/vizimpl.cpp     return makeTransformToGlobal(x_axis, y_axis, z_axis, pos);
makeTransformToGlobal   25 modules/viz/test/test_tutorial3.cpp     Affine3d transform = viz::makeTransformToGlobal(Vec3d(0.0, -1.0, 0.0), Vec3d(-1.0, 0.0, 0.0), Vec3d(0.0, 0.0, -1.0), cam_origin);
makeTransformToGlobal   81 samples/cpp/tutorial_code/viz/transformations.cpp     Affine3f transform = viz::makeTransformToGlobal(Vec3f(0.0f,-1.0f,0.0f), Vec3f(-1.0f,0.0f,0.0f), Vec3f(0.0f,0.0f,-1.0f), cam_pos);