makeTransformToGlobal 70 modules/viz/include/opencv2/viz/vizcore.hpp CV_EXPORTS Affine3d makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin = Vec3d::all(0)); makeTransformToGlobal 137 modules/viz/src/shapes.cpp plane.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); makeTransformToGlobal 166 modules/viz/src/shapes.cpp Matx33d R = makeTransformToGlobal(xvec, yvec, zvec).rotation(); makeTransformToGlobal 219 modules/viz/src/shapes.cpp circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); makeTransformToGlobal 261 modules/viz/src/shapes.cpp circle.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); makeTransformToGlobal 471 modules/viz/src/shapes.cpp grid.applyTransform(makeTransformToGlobal(xvec, yvec, zvec, center)); makeTransformToGlobal 708 modules/viz/src/shapes.cpp Affine3d pose = makeTransformToGlobal(u, v, n, center); makeTransformToGlobal 64 modules/viz/src/vizcore.cpp return makeTransformToGlobal(u, v, n, position); makeTransformToGlobal 457 modules/viz/src/vizimpl.cpp return makeTransformToGlobal(x_axis, y_axis, z_axis, pos); makeTransformToGlobal 25 modules/viz/test/test_tutorial3.cpp Affine3d transform = viz::makeTransformToGlobal(Vec3d(0.0, -1.0, 0.0), Vec3d(-1.0, 0.0, 0.0), Vec3d(0.0, 0.0, -1.0), cam_origin); makeTransformToGlobal 81 samples/cpp/tutorial_code/viz/transformations.cpp Affine3f transform = viz::makeTransformToGlobal(Vec3f(0.0f,-1.0f,0.0f), Vec3f(-1.0f,0.0f,0.0f), Vec3f(0.0f,0.0f,-1.0f), cam_pos);