This source file includes following definitions.
- makeTransformToGlobal
- makeCameraPose
- ConsoleHandlerRoutine
- register_console_handler
- register_console_handler
- replace_clear
- unregisterAll
- get
- add
- windowExists
- removeUnreferenced
- generateWindowName
- getWindowByName
- unregisterAllWindows
- imshow
- writeCloud
- readCloud
- readMesh
- readPose
- writePose
- readTrajectory
- writeTrajectory
- computeNormals
#include "precomp.hpp"
cv::Affine3d cv::viz::makeTransformToGlobal(const Vec3d& axis_x, const Vec3d& axis_y, const Vec3d& axis_z, const Vec3d& origin)
{
Affine3d::Mat3 R(axis_x[0], axis_y[0], axis_z[0],
axis_x[1], axis_y[1], axis_z[1],
axis_x[2], axis_y[2], axis_z[2]);
return Affine3d(R, origin);
}
cv::Affine3d cv::viz::makeCameraPose(const Vec3d& position, const Vec3d& focal_point, const Vec3d& y_dir)
{
Vec3d n = normalize(focal_point - position);
Vec3d u = normalize(y_dir.cross(n));
Vec3d v = n.cross(u);
return makeTransformToGlobal(u, v, n, position);
}
#if defined(_WIN32) && !defined(__CYGWIN__)
#include <windows.h>
static BOOL WINAPI ConsoleHandlerRoutine(DWORD )
{
vtkObject::GlobalWarningDisplayOff();
return FALSE;
}
static void register_console_handler()
{
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_SCREEN_BUFFER_INFO hOutInfo;
if (GetConsoleScreenBufferInfo(hOut, &hOutInfo))
SetConsoleCtrlHandler(ConsoleHandlerRoutine, TRUE);
}
#else
void register_console_handler();
void register_console_handler() {}
#endif
cv::viz::VizStorage cv::viz::VizStorage::init;
cv::viz::VizMap cv::viz::VizStorage::storage;
void cv::viz::VizMap::replace_clear() { type().swap(m); }
cv::viz::VizMap::~VizMap() { replace_clear(); }
cv::viz::VizStorage::VizStorage()
{
register_console_handler();
}
void cv::viz::VizStorage::unregisterAll() { storage.replace_clear(); }
cv::viz::Viz3d& cv::viz::VizStorage::get(const String &window_name)
{
String name = generateWindowName(window_name);
VizMap::iterator vm_itr = storage.m.find(name);
CV_Assert(vm_itr != storage.m.end());
return vm_itr->second;
}
void cv::viz::VizStorage::add(const Viz3d& window)
{
String window_name = window.getWindowName();
VizMap::iterator vm_itr = storage.m.find(window_name);
CV_Assert(vm_itr == storage.m.end());
storage.m.insert(std::make_pair(window_name, window));
}
bool cv::viz::VizStorage::windowExists(const String &window_name)
{
String name = generateWindowName(window_name);
return storage.m.find(name) != storage.m.end();
}
void cv::viz::VizStorage::removeUnreferenced()
{
for(VizMap::iterator pos = storage.m.begin(); pos != storage.m.end();)
if(pos->second.impl_->ref_counter == 1)
storage.m.erase(pos++);
else
++pos;
}
cv::String cv::viz::VizStorage::generateWindowName(const String &window_name)
{
String output = "Viz";
if (window_name == output)
return output;
String prefixed = output + " - ";
if (window_name.substr(0, prefixed.length()) == prefixed)
output = window_name;
else if (window_name.substr(0, output.length()) == output)
output = prefixed + window_name;
else
output = (window_name == "" ? output : prefixed + window_name);
return output;
}
cv::viz::Viz3d cv::viz::getWindowByName(const String &window_name) { return Viz3d (window_name); }
void cv::viz::unregisterAllWindows() { VizStorage::unregisterAll(); }
cv::viz::Viz3d cv::viz::imshow(const String& window_name, InputArray image, const Size& window_size)
{
Viz3d viz = getWindowByName(window_name);
viz.showImage(image, window_size);
return viz;
}
void cv::viz::writeCloud(const String& file, InputArray cloud, InputArray colors, InputArray normals, bool binary)
{
CV_Assert(file.size() > 4 && "Extention is required");
String extention = file.substr(file.size()-4);
vtkSmartPointer<vtkCloudMatSource> source = vtkSmartPointer<vtkCloudMatSource>::New();
source->SetColorCloudNormals(cloud, colors, normals);
vtkSmartPointer<vtkWriter> writer;
if (extention == ".xyz")
{
writer = vtkSmartPointer<vtkXYZWriter>::New();
vtkXYZWriter::SafeDownCast(writer)->SetFileName(file.c_str());
}
else if (extention == ".ply")
{
writer = vtkSmartPointer<vtkPLYWriter>::New();
vtkPLYWriter::SafeDownCast(writer)->SetFileName(file.c_str());
vtkPLYWriter::SafeDownCast(writer)->SetFileType(binary ? VTK_BINARY : VTK_ASCII);
vtkPLYWriter::SafeDownCast(writer)->SetArrayName("Colors");
}
else if (extention == ".obj")
{
writer = vtkSmartPointer<vtkOBJWriter>::New();
vtkOBJWriter::SafeDownCast(writer)->SetFileName(file.c_str());
}
else
CV_Assert(!"Unsupported format");
writer->SetInputConnection(source->GetOutputPort());
writer->Write();
}
cv::Mat cv::viz::readCloud(const String& file, OutputArray colors, OutputArray normals)
{
CV_Assert(file.size() > 4 && "Extention is required");
String extention = file.substr(file.size()-4);
vtkSmartPointer<vtkPolyDataAlgorithm> reader;
if (extention == ".xyz")
{
reader = vtkSmartPointer<vtkXYZReader>::New();
vtkXYZReader::SafeDownCast(reader)->SetFileName(file.c_str());
}
else if (extention == ".ply")
{
reader = vtkSmartPointer<vtkPLYReader>::New();
CV_Assert(vtkPLYReader::CanReadFile(file.c_str()));
vtkPLYReader::SafeDownCast(reader)->SetFileName(file.c_str());
}
else if (extention == ".obj")
{
reader = vtkSmartPointer<vtkOBJReader>::New();
vtkOBJReader::SafeDownCast(reader)->SetFileName(file.c_str());
}
else if (extention == ".stl")
{
reader = vtkSmartPointer<vtkSTLReader>::New();
vtkSTLReader::SafeDownCast(reader)->SetFileName(file.c_str());
}
else
CV_Assert(!"Unsupported format");
cv::Mat cloud;
vtkSmartPointer<vtkCloudMatSink> sink = vtkSmartPointer<vtkCloudMatSink>::New();
sink->SetInputConnection(reader->GetOutputPort());
sink->SetOutput(cloud, colors, normals);
sink->Write();
return cloud;
}
cv::viz::Mesh cv::viz::readMesh(const String& file) { return Mesh::load(file); }
bool cv::viz::readPose(const String& file, Affine3d& pose, const String& tag)
{
FileStorage fs(file, FileStorage::READ);
if (!fs.isOpened())
return false;
Mat hdr(pose.matrix, false);
fs[tag] >> hdr;
if (hdr.empty() || hdr.cols != pose.matrix.cols || hdr.rows != pose.matrix.rows)
return false;
hdr.convertTo(pose.matrix, CV_64F);
return true;
}
void cv::viz::writePose(const String& file, const Affine3d& pose, const String& tag)
{
FileStorage fs(file, FileStorage::WRITE);
fs << tag << Mat(pose.matrix, false);
}
void cv::viz::readTrajectory(OutputArray _traj, const String& files_format, int start, int end, const String& tag)
{
CV_Assert(_traj.kind() == _InputArray::STD_VECTOR || _traj.kind() == _InputArray::MAT);
start = max(0, std::min(start, end));
end = std::max(start, end);
std::vector<Affine3d> traj;
for(int i = start; i < end; ++i)
{
Affine3d affine;
bool ok = readPose(cv::format(files_format.c_str(), i), affine, tag);
if (!ok)
break;
traj.push_back(affine);
}
Mat(traj).convertTo(_traj, _traj.depth());
}
void cv::viz::writeTrajectory(InputArray _traj, const String& files_format, int start, const String& tag)
{
if (_traj.kind() == _InputArray::STD_VECTOR_MAT)
{
#if CV_MAJOR_VERSION < 3
std::vector<Mat>& v = *(std::vector<Mat>*)_traj.obj;
#else
std::vector<Mat>& v = *(std::vector<Mat>*)_traj.getObj();
#endif
for(size_t i = 0, index = max(0, start); i < v.size(); ++i, ++index)
{
Affine3d affine;
Mat pose = v[i];
CV_Assert(pose.type() == CV_32FC(16) || pose.type() == CV_64FC(16));
pose.copyTo(affine.matrix);
writePose(cv::format(files_format.c_str(), index), affine, tag);
}
return;
}
if (_traj.kind() == _InputArray::STD_VECTOR || _traj.kind() == _InputArray::MAT)
{
CV_Assert(_traj.type() == CV_32FC(16) || _traj.type() == CV_64FC(16));
Mat traj = _traj.getMat();
if (traj.depth() == CV_32F)
for(size_t i = 0, index = max(0, start); i < traj.total(); ++i, ++index)
writePose(cv::format(files_format.c_str(), index), traj.at<Affine3f>((int)i), tag);
if (traj.depth() == CV_64F)
for(size_t i = 0, index = max(0, start); i < traj.total(); ++i, ++index)
writePose(cv::format(files_format.c_str(), index), traj.at<Affine3d>((int)i), tag);
return;
}
CV_Assert(!"Unsupported array kind");
}
void cv::viz::computeNormals(const Mesh& mesh, OutputArray _normals)
{
vtkSmartPointer<vtkPolyData> polydata = getPolyData(WMesh(mesh));
vtkSmartPointer<vtkPolyData> with_normals = VtkUtils::ComputeNormals(polydata);
vtkSmartPointer<vtkDataArray> generic_normals = with_normals->GetPointData()->GetNormals();
if(generic_normals)
{
Mat normals(1, generic_normals->GetNumberOfTuples(), CV_64FC3);
Vec3d *optr = normals.ptr<Vec3d>();
for(int i = 0; i < generic_normals->GetNumberOfTuples(); ++i, ++optr)
generic_normals->GetTuple(i, optr->val);
normals.convertTo(_normals, mesh.cloud.type());
}
else
_normals.release();
}