D3DVALUE 940 3rdparty/include/dshow/dsound.h D3DVALUE flDistanceFactor; D3DVALUE 941 3rdparty/include/dshow/dsound.h D3DVALUE flRolloffFactor; D3DVALUE 942 3rdparty/include/dshow/dsound.h D3DVALUE flDopplerFactor; D3DVALUE 963 3rdparty/include/dshow/dsound.h STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; D3DVALUE 964 3rdparty/include/dshow/dsound.h STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; D3DVALUE 965 3rdparty/include/dshow/dsound.h STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; D3DVALUE 966 3rdparty/include/dshow/dsound.h STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; D3DVALUE 967 3rdparty/include/dshow/dsound.h STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; D3DVALUE 968 3rdparty/include/dshow/dsound.h STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; D3DVALUE 1029 3rdparty/include/dshow/dsound.h D3DVALUE flMinDistance; D3DVALUE 1030 3rdparty/include/dshow/dsound.h D3DVALUE flMaxDistance; D3DVALUE 1055 3rdparty/include/dshow/dsound.h STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; D3DVALUE 1057 3rdparty/include/dshow/dsound.h STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; D3DVALUE 1058 3rdparty/include/dshow/dsound.h STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; D3DVALUE 1060 3rdparty/include/dshow/dsound.h STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; D3DVALUE 1061 3rdparty/include/dshow/dsound.h STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;