This source file includes following definitions.
- __MINGW_TYPEDEF_AW
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
- DECLARE_INTERFACE_
#include <dshow/_mingw_unicode.h>
#undef INTERFACE
#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x0900
#endif
#define COM_NO_WINDOWS_H
#include <objbase.h>
#include <float.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef DX_SHARED_DEFINES
typedef float D3DVALUE, *LPD3DVALUE;
#ifndef D3DCOLOR_DEFINED
typedef DWORD D3DCOLOR, *LPD3DCOLOR;
#define D3DCOLOR_DEFINED
#endif
#ifndef D3DVECTOR_DEFINED
typedef struct _D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR;
#define D3DVECTOR_DEFINED
#endif
#ifndef LPD3DVECTOR_DEFINED
typedef D3DVECTOR *LPD3DVECTOR;
#define LPD3DVECTOR_DEFINED
#endif
#define DX_SHARED_DEFINES
#endif
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x08, 0x00, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND;
DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66);
typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8;
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E);
typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8;
DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY;
#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE;
#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6);
typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8;
DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D);
typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX;
#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultCapture, 0xDEF00001,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultVoicePlayback,0xDEF00002,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_WinePlayback, 0x40316A1D,0x605B,0xD611,0x87,0xC6,0x00,0x80,0xAD,0x00,0x02,0xFE);
#define _FACDS 0x878
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
#define DS_OK 0
#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20)
#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
#define DSERR_INVALIDPARAM E_INVALIDARG
#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
#define DSERR_GENERIC E_FAIL
#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
#define DSERR_UNSUPPORTED E_NOTIMPL
#define DSERR_NODRIVER MAKE_DSHRESULT(120)
#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
#define DSERR_NOINTERFACE E_NOINTERFACE
#define DSERR_ACCESSDENIED E_ACCESSDENIED
#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220)
#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
#define DSCAPS_PRIMARYMONO 0x00000001
#define DSCAPS_PRIMARYSTEREO 0x00000002
#define DSCAPS_PRIMARY8BIT 0x00000004
#define DSCAPS_PRIMARY16BIT 0x00000008
#define DSCAPS_CONTINUOUSRATE 0x00000010
#define DSCAPS_EMULDRIVER 0x00000020
#define DSCAPS_CERTIFIED 0x00000040
#define DSCAPS_SECONDARYMONO 0x00000100
#define DSCAPS_SECONDARYSTEREO 0x00000200
#define DSCAPS_SECONDARY8BIT 0x00000400
#define DSCAPS_SECONDARY16BIT 0x00000800
#define DSSCL_NORMAL 1
#define DSSCL_PRIORITY 2
#define DSSCL_EXCLUSIVE 3
#define DSSCL_WRITEPRIMARY 4
typedef struct _DSCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwMinSecondarySampleRate;
DWORD dwMaxSecondarySampleRate;
DWORD dwPrimaryBuffers;
DWORD dwMaxHwMixingAllBuffers;
DWORD dwMaxHwMixingStaticBuffers;
DWORD dwMaxHwMixingStreamingBuffers;
DWORD dwFreeHwMixingAllBuffers;
DWORD dwFreeHwMixingStaticBuffers;
DWORD dwFreeHwMixingStreamingBuffers;
DWORD dwMaxHw3DAllBuffers;
DWORD dwMaxHw3DStaticBuffers;
DWORD dwMaxHw3DStreamingBuffers;
DWORD dwFreeHw3DAllBuffers;
DWORD dwFreeHw3DStaticBuffers;
DWORD dwFreeHw3DStreamingBuffers;
DWORD dwTotalHwMemBytes;
DWORD dwFreeHwMemBytes;
DWORD dwMaxContigFreeHwMemBytes;
DWORD dwUnlockTransferRateHwBuffers;
DWORD dwPlayCpuOverheadSwBuffers;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCAPS,*LPDSCAPS;
typedef const DSCAPS *LPCDSCAPS;
#define DSBPLAY_LOOPING 0x00000001
#define DSBPLAY_LOCHARDWARE 0x00000002
#define DSBPLAY_LOCSOFTWARE 0x00000004
#define DSBPLAY_TERMINATEBY_TIME 0x00000008
#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
#define DSBSTATUS_PLAYING 0x00000001
#define DSBSTATUS_BUFFERLOST 0x00000002
#define DSBSTATUS_LOOPING 0x00000004
#define DSBSTATUS_LOCHARDWARE 0x00000008
#define DSBSTATUS_LOCSOFTWARE 0x00000010
#define DSBSTATUS_TERMINATED 0x00000020
#define DSBLOCK_FROMWRITECURSOR 0x00000001
#define DSBLOCK_ENTIREBUFFER 0x00000002
#define DSBCAPS_PRIMARYBUFFER 0x00000001
#define DSBCAPS_STATIC 0x00000002
#define DSBCAPS_LOCHARDWARE 0x00000004
#define DSBCAPS_LOCSOFTWARE 0x00000008
#define DSBCAPS_CTRL3D 0x00000010
#define DSBCAPS_CTRLFREQUENCY 0x00000020
#define DSBCAPS_CTRLPAN 0x00000040
#define DSBCAPS_CTRLVOLUME 0x00000080
#define DSBCAPS_CTRLDEFAULT 0x000000E0
#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
#define DSBCAPS_CTRLFX 0x00000200
#define DSBCAPS_CTRLALL 0x000001F0
#define DSBCAPS_STICKYFOCUS 0x00004000
#define DSBCAPS_GLOBALFOCUS 0x00008000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
#define DSBCAPS_LOCDEFER 0x00040000
#define DSBSIZE_MIN 4
#define DSBSIZE_MAX 0xFFFFFFF
#define DSBPAN_LEFT -10000
#define DSBPAN_CENTER 0
#define DSBPAN_RIGHT 10000
#define DSBVOLUME_MAX 0
#define DSBVOLUME_MIN -10000
#define DSBFREQUENCY_MIN 100
#define DSBFREQUENCY_MAX 200000
#define DSBFREQUENCY_ORIGINAL 0
#define DSBNOTIFICATIONS_MAX 100000U
typedef struct _DSBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwUnlockTransferRate;
DWORD dwPlayCpuOverhead;
} DSBCAPS,*LPDSBCAPS;
typedef const DSBCAPS *LPCDSBCAPS;
#define DSSCL_NORMAL 1
#define DSSCL_PRIORITY 2
#define DSSCL_EXCLUSIVE 3
#define DSSCL_WRITEPRIMARY 4
typedef struct _DSEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSFXClass;
DWORD_PTR dwReserved1;
DWORD_PTR dwReserved2;
} DSEFFECTDESC,*LPDSEFFECTDESC;
typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
#define DSFX_LOCHARDWARE 0x00000001
#define DSFX_LOCSOFTWARE 0x00000002
enum
{
DSFXR_PRESENT,
DSFXR_LOCHARDWARE,
DSFXR_LOCSOFTWARE,
DSFXR_UNALLOCATED,
DSFXR_FAILED,
DSFXR_UNKNOWN,
DSFXR_SENDLOOP
};
typedef struct _DSBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSBUFFERDESC1,*LPDSBUFFERDESC1;
typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
typedef struct _DSBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
GUID guid3DAlgorithm;
} DSBUFFERDESC,*LPDSBUFFERDESC;
typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
typedef struct _DSBPOSITIONNOTIFY
{
DWORD dwOffset;
HANDLE hEventNotify;
} DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY;
typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
#define DSSPEAKER_HEADPHONE 1
#define DSSPEAKER_MONO 2
#define DSSPEAKER_QUAD 3
#define DSSPEAKER_STEREO 4
#define DSSPEAKER_SURROUND 5
#define DSSPEAKER_5POINT1 6
#define DSSPEAKER_7POINT1 7
#define DSSPEAKER_GEOMETRY_MIN 0x00000005
#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A
#define DSSPEAKER_GEOMETRY_WIDE 0x00000014
#define DSSPEAKER_GEOMETRY_MAX 0x000000B4
#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
#define DS_CERTIFIED 0x00000000
#define DS_UNCERTIFIED 0x00000001
typedef struct _DSCEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSCFXClass;
GUID guidDSCFXInstance;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCEFFECTDESC, *LPDSCEFFECTDESC;
typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
#define DSCFX_LOCHARDWARE 0x00000001
#define DSCFX_LOCSOFTWARE 0x00000002
#define DSCFXR_LOCHARDWARE 0x00000010
#define DSCFXR_LOCSOFTWARE 0x00000020
typedef struct _DSCBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
typedef struct _DSCBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
DWORD dwFXCount;
LPDSCEFFECTDESC lpDSCFXDesc;
} DSCBUFFERDESC, *LPDSCBUFFERDESC;
typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
typedef struct _DSCCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwFormats;
DWORD dwChannels;
} DSCCAPS, *LPDSCCAPS;
typedef const DSCCAPS *LPCDSCCAPS;
typedef struct _DSCBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
} DSCBCAPS, *LPDSCBCAPS;
typedef const DSCBCAPS *LPCDSCBCAPS;
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
#define DSCCAPS_MULTIPLECAPTURE 0x00000001
#define DSCBCAPS_WAVEMAPPED 0x80000000
#define DSCBCAPS_CTRLFX 0x00000200
#define DSCBLOCK_ENTIREBUFFER 0x00000001
#define DSCBSTART_LOOPING 0x00000001
#define DSCBPN_OFFSET_STOP 0xffffffff
#define DSCBSTATUS_CAPTURING 0x00000001
#define DSCBSTATUS_LOOPING 0x00000002
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif
typedef WINBOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID,LPCWSTR,LPCWSTR,LPVOID);
typedef WINBOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPCSTR,LPCSTR,LPVOID);
__MINGW_TYPEDEF_AW(LPDSENUMCALLBACK)
extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
#define DirectSoundEnumerate __MINGW_NAME_AW(DirectSoundEnumerate)
extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
#define DirectSoundCaptureEnumerate __MINGW_NAME_AW(DirectSoundCaptureEnumerate)
extern HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel,
LPDIRECTSOUNDFULLDUPLEX *ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest);
#define INTERFACE IDirectSound
DECLARE_INTERFACE_(IDirectSound,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound_AddRef(p) (p)->AddRef()
#define IDirectSound_Release(p) (p)->Release()
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif
#define INTERFACE IDirectSound8
DECLARE_INTERFACE_(IDirectSound8,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
STDMETHOD(VerifyCertification)(THIS_ LPDWORD pdwCertified) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound8_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound8_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
#else
#define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound8_AddRef(p) (p)->AddRef()
#define IDirectSound8_Release(p) (p)->Release()
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound8_Compact(p) (p)->Compact()
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound8_Initialize(p,a) (p)->Initialize(a)
#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
#endif
#define INTERFACE IDirectSoundBuffer
DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
STDMETHOD(Restore)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer_Release(p) (p)->Release()
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif
#define INTERFACE IDirectSoundBuffer8
DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetFX)(THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
STDMETHOD(AcquireResources)(THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer8_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer8_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer8_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer8_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p)
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#else
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer8_Release(p) (p)->Release()
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->Restore()
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#endif
#define INTERFACE IDirectSoundCapture
DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(CreateCaptureBuffer)(THIS_ LPCDSCBUFFERDESC lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER *lplpDSCaptureBuffer, LPUNKNOWN pUnk) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCCAPS lpDSCCaps) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGUID) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCapture_AddRef(p) (p)->AddRef()
#define IDirectSoundCapture_Release(p) (p)->Release()
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif
#define INTERFACE IDirectSoundCaptureBuffer
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer_Release(p) (p)->Release()
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif
#define INTERFACE IDirectSoundCaptureBuffer8
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
STDMETHOD(GetFXStatus)(THIS_ DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
#else
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer8_Release(p) (p)->Release()
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
#endif
#define WINE_NOBUFFER 0x80000000
#define DSBPN_OFFSETSTOP -1
#define INTERFACE IDirectSoundNotify
DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(SetNotificationPositions)(THIS_ DWORD cPositionNotifies, LPCDSBPOSITIONNOTIFY lpcPositionNotifies) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundNotify_AddRef(p) (p)->AddRef()
#define IDirectSoundNotify_Release(p) (p)->Release()
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif
#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002
#define DS3D_IMMEDIATE 0x00000000
#define DS3D_DEFERRED 0x00000001
#define DS3D_MINDISTANCEFACTOR FLT_MIN
#define DS3D_MAXDISTANCEFACTOR FLT_MAX
#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
#define DS3D_MINROLLOFFFACTOR 0.0f
#define DS3D_MAXROLLOFFFACTOR 10.0f
#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
#define DS3D_MINDOPPLERFACTOR 0.0f
#define DS3D_MAXDOPPLERFACTOR 10.0f
#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
#define DS3D_DEFAULTMINDISTANCE 1.0f
#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
#define DS3D_MINCONEANGLE 0
#define DS3D_MAXCONEANGLE 360
#define DS3D_DEFAULTCONEANGLE 360
#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
typedef struct _DS3DLISTENER {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;
typedef const DS3DLISTENER *LPCDS3DLISTENER;
#define INTERFACE IDirectSound3DListener
DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetAllParameters)(THIS_ LPDS3DLISTENER lpListener) PURE;
STDMETHOD(GetDistanceFactor)(THIS_ LPD3DVALUE lpflDistanceFactor) PURE;
STDMETHOD(GetDopplerFactor)(THIS_ LPD3DVALUE lpflDopplerFactor) PURE;
STDMETHOD(GetOrientation)(THIS_ LPD3DVECTOR lpvOrientFront, LPD3DVECTOR lpvOrientTop) PURE;
STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
STDMETHOD(GetRolloffFactor)(THIS_ LPD3DVALUE lpflRolloffFactor) PURE;
STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
STDMETHOD(SetAllParameters)(THIS_ LPCDS3DLISTENER lpcListener, DWORD dwApply) PURE;
STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(CommitDeferredSettings)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DListener_AddRef(p) (p)->AddRef()
#define IDirectSound3DListener_Release(p) (p)->Release()
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif
typedef struct _DS3DBUFFER {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
DWORD dwInsideConeAngle;
DWORD dwOutsideConeAngle;
D3DVECTOR vConeOrientation;
LONG lConeOutsideVolume;
D3DVALUE flMinDistance;
D3DVALUE flMaxDistance;
DWORD dwMode;
} DS3DBUFFER, *LPDS3DBUFFER;
typedef const DS3DBUFFER *LPCDS3DBUFFER;
#define INTERFACE IDirectSound3DBuffer
DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(GetAllParameters)(THIS_ LPDS3DBUFFER lpDs3dBuffer) PURE;
STDMETHOD(GetConeAngles)(THIS_ LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) PURE;
STDMETHOD(GetConeOrientation)(THIS_ LPD3DVECTOR lpvOrientation) PURE;
STDMETHOD(GetConeOutsideVolume)(THIS_ LPLONG lplConeOutsideVolume) PURE;
STDMETHOD(GetMaxDistance)(THIS_ LPD3DVALUE lpflMaxDistance) PURE;
STDMETHOD(GetMinDistance)(THIS_ LPD3DVALUE lpflMinDistance) PURE;
STDMETHOD(GetMode)(THIS_ LPDWORD lpwdMode) PURE;
STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
STDMETHOD(SetAllParameters)(THIS_ LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) PURE;
STDMETHOD(SetConeAngles)(THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetConeOutsideVolume)(THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
STDMETHOD(SetMode)(THIS_ DWORD dwMode, DWORD dwApply) PURE;
STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef()
#define IDirectSound3DBuffer_Release(p) (p)->Release()
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif
#ifndef _IKsPropertySet_
#define _IKsPropertySet_
typedef struct IKsPropertySet *LPKSPROPERTYSET;
DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
#define KSPROPERTY_SUPPORT_GET 1
#define KSPROPERTY_SUPPORT_SET 2
#define INTERFACE IKsPropertySet
DECLARE_INTERFACE_(IKsPropertySet,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(Get)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4) PURE;
STDMETHOD(Set)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3) PURE;
STDMETHOD(QuerySupport)(THIS_ REFGUID rgid,ULONG x1,ULONG *px2) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else
#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IKsPropertySet_AddRef(p) (p)->AddRef()
#define IKsPropertySet_Release(p) (p)->Release()
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif
#endif
#define INTERFACE IDirectSoundFullDuplex
DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown)
{
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID pCaptureGuid,LPCGUID pRendererGuid,LPCDSCBUFFERDESC lpDscBufferDesc,LPCDSBUFFERDESC lpDsBufferDesc,HWND hWnd,DWORD dwLevel,LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
#else
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef()
#define IDirectSoundFullDuplex_Release(p) (p)->Release()
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
#endif
#ifdef __cplusplus
}
#endif
#endif