root/modules/cudabgsegm/include/opencv2/cudabgsegm.hpp

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#ifndef __OPENCV_CUDABGSEGM_HPP__
#define __OPENCV_CUDABGSEGM_HPP__

#ifndef __cplusplus
#  error cudabgsegm.hpp header must be compiled as C++
#endif

#include "opencv2/core/cuda.hpp"
#include "opencv2/video/background_segm.hpp"

/**
  @addtogroup cuda
  @{
    @defgroup cudabgsegm Background Segmentation
  @}
 */

namespace cv { namespace cuda {

//! @addtogroup cudabgsegm
//! @{

////////////////////////////////////////////////////
// MOG

/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.

The class discriminates between foreground and background pixels by building and maintaining a model
of the background. Any pixel which does not fit this model is then deemed to be foreground. The
class implements algorithm described in @cite MOG2001 .

@sa BackgroundSubtractorMOG

@note
   -   An example on gaussian mixture based background/foreground segmantation can be found at
        opencv_source_code/samples/gpu/bgfg_segm.cpp
 */
class CV_EXPORTS BackgroundSubtractorMOG : public cv::BackgroundSubtractor
{
public:

    using cv::BackgroundSubtractor::apply;
    virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0;

    using cv::BackgroundSubtractor::getBackgroundImage;
    virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0;

    virtual int getHistory() const = 0;
    virtual void setHistory(int nframes) = 0;

    virtual int getNMixtures() const = 0;
    virtual void setNMixtures(int nmix) = 0;

    virtual double getBackgroundRatio() const = 0;
    virtual void setBackgroundRatio(double backgroundRatio) = 0;

    virtual double getNoiseSigma() const = 0;
    virtual void setNoiseSigma(double noiseSigma) = 0;
};

/** @brief Creates mixture-of-gaussian background subtractor

@param history Length of the history.
@param nmixtures Number of Gaussian mixtures.
@param backgroundRatio Background ratio.
@param noiseSigma Noise strength (standard deviation of the brightness or each color channel). 0
means some automatic value.
 */
CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG>
    createBackgroundSubtractorMOG(int history = 200, int nmixtures = 5,
                                  double backgroundRatio = 0.7, double noiseSigma = 0);

////////////////////////////////////////////////////
// MOG2

/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.

The class discriminates between foreground and background pixels by building and maintaining a model
of the background. Any pixel which does not fit this model is then deemed to be foreground. The
class implements algorithm described in @cite Zivkovic2004 .

@sa BackgroundSubtractorMOG2
 */
class CV_EXPORTS BackgroundSubtractorMOG2 : public cv::BackgroundSubtractorMOG2
{
public:
    using cv::BackgroundSubtractorMOG2::apply;
    using cv::BackgroundSubtractorMOG2::getBackgroundImage;

    virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0;

    virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0;
};

/** @brief Creates MOG2 Background Subtractor

@param history Length of the history.
@param varThreshold Threshold on the squared Mahalanobis distance between the pixel and the model
to decide whether a pixel is well described by the background model. This parameter does not
affect the background update.
@param detectShadows If true, the algorithm will detect shadows and mark them. It decreases the
speed a bit, so if you do not need this feature, set the parameter to false.
 */
CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG2>
    createBackgroundSubtractorMOG2(int history = 500, double varThreshold = 16,
                                   bool detectShadows = true);

//! @}

}} // namespace cv { namespace cuda {

#endif /* __OPENCV_CUDABGSEGM_HPP__ */

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