root/modules/cudaimgproc/src/bilateral_filter.cpp

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DEFINITIONS

This source file includes following definitions.
  1. bilateralFilter
  2. bilateralFilter

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#include "precomp.hpp"

using namespace cv;
using namespace cv::cuda;

#if !defined (HAVE_CUDA) || defined (CUDA_DISABLER)

void cv::cuda::bilateralFilter(InputArray, OutputArray, int, float, float, int, Stream&) { throw_no_cuda(); }

#else

namespace cv { namespace cuda { namespace device
{
    namespace imgproc
    {
        template<typename T>
        void bilateral_filter_gpu(const PtrStepSzb& src, PtrStepSzb dst, int kernel_size, float sigma_spatial, float sigma_color, int borderMode, cudaStream_t stream);
    }
}}}

void cv::cuda::bilateralFilter(InputArray _src, OutputArray _dst, int kernel_size, float sigma_color, float sigma_spatial, int borderMode, Stream& stream)
{
    using cv::cuda::device::imgproc::bilateral_filter_gpu;

    typedef void (*func_t)(const PtrStepSzb& src, PtrStepSzb dst, int kernel_size, float sigma_spatial, float sigma_color, int borderMode, cudaStream_t s);

    static const func_t funcs[6][4] =
    {
        {bilateral_filter_gpu<uchar>      , 0 /*bilateral_filter_gpu<uchar2>*/ , bilateral_filter_gpu<uchar3>      , bilateral_filter_gpu<uchar4>      },
        {0 /*bilateral_filter_gpu<schar>*/, 0 /*bilateral_filter_gpu<schar2>*/ , 0 /*bilateral_filter_gpu<schar3>*/, 0 /*bilateral_filter_gpu<schar4>*/},
        {bilateral_filter_gpu<ushort>     , 0 /*bilateral_filter_gpu<ushort2>*/, bilateral_filter_gpu<ushort3>     , bilateral_filter_gpu<ushort4>     },
        {bilateral_filter_gpu<short>      , 0 /*bilateral_filter_gpu<short2>*/ , bilateral_filter_gpu<short3>      , bilateral_filter_gpu<short4>      },
        {0 /*bilateral_filter_gpu<int>*/  , 0 /*bilateral_filter_gpu<int2>*/   , 0 /*bilateral_filter_gpu<int3>*/  , 0 /*bilateral_filter_gpu<int4>*/  },
        {bilateral_filter_gpu<float>      , 0 /*bilateral_filter_gpu<float2>*/ , bilateral_filter_gpu<float3>      , bilateral_filter_gpu<float4>      }
    };

    sigma_color = (sigma_color <= 0 ) ? 1 : sigma_color;
    sigma_spatial = (sigma_spatial <= 0 ) ? 1 : sigma_spatial;

    int radius = (kernel_size <= 0) ? cvRound(sigma_spatial*1.5) : kernel_size/2;
    kernel_size = std::max(radius, 1)*2 + 1;

    GpuMat src = _src.getGpuMat();

    CV_Assert( src.depth() <= CV_32F && src.channels() <= 4 );
    CV_Assert( borderMode == BORDER_REFLECT101 || borderMode == BORDER_REPLICATE || borderMode == BORDER_CONSTANT || borderMode == BORDER_REFLECT || borderMode == BORDER_WRAP );

    const func_t func = funcs[src.depth()][src.channels() - 1];
    CV_Assert( func != 0 );

    _dst.create(src.size(), src.type());
    GpuMat dst = _dst.getGpuMat();

    func(src, dst, kernel_size, sigma_spatial, sigma_color, borderMode, StreamAccessor::getStream(stream));
}

#endif

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