/*********************************************************************** * Software License Agreement (BSD License) * * Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved. * Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved. * * THE BSD LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *************************************************************************/ #ifndef OPENCV_FLANN_HEAP_H_ #define OPENCV_FLANN_HEAP_H_ #include <algorithm> #include <vector> namespace cvflann { /** * Priority Queue Implementation * * The priority queue is implemented with a heap. A heap is a complete * (full) binary tree in which each parent is less than both of its * children, but the order of the children is unspecified. */ template <typename T> class Heap { /** * Storage array for the heap. * Type T must be comparable. */ std::vector<T> heap; int length; /** * Number of element in the heap */ int count; public: /** * Constructor. * * Params: * sz = heap size */ Heap(int sz) { length = sz; heap.reserve(length); count = 0; } /** * * Returns: heap size */ int size() { return count; } /** * Tests if the heap is empty * * Returns: true is heap empty, false otherwise */ bool empty() { return size()==0; } /** * Clears the heap. */ void clear() { heap.clear(); count = 0; } struct CompareT { bool operator()(const T& t_1, const T& t_2) const { return t_2 < t_1; } }; /** * Insert a new element in the heap. * * We select the next empty leaf node, and then keep moving any larger * parents down until the right location is found to store this element. * * Params: * value = the new element to be inserted in the heap */ void insert(T value) { /* If heap is full, then return without adding this element. */ if (count == length) { return; } heap.push_back(value); static CompareT compareT; std::push_heap(heap.begin(), heap.end(), compareT); ++count; } /** * Returns the node of minimum value from the heap (top of the heap). * * Params: * value = out parameter used to return the min element * Returns: false if heap empty */ bool popMin(T& value) { if (count == 0) { return false; } value = heap[0]; static CompareT compareT; std::pop_heap(heap.begin(), heap.end(), compareT); heap.pop_back(); --count; return true; /* Return old last node. */ } }; } #endif //OPENCV_FLANN_HEAP_H_