This source file includes following definitions.
- New
 
- New
 
#ifndef __OPENCV_VIZ_VIZ3D_IMPL_HPP__
#define __OPENCV_VIZ_VIZ3D_IMPL_HPP__
struct cv::viz::Viz3d::VizImpl
{
public:
    typedef Viz3d::KeyboardCallback KeyboardCallback;
    typedef Viz3d::MouseCallback MouseCallback;
    int ref_counter;
    VizImpl(const String &name);
    virtual ~VizImpl();
    bool wasStopped() const;
    void close();
    void spin();
    void spinOnce(int time = 1, bool force_redraw = false);
    void showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity());
    void removeWidget(const String &id);
    Widget getWidget(const String &id) const;
    void removeAllWidgets();
    void showImage(InputArray image, const Size& window_size);
    void setWidgetPose(const String &id, const Affine3d &pose);
    void updateWidgetPose(const String &id, const Affine3d &pose);
    Affine3d getWidgetPose(const String &id) const;
    void setRepresentation(int representation);
    void setCamera(const Camera &camera);
    Camera getCamera() const;
    
    void resetCameraViewpoint(const String& id);
    void resetCamera();
    void setViewerPose(const Affine3d &pose);
    Affine3d getViewerPose();
    void convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord);
    void converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction);
    void saveScreenshot(const String &file);
    void setWindowPosition(const Point& position);
    Size getWindowSize() const;
    void setWindowSize(const Size& window_size);
    void setFullScreen(bool mode);
    String getWindowName() const;
    void setBackgroundColor(const Color& color, const Color& color2);
    void setBackgroundTexture(InputArray image);
    void setBackgroundMeshLab();
    void registerKeyboardCallback(KeyboardCallback callback, void* cookie = 0);
    void registerMouseCallback(MouseCallback callback, void* cookie = 0);
private:
    struct TimerCallback : public vtkCommand
    {
        static TimerCallback* New() { return new TimerCallback; }
        virtual void Execute(vtkObject* caller, unsigned long event_id, void* cookie);
        int timer_id;
    };
    struct ExitCallback : public vtkCommand
    {
        static ExitCallback* New() { return new ExitCallback; }
        virtual void Execute(vtkObject*, unsigned long event_id, void*);
        VizImpl* viz;
    };
    mutable bool spin_once_state_;
    vtkSmartPointer<vtkRenderWindowInteractor> interactor_;
    vtkSmartPointer<vtkRenderWindow> window_;
    String window_name_;
    Vec2i window_position_;
    vtkSmartPointer<TimerCallback> timer_callback_;
    vtkSmartPointer<ExitCallback> exit_callback_;
    vtkSmartPointer<vtkRenderer> renderer_;
    vtkSmartPointer<vtkVizInteractorStyle> style_;
    Ptr<WidgetActorMap> widget_actor_map_;
    bool removeActorFromRenderer(vtkSmartPointer<vtkProp> actor);
    void recreateRenderWindow();
};
#endif