This source file includes following definitions.
- New
- New
#ifndef __OPENCV_VIZ_VIZ3D_IMPL_HPP__
#define __OPENCV_VIZ_VIZ3D_IMPL_HPP__
struct cv::viz::Viz3d::VizImpl
{
public:
typedef Viz3d::KeyboardCallback KeyboardCallback;
typedef Viz3d::MouseCallback MouseCallback;
int ref_counter;
VizImpl(const String &name);
virtual ~VizImpl();
bool wasStopped() const;
void close();
void spin();
void spinOnce(int time = 1, bool force_redraw = false);
void showWidget(const String &id, const Widget &widget, const Affine3d &pose = Affine3d::Identity());
void removeWidget(const String &id);
Widget getWidget(const String &id) const;
void removeAllWidgets();
void showImage(InputArray image, const Size& window_size);
void setWidgetPose(const String &id, const Affine3d &pose);
void updateWidgetPose(const String &id, const Affine3d &pose);
Affine3d getWidgetPose(const String &id) const;
void setRepresentation(int representation);
void setCamera(const Camera &camera);
Camera getCamera() const;
void resetCameraViewpoint(const String& id);
void resetCamera();
void setViewerPose(const Affine3d &pose);
Affine3d getViewerPose();
void convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord);
void converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction);
void saveScreenshot(const String &file);
void setWindowPosition(const Point& position);
Size getWindowSize() const;
void setWindowSize(const Size& window_size);
void setFullScreen(bool mode);
String getWindowName() const;
void setBackgroundColor(const Color& color, const Color& color2);
void setBackgroundTexture(InputArray image);
void setBackgroundMeshLab();
void registerKeyboardCallback(KeyboardCallback callback, void* cookie = 0);
void registerMouseCallback(MouseCallback callback, void* cookie = 0);
private:
struct TimerCallback : public vtkCommand
{
static TimerCallback* New() { return new TimerCallback; }
virtual void Execute(vtkObject* caller, unsigned long event_id, void* cookie);
int timer_id;
};
struct ExitCallback : public vtkCommand
{
static ExitCallback* New() { return new ExitCallback; }
virtual void Execute(vtkObject*, unsigned long event_id, void*);
VizImpl* viz;
};
mutable bool spin_once_state_;
vtkSmartPointer<vtkRenderWindowInteractor> interactor_;
vtkSmartPointer<vtkRenderWindow> window_;
String window_name_;
Vec2i window_position_;
vtkSmartPointer<TimerCallback> timer_callback_;
vtkSmartPointer<ExitCallback> exit_callback_;
vtkSmartPointer<vtkRenderer> renderer_;
vtkSmartPointer<vtkVizInteractorStyle> style_;
Ptr<WidgetActorMap> widget_actor_map_;
bool removeActorFromRenderer(vtkSmartPointer<vtkProp> actor);
void recreateRenderWindow();
};
#endif