root/3rdparty/openexr/IlmImf/ImfFramesPerSecond.h

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INCLUDED FROM


///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
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// *       Redistributions in binary form must reproduce the above
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///////////////////////////////////////////////////////////////////////////


#ifndef INCLUDED_IMF_FRAMES_PER_SECOND_H
#define INCLUDED_IMF_FRAMES_PER_SECOND_H

//-----------------------------------------------------------------------------
//
//      Convenience functions related to the framesPerSecond attribute
//
//      Functions that return the exact values for commonly used frame rates:
//
//          name                frames per second
//
//          fps_23_976()        23.976023...
//          fps_24()            24.0            35mm film frames
//          fps_25()            25.0            PAL video frames
//          fps_29_97()         29.970029...    NTSC video frames
//          fps_30()            30.0            60Hz HDTV frames
//          fps_47_952()        47.952047...
//          fps_48()            48.0
//          fps_50()            50.0            PAL video fields
//          fps_59_94()         59.940059...    NTSC video fields
//          fps_60()            60.0            60Hz HDTV fields
//
//      Functions that try to convert inexact frame rates into exact ones:
//
//          Given a frame rate, fps, that is close to one of the pre-defined
//          frame rates fps_23_976(), fps_29_97(), fps_47_952() or fps_59_94(),
//          guessExactFps(fps) returns the corresponding pre-defined frame
//          rate.  If fps is not close to one of the pre-defined frame rates,
//          then guessExactFps(fps) returns Rational(fps).
//
//-----------------------------------------------------------------------------

#include <ImfRational.h>

namespace Imf {

inline Rational fps_23_976 ()   {return Rational (24000, 1001);}
inline Rational fps_24 ()       {return Rational (24, 1);}
inline Rational fps_25 ()       {return Rational (25, 1);}
inline Rational fps_29_97 ()    {return Rational (30000, 1001);}
inline Rational fps_30 ()       {return Rational (30, 1);}
inline Rational fps_47_952 ()   {return Rational (48000, 1001);}
inline Rational fps_48 ()       {return Rational (48, 1);}
inline Rational fps_50 ()       {return Rational (50, 1);}
inline Rational fps_59_94 ()    {return Rational (60000, 1001);}
inline Rational fps_60 ()       {return Rational (60, 1);}

Rational        guessExactFps (double fps);
Rational        guessExactFps (const Rational &fps);

} // namespace Imf

#endif

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