root/3rdparty/openexr/IlmImf/ImfVecAttribute.cpp

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DEFINITIONS

This source file includes following definitions.
  1. staticTypeName
  2. writeValueTo
  3. readValueFrom
  4. staticTypeName
  5. writeValueTo
  6. readValueFrom
  7. staticTypeName
  8. writeValueTo
  9. readValueFrom
  10. staticTypeName
  11. writeValueTo
  12. readValueFrom
  13. staticTypeName
  14. writeValueTo
  15. readValueFrom
  16. staticTypeName
  17. writeValueTo
  18. readValueFrom

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////



//-----------------------------------------------------------------------------
//
//      class V2iAttribute
//      class V2fAttribute
//      class V2dAttribute
//      class V3iAttribute
//      class V3fAttribute
//      class V3dAttribute
//
//-----------------------------------------------------------------------------

#include <ImfVecAttribute.h>


namespace Imf {


template <>
const char *
V2iAttribute::staticTypeName ()
{
    return "v2i";
}


template <>
void
V2iAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
}


template <>
void
V2iAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
}


template <>
const char *
V2fAttribute::staticTypeName ()
{
    return "v2f";
}


template <>
void
V2fAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
}


template <>
void
V2fAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
}


template <>
const char *
V2dAttribute::staticTypeName ()
{
    return "v2d";
}


template <>
void
V2dAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
}


template <>
void
V2dAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
}


template <>
const char *
V3iAttribute::staticTypeName ()
{
    return "v3i";
}


template <>
void
V3iAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
    Xdr::write <StreamIO> (os, _value.z);
}


template <>
void
V3iAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
    Xdr::read <StreamIO> (is, _value.z);
}


template <>
const char *
V3fAttribute::staticTypeName ()
{
    return "v3f";
}


template <>
void
V3fAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
    Xdr::write <StreamIO> (os, _value.z);
}


template <>
void
V3fAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
    Xdr::read <StreamIO> (is, _value.z);
}


template <>
const char *
V3dAttribute::staticTypeName ()
{
    return "v3d";
}


template <>
void
V3dAttribute::writeValueTo (OStream &os, int) const
{
    Xdr::write <StreamIO> (os, _value.x);
    Xdr::write <StreamIO> (os, _value.y);
    Xdr::write <StreamIO> (os, _value.z);
}


template <>
void
V3dAttribute::readValueFrom (IStream &is, int, int)
{
    Xdr::read <StreamIO> (is, _value.x);
    Xdr::read <StreamIO> (is, _value.y);
    Xdr::read <StreamIO> (is, _value.z);
}


} // namespace Imf

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