SET 372 modules/core/src/gl_core_3_1.hpp SET = 0x150F, SET 128 samples/cpp/grabcut.cpp if( rectState == IN_PROCESS || rectState == SET ) SET 189 samples/cpp/grabcut.cpp if ( (isb || isf) && rectState == SET ) SET 197 samples/cpp/grabcut.cpp if ( (isb || isf) && rectState == SET ) SET 205 samples/cpp/grabcut.cpp rectState = SET; SET 213 samples/cpp/grabcut.cpp lblsState = SET; SET 221 samples/cpp/grabcut.cpp prLblsState = SET; SET 252 samples/cpp/grabcut.cpp if( rectState != SET ) SET 255 samples/cpp/grabcut.cpp if( lblsState == SET || prLblsState == SET )