SET               372 modules/core/src/gl_core_3_1.hpp         SET                              = 0x150F,
SET               128 samples/cpp/grabcut.cpp     if( rectState == IN_PROCESS || rectState == SET )
SET               189 samples/cpp/grabcut.cpp             if ( (isb || isf) && rectState == SET )
SET               197 samples/cpp/grabcut.cpp             if ( (isb || isf) && rectState == SET )
SET               205 samples/cpp/grabcut.cpp             rectState = SET;
SET               213 samples/cpp/grabcut.cpp             lblsState = SET;
SET               221 samples/cpp/grabcut.cpp             prLblsState = SET;
SET               252 samples/cpp/grabcut.cpp         if( rectState != SET )
SET               255 samples/cpp/grabcut.cpp         if( lblsState == SET || prLblsState == SET )