mog2              265 modules/cudabgsegm/perf/perf_bgsegm.cpp         cv::Ptr<cv::BackgroundSubtractorMOG2> mog2 = cv::createBackgroundSubtractorMOG2();
mog2              266 modules/cudabgsegm/perf/perf_bgsegm.cpp         mog2->setDetectShadows(false);
mog2              270 modules/cudabgsegm/perf/perf_bgsegm.cpp         mog2->apply(frame, foreground);
mog2              294 modules/cudabgsegm/perf/perf_bgsegm.cpp             mog2->apply(frame, foreground);
mog2              315 modules/cudabgsegm/perf/perf_bgsegm.cpp             mog2->apply(frame, foreground);
mog2              376 modules/cudabgsegm/perf/perf_bgsegm.cpp         cv::Ptr<cv::BackgroundSubtractor> mog2 = cv::createBackgroundSubtractorMOG2();
mog2              394 modules/cudabgsegm/perf/perf_bgsegm.cpp             mog2->apply(frame, foreground);
mog2              399 modules/cudabgsegm/perf/perf_bgsegm.cpp         TEST_CYCLE() mog2->getBackgroundImage(background);
mog2              181 modules/cudabgsegm/src/mog2.cpp         using namespace cv::cuda::device::mog2;
mog2              211 modules/cudabgsegm/src/mog2.cpp         using namespace cv::cuda::device::mog2;
mog2              221 modules/cudabgsegm/src/mog2.cpp         using namespace cv::cuda::device::mog2;
mog2              102 modules/cudabgsegm/test/test_bgsegm.cpp     cv::Ptr<cv::BackgroundSubtractorMOG2> mog2 = cv::cuda::createBackgroundSubtractorMOG2();
mog2              103 modules/cudabgsegm/test/test_bgsegm.cpp     mog2->setDetectShadows(detectShadow);
mog2              122 modules/cudabgsegm/test/test_bgsegm.cpp         mog2->apply(loadMat(frame, useRoi), foreground);
mog2              147 modules/cudabgsegm/test/test_bgsegm.cpp     cv::Ptr<cv::BackgroundSubtractorMOG2> mog2 = cv::cuda::createBackgroundSubtractorMOG2();
mog2              148 modules/cudabgsegm/test/test_bgsegm.cpp     mog2->setDetectShadows(detectShadow);
mog2              160 modules/cudabgsegm/test/test_bgsegm.cpp         mog2->apply(loadMat(frame, useRoi), foreground);
mog2              166 modules/cudabgsegm/test/test_bgsegm.cpp     mog2->getBackgroundImage(background);
mog2               74 modules/video/perf/opencl/perf_bgfg_mog2.cpp         Ptr<cv::BackgroundSubtractorMOG2> mog2 = createBackgroundSubtractorMOG2();
mog2               75 modules/video/perf/opencl/perf_bgfg_mog2.cpp         mog2->setDetectShadows(false);
mog2               79 modules/video/perf/opencl/perf_bgfg_mog2.cpp             mog2->apply(frame_buffer[i], u_foreground);
mog2              104 modules/video/perf/opencl/perf_bgfg_mog2.cpp         Ptr<cv::BackgroundSubtractorMOG2> mog2 = createBackgroundSubtractorMOG2();
mog2              105 modules/video/perf/opencl/perf_bgfg_mog2.cpp         mog2->setDetectShadows(false);
mog2              110 modules/video/perf/opencl/perf_bgfg_mog2.cpp             mog2->apply(frame_buffer[i], u_foreground);
mog2              112 modules/video/perf/opencl/perf_bgfg_mog2.cpp         mog2->getBackgroundImage(u_background);
mog2               75 samples/gpu/bgfg_segm.cpp     Ptr<BackgroundSubtractor> mog2 = cuda::createBackgroundSubtractorMOG2();
mog2               94 samples/gpu/bgfg_segm.cpp         mog2->apply(d_frame, d_fgmask);
mog2              132 samples/gpu/bgfg_segm.cpp             mog2->apply(d_frame, d_fgmask);
mog2              133 samples/gpu/bgfg_segm.cpp             mog2->getBackgroundImage(d_bgimg);
mog2             1255 samples/gpu/performance/tests.cpp     cv::Ptr<cv::BackgroundSubtractor> mog2 = cv::createBackgroundSubtractorMOG2();
mog2             1259 samples/gpu/performance/tests.cpp     mog2->apply(frame, foreground);
mog2             1260 samples/gpu/performance/tests.cpp     mog2->getBackgroundImage(background);
mog2             1268 samples/gpu/performance/tests.cpp         mog2->apply(frame, foreground);
mog2             1269 samples/gpu/performance/tests.cpp         mog2->getBackgroundImage(background);
mog2               63 samples/tapi/bgfg_segm.cpp     Ptr<BackgroundSubtractorMOG2> mog2 = createBackgroundSubtractorMOG2();
mog2               72 samples/tapi/bgfg_segm.cpp         mog2->apply(frame, fgmask);
mog2               94 samples/tapi/bgfg_segm.cpp             mog2->apply(frame, fgmask);