GLboolean 178 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNCOLORMASKPROC)(GLboolean , GLboolean , GLboolean , GLboolean ); GLboolean 179 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNDEPTHMASKPROC)(GLboolean ); GLboolean 193 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNGETBOOLEANVPROC)(GLenum , GLboolean *); GLboolean 204 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISENABLEDPROC)(GLenum ); GLboolean 220 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISTEXTUREPROC)(GLuint ); GLboolean 233 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNSAMPLECOVERAGEPROC)(GLfloat , GLboolean ); GLboolean 254 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISQUERYPROC)(GLuint ); GLboolean 263 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISBUFFERPROC)(GLuint ); GLboolean 268 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNUNMAPBUFFERPROC)(GLenum ); GLboolean 304 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISPROGRAMPROC)(GLuint ); GLboolean 305 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISSHADERPROC)(GLuint ); GLboolean 325 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX2FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 326 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX3FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 327 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX4FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 329 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNVERTEXATTRIBPOINTERPROC)(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *); GLboolean 332 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX2X3FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 333 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX3X2FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 334 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX2X4FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 335 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX4X2FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 336 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX3X4FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 337 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNUNIFORMMATRIX4X3FVPROC)(GLint , GLsizei , GLboolean , const GLfloat *); GLboolean 343 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISVERTEXARRAYPROC)(GLuint ); GLboolean 350 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISRENDERBUFFERPROC)(GLuint ); GLboolean 356 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISFRAMEBUFFERPROC)(GLuint ); GLboolean 372 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNCOLORMASKIPROC)(GLuint , GLboolean , GLboolean , GLboolean , GLboolean ); GLboolean 373 modules/core/src/gl_core_3_1.cpp typedef void (CODEGEN_FUNCPTR *PFNGETBOOLEANI_VPROC)(GLenum , GLuint , GLboolean *); GLboolean 377 modules/core/src/gl_core_3_1.cpp typedef GLboolean (CODEGEN_FUNCPTR *PFNISENABLEDIPROC)(GLenum , GLuint ); GLboolean 891 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) GLboolean 897 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_DepthMask(GLboolean flag) GLboolean 981 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_GetBooleanv(GLenum pname, GLboolean *params) GLboolean 1047 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsEnabled(GLenum cap) GLboolean 1143 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsTexture(GLuint texture) GLboolean 1201 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_SampleCoverage(GLfloat value, GLboolean invert) GLboolean 1307 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsQuery(GLuint id) GLboolean 1361 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsBuffer(GLuint buffer) GLboolean 1391 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_UnmapBuffer(GLenum target) GLboolean 1597 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsProgram(GLuint program) GLboolean 1603 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsShader(GLuint shader) GLboolean 1723 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1729 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1735 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1747 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) GLboolean 1755 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1761 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1767 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1773 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1779 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1785 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GLboolean 1811 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsVertexArray(GLuint ren_array) GLboolean 1833 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsRenderbuffer(GLuint renderbuffer) GLboolean 1869 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsFramebuffer(GLuint framebuffer) GLboolean 1955 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_ColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) GLboolean 1961 modules/core/src/gl_core_3_1.cpp static void CODEGEN_FUNCPTR Switch_GetBooleani_v(GLenum target, GLuint index, GLboolean *data) GLboolean 1985 modules/core/src/gl_core_3_1.cpp static GLboolean CODEGEN_FUNCPTR Switch_IsEnabledi(GLenum target, GLuint index) GLboolean 1088 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); GLboolean 1089 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *DepthMask)(GLboolean flag); GLboolean 1103 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *GetBooleanv)(GLenum pname, GLboolean *params); GLboolean 1114 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsEnabled)(GLenum cap); GLboolean 1130 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsTexture)(GLuint texture); GLboolean 1143 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *SampleCoverage)(GLfloat value, GLboolean invert); GLboolean 1164 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsQuery)(GLuint id); GLboolean 1173 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsBuffer)(GLuint buffer); GLboolean 1178 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *UnmapBuffer)(GLenum target); GLboolean 1214 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsProgram)(GLuint program); GLboolean 1215 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsShader)(GLuint shader); GLboolean 1235 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1236 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1237 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1239 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); GLboolean 1242 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1243 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1244 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1245 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1246 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1247 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLboolean 1253 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsVertexArray)(GLuint ren_array); GLboolean 1260 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsRenderbuffer)(GLuint renderbuffer); GLboolean 1266 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsFramebuffer)(GLuint framebuffer); GLboolean 1282 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *ColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLboolean 1283 modules/core/src/gl_core_3_1.hpp extern void (CODEGEN_FUNCPTR *GetBooleani_v)(GLenum target, GLuint index, GLboolean *data); GLboolean 1287 modules/core/src/gl_core_3_1.hpp extern GLboolean (CODEGEN_FUNCPTR *IsEnabledi)(GLenum target, GLuint index);