This source file includes following definitions.
- meanShift
- CamShift
#include "precomp.hpp"
int cv::meanShift( InputArray _probImage, Rect& window, TermCriteria criteria )
{
Size size;
int cn;
Mat mat;
UMat umat;
bool isUMat = _probImage.isUMat();
if (isUMat)
umat = _probImage.getUMat(), cn = umat.channels(), size = umat.size();
else
mat = _probImage.getMat(), cn = mat.channels(), size = mat.size();
Rect cur_rect = window;
CV_Assert( cn == 1 );
if( window.height <= 0 || window.width <= 0 )
CV_Error( Error::StsBadArg, "Input window has non-positive sizes" );
window = window & Rect(0, 0, size.width, size.height);
double eps = (criteria.type & TermCriteria::EPS) ? std::max(criteria.epsilon, 0.) : 1.;
eps = cvRound(eps*eps);
int i, niters = (criteria.type & TermCriteria::MAX_ITER) ? std::max(criteria.maxCount, 1) : 100;
for( i = 0; i < niters; i++ )
{
cur_rect = cur_rect & Rect(0, 0, size.width, size.height);
if( cur_rect == Rect() )
{
cur_rect.x = size.width/2;
cur_rect.y = size.height/2;
}
cur_rect.width = std::max(cur_rect.width, 1);
cur_rect.height = std::max(cur_rect.height, 1);
Moments m = isUMat ? moments(umat(cur_rect)) : moments(mat(cur_rect));
if( fabs(m.m00) < DBL_EPSILON )
break;
int dx = cvRound( m.m10/m.m00 - window.width*0.5 );
int dy = cvRound( m.m01/m.m00 - window.height*0.5 );
int nx = std::min(std::max(cur_rect.x + dx, 0), size.width - cur_rect.width);
int ny = std::min(std::max(cur_rect.y + dy, 0), size.height - cur_rect.height);
dx = nx - cur_rect.x;
dy = ny - cur_rect.y;
cur_rect.x = nx;
cur_rect.y = ny;
if( dx*dx + dy*dy < eps )
break;
}
window = cur_rect;
return i;
}
cv::RotatedRect cv::CamShift( InputArray _probImage, Rect& window,
TermCriteria criteria )
{
const int TOLERANCE = 10;
Size size;
Mat mat;
UMat umat;
bool isUMat = _probImage.isUMat();
if (isUMat)
umat = _probImage.getUMat(), size = umat.size();
else
mat = _probImage.getMat(), size = mat.size();
meanShift( _probImage, window, criteria );
window.x -= TOLERANCE;
if( window.x < 0 )
window.x = 0;
window.y -= TOLERANCE;
if( window.y < 0 )
window.y = 0;
window.width += 2 * TOLERANCE;
if( window.x + window.width > size.width )
window.width = size.width - window.x;
window.height += 2 * TOLERANCE;
if( window.y + window.height > size.height )
window.height = size.height - window.y;
Moments m = isUMat ? moments(umat(window)) : moments(mat(window));
double m00 = m.m00, m10 = m.m10, m01 = m.m01;
double mu11 = m.mu11, mu20 = m.mu20, mu02 = m.mu02;
if( fabs(m00) < DBL_EPSILON )
return RotatedRect();
double inv_m00 = 1. / m00;
int xc = cvRound( m10 * inv_m00 + window.x );
int yc = cvRound( m01 * inv_m00 + window.y );
double a = mu20 * inv_m00, b = mu11 * inv_m00, c = mu02 * inv_m00;
double square = std::sqrt( 4 * b * b + (a - c) * (a - c) );
double theta = atan2( 2 * b, a - c + square );
double cs = cos( theta );
double sn = sin( theta );
double rotate_a = cs * cs * mu20 + 2 * cs * sn * mu11 + sn * sn * mu02;
double rotate_c = sn * sn * mu20 - 2 * cs * sn * mu11 + cs * cs * mu02;
double length = std::sqrt( rotate_a * inv_m00 ) * 4;
double width = std::sqrt( rotate_c * inv_m00 ) * 4;
if( length < width )
{
std::swap( length, width );
std::swap( cs, sn );
theta = CV_PI*0.5 - theta;
}
int _xc = cvRound( xc );
int _yc = cvRound( yc );
int t0 = cvRound( fabs( length * cs ));
int t1 = cvRound( fabs( width * sn ));
t0 = MAX( t0, t1 ) + 2;
window.width = MIN( t0, (size.width - _xc) * 2 );
t0 = cvRound( fabs( length * sn ));
t1 = cvRound( fabs( width * cs ));
t0 = MAX( t0, t1 ) + 2;
window.height = MIN( t0, (size.height - _yc) * 2 );
window.x = MAX( 0, _xc - window.width / 2 );
window.y = MAX( 0, _yc - window.height / 2 );
window.width = MIN( size.width - window.x, window.width );
window.height = MIN( size.height - window.y, window.height );
RotatedRect box;
box.size.height = (float)length;
box.size.width = (float)width;
box.angle = (float)((CV_PI*0.5+theta)*180./CV_PI);
while(box.angle < 0)
box.angle += 360;
while(box.angle >= 360)
box.angle -= 360;
if(box.angle >= 180)
box.angle -= 180;
box.center = Point2f( window.x + window.width*0.5f, window.y + window.height*0.5f);
return box;
}