root/ext/pdo_sqlite/sqlite/src/hash.c

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DEFINITIONS

This source file includes following definitions.
  1. sqlite3HashInit
  2. sqlite3HashClear
  3. intHash
  4. intCompare
  5. ptrHash
  6. ptrCompare
  7. strHash
  8. strCompare
  9. binHash
  10. binCompare
  11. hashFunction
  12. compareFunction
  13. insertElement
  14. rehash
  15. findElementGivenHash
  16. removeElementGivenHash
  17. sqlite3HashFind
  18. sqlite3HashInsert

/*
** 2001 September 22
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** This is the implementation of generic hash-tables
** used in SQLite.
**
** $Id$
*/
#include "sqliteInt.h"
#include <assert.h>

/* Turn bulk memory into a hash table object by initializing the
** fields of the Hash structure.
**
** "pNew" is a pointer to the hash table that is to be initialized.
** keyClass is one of the constants SQLITE_HASH_INT, SQLITE_HASH_POINTER,
** SQLITE_HASH_BINARY, or SQLITE_HASH_STRING.  The value of keyClass 
** determines what kind of key the hash table will use.  "copyKey" is
** true if the hash table should make its own private copy of keys and
** false if it should just use the supplied pointer.  CopyKey only makes
** sense for SQLITE_HASH_STRING and SQLITE_HASH_BINARY and is ignored
** for other key classes.
*/
void sqlite3HashInit(Hash *pNew, int keyClass, int copyKey){
  assert( pNew!=0 );
  assert( keyClass>=SQLITE_HASH_STRING && keyClass<=SQLITE_HASH_BINARY );
  pNew->keyClass = keyClass;
#if 0
  if( keyClass==SQLITE_HASH_POINTER || keyClass==SQLITE_HASH_INT ) copyKey = 0;
#endif
  pNew->copyKey = copyKey;
  pNew->first = 0;
  pNew->count = 0;
  pNew->htsize = 0;
  pNew->ht = 0;
  pNew->xMalloc = sqlite3MallocX;
  pNew->xFree = sqlite3FreeX;
}

/* Remove all entries from a hash table.  Reclaim all memory.
** Call this routine to delete a hash table or to reset a hash table
** to the empty state.
*/
void sqlite3HashClear(Hash *pH){
  HashElem *elem;         /* For looping over all elements of the table */

  assert( pH!=0 );
  elem = pH->first;
  pH->first = 0;
  if( pH->ht ) pH->xFree(pH->ht);
  pH->ht = 0;
  pH->htsize = 0;
  while( elem ){
    HashElem *next_elem = elem->next;
    if( pH->copyKey && elem->pKey ){
      pH->xFree(elem->pKey);
    }
    pH->xFree(elem);
    elem = next_elem;
  }
  pH->count = 0;
}

#if 0 /* NOT USED */
/*
** Hash and comparison functions when the mode is SQLITE_HASH_INT
*/
static int intHash(const void *pKey, int nKey){
  return nKey ^ (nKey<<8) ^ (nKey>>8);
}
static int intCompare(const void *pKey1, int n1, const void *pKey2, int n2){
  return n2 - n1;
}
#endif

#if 0 /* NOT USED */
/*
** Hash and comparison functions when the mode is SQLITE_HASH_POINTER
*/
static int ptrHash(const void *pKey, int nKey){
  uptr x = Addr(pKey);
  return x ^ (x<<8) ^ (x>>8);
}
static int ptrCompare(const void *pKey1, int n1, const void *pKey2, int n2){
  if( pKey1==pKey2 ) return 0;
  if( pKey1<pKey2 ) return -1;
  return 1;
}
#endif

/*
** Hash and comparison functions when the mode is SQLITE_HASH_STRING
*/
static int strHash(const void *pKey, int nKey){
  const char *z = (const char *)pKey;
  int h = 0;
  if( nKey<=0 ) nKey = strlen(z);
  while( nKey > 0  ){
    h = (h<<3) ^ h ^ sqlite3UpperToLower[(unsigned char)*z++];
    nKey--;
  }
  return h & 0x7fffffff;
}
static int strCompare(const void *pKey1, int n1, const void *pKey2, int n2){
  if( n1!=n2 ) return 1;
  return sqlite3StrNICmp((const char*)pKey1,(const char*)pKey2,n1);
}

/*
** Hash and comparison functions when the mode is SQLITE_HASH_BINARY
*/
static int binHash(const void *pKey, int nKey){
  int h = 0;
  const char *z = (const char *)pKey;
  while( nKey-- > 0 ){
    h = (h<<3) ^ h ^ *(z++);
  }
  return h & 0x7fffffff;
}
static int binCompare(const void *pKey1, int n1, const void *pKey2, int n2){
  if( n1!=n2 ) return 1;
  return memcmp(pKey1,pKey2,n1);
}

/*
** Return a pointer to the appropriate hash function given the key class.
**
** The C syntax in this function definition may be unfamilar to some 
** programmers, so we provide the following additional explanation:
**
** The name of the function is "hashFunction".  The function takes a
** single parameter "keyClass".  The return value of hashFunction()
** is a pointer to another function.  Specifically, the return value
** of hashFunction() is a pointer to a function that takes two parameters
** with types "const void*" and "int" and returns an "int".
*/
static int (*hashFunction(int keyClass))(const void*,int){
#if 0  /* HASH_INT and HASH_POINTER are never used */
  switch( keyClass ){
    case SQLITE_HASH_INT:     return &intHash;
    case SQLITE_HASH_POINTER: return &ptrHash;
    case SQLITE_HASH_STRING:  return &strHash;
    case SQLITE_HASH_BINARY:  return &binHash;;
    default: break;
  }
  return 0;
#else
  if( keyClass==SQLITE_HASH_STRING ){
    return &strHash;
  }else{
    assert( keyClass==SQLITE_HASH_BINARY );
    return &binHash;
  }
#endif
}

/*
** Return a pointer to the appropriate hash function given the key class.
**
** For help in interpreted the obscure C code in the function definition,
** see the header comment on the previous function.
*/
static int (*compareFunction(int keyClass))(const void*,int,const void*,int){
#if 0 /* HASH_INT and HASH_POINTER are never used */
  switch( keyClass ){
    case SQLITE_HASH_INT:     return &intCompare;
    case SQLITE_HASH_POINTER: return &ptrCompare;
    case SQLITE_HASH_STRING:  return &strCompare;
    case SQLITE_HASH_BINARY:  return &binCompare;
    default: break;
  }
  return 0;
#else
  if( keyClass==SQLITE_HASH_STRING ){
    return &strCompare;
  }else{
    assert( keyClass==SQLITE_HASH_BINARY );
    return &binCompare;
  }
#endif
}

/* Link an element into the hash table
*/
static void insertElement(
  Hash *pH,              /* The complete hash table */
  struct _ht *pEntry,    /* The entry into which pNew is inserted */
  HashElem *pNew         /* The element to be inserted */
){
  HashElem *pHead;       /* First element already in pEntry */
  pHead = pEntry->chain;
  if( pHead ){
    pNew->next = pHead;
    pNew->prev = pHead->prev;
    if( pHead->prev ){ pHead->prev->next = pNew; }
    else             { pH->first = pNew; }
    pHead->prev = pNew;
  }else{
    pNew->next = pH->first;
    if( pH->first ){ pH->first->prev = pNew; }
    pNew->prev = 0;
    pH->first = pNew;
  }
  pEntry->count++;
  pEntry->chain = pNew;
}


/* Resize the hash table so that it cantains "new_size" buckets.
** "new_size" must be a power of 2.  The hash table might fail 
** to resize if sqliteMalloc() fails.
*/
static void rehash(Hash *pH, int new_size){
  struct _ht *new_ht;            /* The new hash table */
  HashElem *elem, *next_elem;    /* For looping over existing elements */
  int (*xHash)(const void*,int); /* The hash function */

  assert( (new_size & (new_size-1))==0 );
  new_ht = (struct _ht *)pH->xMalloc( new_size*sizeof(struct _ht) );
  if( new_ht==0 ) return;
  if( pH->ht ) pH->xFree(pH->ht);
  pH->ht = new_ht;
  pH->htsize = new_size;
  xHash = hashFunction(pH->keyClass);
  for(elem=pH->first, pH->first=0; elem; elem = next_elem){
    int h = (*xHash)(elem->pKey, elem->nKey) & (new_size-1);
    next_elem = elem->next;
    insertElement(pH, &new_ht[h], elem);
  }
}

/* This function (for internal use only) locates an element in an
** hash table that matches the given key.  The hash for this key has
** already been computed and is passed as the 4th parameter.
*/
static HashElem *findElementGivenHash(
  const Hash *pH,     /* The pH to be searched */
  const void *pKey,   /* The key we are searching for */
  int nKey,
  int h               /* The hash for this key. */
){
  HashElem *elem;                /* Used to loop thru the element list */
  int count;                     /* Number of elements left to test */
  int (*xCompare)(const void*,int,const void*,int);  /* comparison function */

  if( pH->ht ){
    struct _ht *pEntry = &pH->ht[h];
    elem = pEntry->chain;
    count = pEntry->count;
    xCompare = compareFunction(pH->keyClass);
    while( count-- && elem ){
      if( (*xCompare)(elem->pKey,elem->nKey,pKey,nKey)==0 ){ 
        return elem;
      }
      elem = elem->next;
    }
  }
  return 0;
}

/* Remove a single entry from the hash table given a pointer to that
** element and a hash on the element's key.
*/
static void removeElementGivenHash(
  Hash *pH,         /* The pH containing "elem" */
  HashElem* elem,   /* The element to be removed from the pH */
  int h             /* Hash value for the element */
){
  struct _ht *pEntry;
  if( elem->prev ){
    elem->prev->next = elem->next; 
  }else{
    pH->first = elem->next;
  }
  if( elem->next ){
    elem->next->prev = elem->prev;
  }
  pEntry = &pH->ht[h];
  if( pEntry->chain==elem ){
    pEntry->chain = elem->next;
  }
  pEntry->count--;
  if( pEntry->count<=0 ){
    pEntry->chain = 0;
  }
  if( pH->copyKey ){
    pH->xFree(elem->pKey);
  }
  pH->xFree( elem );
  pH->count--;
  if( pH->count<=0 ){
    assert( pH->first==0 );
    assert( pH->count==0 );
    sqlite3HashClear(pH);
  }
}

/* Attempt to locate an element of the hash table pH with a key
** that matches pKey,nKey.  Return the data for this element if it is
** found, or NULL if there is no match.
*/
void *sqlite3HashFind(const Hash *pH, const void *pKey, int nKey){
  int h;             /* A hash on key */
  HashElem *elem;    /* The element that matches key */
  int (*xHash)(const void*,int);  /* The hash function */

  if( pH==0 || pH->ht==0 ) return 0;
  xHash = hashFunction(pH->keyClass);
  assert( xHash!=0 );
  h = (*xHash)(pKey,nKey);
  assert( (pH->htsize & (pH->htsize-1))==0 );
  elem = findElementGivenHash(pH,pKey,nKey, h & (pH->htsize-1));
  return elem ? elem->data : 0;
}

/* Insert an element into the hash table pH.  The key is pKey,nKey
** and the data is "data".
**
** If no element exists with a matching key, then a new
** element is created.  A copy of the key is made if the copyKey
** flag is set.  NULL is returned.
**
** If another element already exists with the same key, then the
** new data replaces the old data and the old data is returned.
** The key is not copied in this instance.  If a malloc fails, then
** the new data is returned and the hash table is unchanged.
**
** If the "data" parameter to this function is NULL, then the
** element corresponding to "key" is removed from the hash table.
*/
void *sqlite3HashInsert(Hash *pH, const void *pKey, int nKey, void *data){
  int hraw;             /* Raw hash value of the key */
  int h;                /* the hash of the key modulo hash table size */
  HashElem *elem;       /* Used to loop thru the element list */
  HashElem *new_elem;   /* New element added to the pH */
  int (*xHash)(const void*,int);  /* The hash function */

  assert( pH!=0 );
  xHash = hashFunction(pH->keyClass);
  assert( xHash!=0 );
  hraw = (*xHash)(pKey, nKey);
  assert( (pH->htsize & (pH->htsize-1))==0 );
  h = hraw & (pH->htsize-1);
  elem = findElementGivenHash(pH,pKey,nKey,h);
  if( elem ){
    void *old_data = elem->data;
    if( data==0 ){
      removeElementGivenHash(pH,elem,h);
    }else{
      elem->data = data;
    }
    return old_data;
  }
  if( data==0 ) return 0;
  new_elem = (HashElem*)pH->xMalloc( sizeof(HashElem) );
  if( new_elem==0 ) return data;
  if( pH->copyKey && pKey!=0 ){
    new_elem->pKey = pH->xMalloc( nKey );
    if( new_elem->pKey==0 ){
      pH->xFree(new_elem);
      return data;
    }
    memcpy((void*)new_elem->pKey, pKey, nKey);
  }else{
    new_elem->pKey = (void*)pKey;
  }
  new_elem->nKey = nKey;
  pH->count++;
  if( pH->htsize==0 ){
    rehash(pH,8);
    if( pH->htsize==0 ){
      pH->count = 0;
      if( pH->copyKey ){
        pH->xFree(new_elem->pKey);
      }
      pH->xFree(new_elem);
      return data;
    }
  }
  if( pH->count > pH->htsize ){
    rehash(pH,pH->htsize*2);
  }
  assert( pH->htsize>0 );
  assert( (pH->htsize & (pH->htsize-1))==0 );
  h = hraw & (pH->htsize-1);
  insertElement(pH, &pH->ht[h], new_elem);
  new_elem->data = data;
  return 0;
}

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