root/mbstring/libmbfl/mbfl/mbfl_language.c

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DEFINITIONS

This source file includes following definitions.
  1. mbfl_name2language
  2. mbfl_no2language
  3. mbfl_name2no_language
  4. mbfl_no_language2name

/*
 * "streamable kanji code filter and converter"
 * Copyright (c) 1998-2002 HappySize, Inc. All rights reserved.
 *
 * LICENSE NOTICES
 *
 * This file is part of "streamable kanji code filter and converter",
 * which is distributed under the terms of GNU Lesser General Public 
 * License (version 2) as published by the Free Software Foundation.
 *
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with "streamable kanji code filter and converter";
 * if not, write to the Free Software Foundation, Inc., 59 Temple Place,
 * Suite 330, Boston, MA  02111-1307  USA
 *
 * The author of this file:
 *
 */
/*
 * The source code included in this files was separated from mbfilter.c
 * by Moriyoshi Koizumi <moriyoshi@php.net> on 20 Dec 2002. The file
 * mbfilter.c is included in this package .
 *
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#ifdef HAVE_STDDEF_H
#include <stddef.h>
#endif

#ifdef HAVE_STDDEF_H
#include <stddef.h>
#endif

#ifdef HAVE_STRING_H
#include <string.h>
#endif

#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif

#include "mbfl_encoding.h"
#include "mbfl_language.h"

#include "nls/nls_ja.h"
#include "nls/nls_kr.h"
#include "nls/nls_zh.h"
#include "nls/nls_uni.h"
#include "nls/nls_de.h"
#include "nls/nls_ru.h"
#include "nls/nls_ua.h"
#include "nls/nls_en.h"
#include "nls/nls_hy.h"
#include "nls/nls_tr.h"
#include "nls/nls_neutral.h"

#ifndef HAVE_STRCASECMP
#ifdef HAVE_STRICMP
#define strcasecmp stricmp
#endif
#endif 

static const mbfl_language *mbfl_language_ptr_table[] = {
        &mbfl_language_uni,
        &mbfl_language_japanese,
        &mbfl_language_korean,
        &mbfl_language_simplified_chinese,
        &mbfl_language_traditional_chinese,
        &mbfl_language_english,
        &mbfl_language_german,
        &mbfl_language_russian,
        &mbfl_language_ukrainian,
        &mbfl_language_armenian,
        &mbfl_language_turkish,
        &mbfl_language_neutral,
        NULL
};

/* language resolver */
const mbfl_language *
mbfl_name2language(const char *name)
{
        const mbfl_language *language;
        int i, j;

        if (name == NULL) {
                return NULL;
        }

        i = 0;
        while ((language = mbfl_language_ptr_table[i++]) != NULL){
                if (strcasecmp(language->name, name) == 0) {
                        return language;
                }
        }

        i = 0;
        while ((language = mbfl_language_ptr_table[i++]) != NULL){
                if (strcasecmp(language->short_name, name) == 0) {
                        return language;
                }
        }

        /* serch aliases */
        i = 0;
        while ((language = mbfl_language_ptr_table[i++]) != NULL) {
                if (language->aliases != NULL) {
                        j = 0;
                        while ((*language->aliases)[j] != NULL) {
                                if (strcasecmp((*language->aliases)[j], name) == 0) {
                                        return language;
                                }
                                j++;
                        }
                }
        }

        return NULL;
}

const mbfl_language *
mbfl_no2language(enum mbfl_no_language no_language)
{
        const mbfl_language *language;
        int i;

        i = 0;
        while ((language = mbfl_language_ptr_table[i++]) != NULL){
                if (language->no_language == no_language) {
                        return language;
                }
        }

        return NULL;
}

enum mbfl_no_language
mbfl_name2no_language(const char *name)
{
        const mbfl_language *language;

        language = mbfl_name2language(name);
        if (language == NULL) {
                return mbfl_no_language_invalid;
        } else {
                return language->no_language;
        }
}

const char *
mbfl_no_language2name(enum mbfl_no_language no_language)
{
        const mbfl_language *language;

        language = mbfl_no2language(no_language);
        if (language == NULL) {
                return "";
        } else {
                return language->name;
        }
}


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