convert_coord 33 lib/gfxpoly/convert.c w->moveto(w, convert_coord(line->x,z), convert_coord(line->y,z)); convert_coord 36 lib/gfxpoly/convert.c w->lineto(w, convert_coord(line->x,z), convert_coord(line->y,z)); convert_coord 47 lib/gfxpoly/convert.c w->lineto(w, convert_coord(sx,z), convert_coord(sy,z)); convert_coord 49 lib/gfxpoly/convert.c w->lineto(w, convert_coord(line->x,z), convert_coord(line->y,z)); convert_coord 97 lib/gfxpoly/convert.c w->moveto(w, convert_coord(x,z), convert_coord(y,z)); convert_coord 100 lib/gfxpoly/convert.c w->lineto(w, convert_coord(x,z), convert_coord(y,z)); convert_coord 287 lib/gfxpoly/convert.c int32_t x = convert_coord(_x, i->z); convert_coord 288 lib/gfxpoly/convert.c int32_t y = convert_coord(_y, i->z); convert_coord 307 lib/gfxpoly/convert.c int32_t x = convert_coord(_x, i->z); convert_coord 308 lib/gfxpoly/convert.c int32_t y = convert_coord(_y, i->z); convert_coord 331 lib/gfxpoly/convert.c nx = convert_coord((double)(t*t*x + 2*t*(parts-t)*sx + (parts-t)*(parts-t)*i->lx)/(double)(parts*parts), i->z); convert_coord 332 lib/gfxpoly/convert.c ny = convert_coord((double)(t*t*y + 2*t*(parts-t)*sy + (parts-t)*(parts-t)*i->ly)/(double)(parts*parts), i->z); convert_coord 338 lib/gfxpoly/convert.c nx = convert_coord(x,i->z); convert_coord 339 lib/gfxpoly/convert.c ny = convert_coord(y,i->z);