convert_coord      33 lib/gfxpoly/convert.c 		w->moveto(w, convert_coord(line->x,z), convert_coord(line->y,z));
convert_coord      36 lib/gfxpoly/convert.c             w->lineto(w, convert_coord(line->x,z), convert_coord(line->y,z));
convert_coord      47 lib/gfxpoly/convert.c 		w->lineto(w, convert_coord(sx,z), convert_coord(sy,z));
convert_coord      49 lib/gfxpoly/convert.c 	    w->lineto(w, convert_coord(line->x,z), convert_coord(line->y,z));
convert_coord      97 lib/gfxpoly/convert.c 		w->moveto(w, convert_coord(x,z), convert_coord(y,z));
convert_coord     100 lib/gfxpoly/convert.c 		w->lineto(w, convert_coord(x,z), convert_coord(y,z));
convert_coord     287 lib/gfxpoly/convert.c     int32_t x = convert_coord(_x, i->z);
convert_coord     288 lib/gfxpoly/convert.c     int32_t y = convert_coord(_y, i->z);
convert_coord     307 lib/gfxpoly/convert.c     int32_t x = convert_coord(_x, i->z);
convert_coord     308 lib/gfxpoly/convert.c     int32_t y = convert_coord(_y, i->z);
convert_coord     331 lib/gfxpoly/convert.c 	nx = convert_coord((double)(t*t*x + 2*t*(parts-t)*sx + (parts-t)*(parts-t)*i->lx)/(double)(parts*parts), i->z);
convert_coord     332 lib/gfxpoly/convert.c 	ny = convert_coord((double)(t*t*y + 2*t*(parts-t)*sy + (parts-t)*(parts-t)*i->ly)/(double)(parts*parts), i->z);
convert_coord     338 lib/gfxpoly/convert.c     nx = convert_coord(x,i->z);
convert_coord     339 lib/gfxpoly/convert.c     ny = convert_coord(y,i->z);