windcontext_t     532 lib/gfxpoly/convert.c static windcontext_t onepolygon = {1};
windcontext_t     153 lib/gfxpoly/poly.c     windcontext_t*context;
windcontext_t    1494 lib/gfxpoly/poly.c gfxpoly_t* gfxpoly_process(gfxpoly_t*poly1, gfxpoly_t*poly2, windrule_t*windrule, windcontext_t*context)
windcontext_t    1593 lib/gfxpoly/poly.c static windcontext_t twopolygons = {2};
windcontext_t      99 lib/gfxpoly/poly.h gfxpoly_t* gfxpoly_process(gfxpoly_t*poly1, gfxpoly_t*poly2, windrule_t*windrule, windcontext_t*context);
windcontext_t     124 lib/gfxpoly/renderpoly.c unsigned char* render_polygon(gfxpoly_t*polygon, intbbox_t*bbox, double zoom, windrule_t*rule, windcontext_t*context)
windcontext_t      16 lib/gfxpoly/renderpoly.h unsigned char* render_polygon(gfxpoly_t*polygon, intbbox_t*bbox, double zoom, windrule_t*rule, windcontext_t*context);
windcontext_t     221 lib/gfxpoly/stroke.c static windcontext_t onepolygon = {1};
windcontext_t      12 lib/gfxpoly/wind.c windstate_t evenodd_start(windcontext_t*context)
windcontext_t      16 lib/gfxpoly/wind.c windstate_t evenodd_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windcontext_t      38 lib/gfxpoly/wind.c windstate_t circular_start(windcontext_t*context)
windcontext_t      43 lib/gfxpoly/wind.c windstate_t circular_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windcontext_t      72 lib/gfxpoly/wind.c windstate_t intersect_start(windcontext_t*context)
windcontext_t      77 lib/gfxpoly/wind.c windstate_t intersect_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windcontext_t     102 lib/gfxpoly/wind.c windstate_t union_start(windcontext_t*context)
windcontext_t     107 lib/gfxpoly/wind.c windstate_t union_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windcontext_t      31 lib/gfxpoly/wind.h     windstate_t (*start)(windcontext_t* num_polygons);
windcontext_t      32 lib/gfxpoly/wind.h     windstate_t (*add)(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int polygon_nr);