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/* rfxswf.h
Headers for rfxswf.c and modules
Part of the swftools package.
Copyright (c) 2000, 2001 Rainer Böhme <rfxswf@reflex-studio.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#ifndef __RFX_SWF_INCLUDED__
#define __RFX_SWF_INCLUDED__
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#ifndef WIN32
#include <unistd.h>
#endif
#include <fcntl.h>
#include <ctype.h>
#include "../config.h"
#include "./bitio.h"
#include "./drawer.h"
#include "./mem.h"
#include "./types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define DEBUG_RFXSWF
#ifdef RFXSWF_DISABLESOUND
#define NO_MP3
#endif
typedef signed SFIXED;
typedef signed SCOORD;
#define SCOORD_MAX 0x7fffffffl
#define SCOORD_MIN -0x80000000l
// Basic Structures
typedef struct _SPOINT
{ SCOORD x;
SCOORD y;
} SPOINT;
typedef struct _RGBA
{ U8 a;
U8 r;
U8 g;
U8 b;
} RGBA;
typedef struct _YUV
{
U8 y,u,v;
} YUV;
typedef struct _SRECT
{ SCOORD xmin;
SCOORD ymin;
SCOORD xmax;
SCOORD ymax;
} SRECT;
typedef struct _MATRIX
{ SFIXED sx,r1, tx;
SFIXED r0,sy, ty;
} MATRIX;
typedef struct _CXFORM
{ S16 a0, a1; /* mult, add */
S16 r0, r1;
S16 g0, g1;
S16 b0, b1;
} CXFORM;
#define GRADIENT_LINEAR 0x10
#define GRADIENT_RADIAL 0x12
typedef struct _GRADIENT
{
int num;
U8* ratios;
RGBA* rgba;
} GRADIENT;
typedef struct _FILTER
{
U8 type;
} FILTER;
typedef struct _FILTERLIST
{
int num;
FILTER*filter[8];
} FILTERLIST;
typedef struct _TAG // NEVER access a Tag-Struct directly !
{ U16 id;
U8 * data;
U32 memsize; // to minimize realloc() calls
U32 len; // for Set-Access
U32 pos; // for Get-Access
struct _TAG * next;
struct _TAG * prev;
U8 readBit; // for Bit-Manipulating Functions [read]
U8 writeBit; // [write]
} TAG;
#define swf_ResetReadBits(tag) if (tag->readBit) { tag->pos++; tag->readBit = 0; }
#define swf_ResetWriteBits(tag) if (tag->writeBit) { tag->writeBit = 0; }
typedef struct _SOUNDINFO
{
U8 stop;
U8 nomultiple; //continue playing if already started
U32 inpoint;
U32 outpoint;
U16 loops;
U8 envelopes;
//envelope:
U32* pos;
U32* left;
U32* right;
} SOUNDINFO;
#define FILEATTRIBUTE_USENETWORK 1
#define FILEATTRIBUTE_AS3 8
#define FILEATTRIBUTE_SYMBOLCLASS 16
#define FILEATTRIBUTE_USEACCELERATEDBLIT 32
#define FILEATTRIBUTE_USEHARDWAREGPU 64
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?
U32 fileSize; // valid after load and save
SRECT movieSize;
U16 frameRate;
U16 frameCount; // valid after load and save
TAG * firstTag;
U32 fileAttributes; // for SWFs >= Flash9
} SWF;
// Basic Functions
SWF* swf_OpenSWF(char*filename);
int swf_ReadSWF2(reader_t*reader, SWF * swf); // Reads SWF via callback
int swf_ReadSWF(int handle,SWF * swf); // Reads SWF to memory (malloc'ed), returns length or <0 if fails
int swf_WriteSWF2(writer_t*writer, SWF * swf); // Writes SWF via callback, returns length or <0 if fails
int swf_WriteSWF(int handle,SWF * swf); // Writes SWF to file, returns length or <0 if fails
int swf_SaveSWF(SWF * swf, char*filename);
int swf_WriteCGI(SWF * swf); // Outputs SWF with valid CGI header to stdout
void swf_FreeTags(SWF * swf); // Frees all malloc'ed memory for swf
SWF* swf_CopySWF(SWF*swf);
void swf_ReadABCfile(char*filename, SWF*swf);
// for streaming:
int swf_WriteHeader(int handle,SWF * swf); // Writes Header of swf to file
int swf_WriteHeader2(writer_t*writer,SWF * swf); // Writes Header of swf to file
int swf_WriteTag(int handle,TAG * tag); // Writes TAG to file
int swf_WriteTag2(writer_t*writer, TAG * t); //Write TAG via callback
int swf_ReadHeader(reader_t*reader, SWF * swf); // Reads SWF Header via callback
// folding/unfolding:
void swf_FoldAll(SWF*swf);
void swf_UnFoldAll(SWF*swf);
void swf_FoldSprite(TAG*tag);
void swf_UnFoldSprite(TAG*tag);
int swf_IsFolded(TAG*tag);
// tag reordering:
void swf_OptimizeTagOrder(SWF*swf);
// basic routines:
TAG * swf_InsertTag(TAG * after,U16 id); // updates frames, if necessary
TAG * swf_InsertTagBefore(SWF*swf, TAG * before,U16 id); // like InsertTag, but insert tag before argument
TAG * swf_DeleteTag(SWF*swf, TAG * t);
void swf_ClearTag(TAG * t); //frees tag data
void swf_ResetTag(TAG*tag, U16 id); //set's tag position and length to 0, without freeing it
TAG* swf_CopyTag(TAG*tag, TAG*to_copy); //stores a copy of another tag into this taglist
void swf_SetTagPos(TAG * t,U32 pos); // resets Bitcount
U32 swf_GetTagPos(TAG * t);
TAG * swf_NextTag(TAG * t);
TAG * swf_PrevTag(TAG * t);
U16 swf_GetTagID(TAG * t); // ... TagGetID
U32 swf_GetTagLen(TAG * t); // ... TagGetTagLen
U8* swf_GetTagLenPtr(TAG * t);
U32 swf_GetBits(TAG * t,int nbits);
S32 swf_GetSBits(TAG * t,int nbits);
int swf_SetBits(TAG * t,U32 v,int nbits);
int swf_CountUBits(U32 v,int nbits);
int swf_CountBits(U32 v,int nbits);
int swf_GetBlock(TAG * t,U8 * b,int l); // resets Bitcount
int swf_SetBlock(TAG * t,const U8 * b,int l);
U8 swf_GetU8(TAG * t); // resets Bitcount
U16 swf_GetU16(TAG * t);
#define swf_GetS16(tag) ((S16)swf_GetU16(tag))
U32 swf_GetU32(TAG * t);
float swf_GetF16(TAG * t);
void swf_GetRGB(TAG * t, RGBA * col);
void swf_GetRGBA(TAG * t, RGBA * col);
void swf_GetGradient(TAG * t, GRADIENT * gradient, char alpha);
void swf_SetGradient(TAG * tag, GRADIENT * gradient, char alpha);
void swf_FreeGradient(GRADIENT* gradient);
char* swf_GetString(TAG*t);
int swf_SetU8(TAG * t,U8 v); // resets Bitcount
int swf_SetU16(TAG * t,U16 v);
void swf_SetS16(TAG * t,int v);
int swf_SetU32(TAG * t,U32 v);
void swf_SetF16(TAG * t,float f);
void swf_SetString(TAG*t,const char*s);
float floatToF16(float f);
float F16toFloat(U16 x);
/* abc datatypes */
U32 swf_GetU30(TAG*tag);
int swf_SetU30(TAG*tag, U32 u);
void swf_SetABCU32(TAG*tag, U32 u);
U32 swf_GetABCU32(TAG*tag);
void swf_SetABCS32(TAG*tag, S32 v);
S32 swf_GetABCS32(TAG*tag);
int swf_SetU30String(TAG*tag, const char*str, int len);
double swf_GetD64(TAG*tag);
int swf_SetD64(TAG*tag, double v);
int swf_GetU24(TAG*tag);
int swf_GetS24(TAG*tag);
int swf_SetU24(TAG*tag, U32 v);
int swf_SetS24(TAG*tag, U32 v);
//int swf_GetPoint(TAG * t,SPOINT * p); // resets Bitcount
int swf_GetRect(TAG * t,SRECT * r);
int swf_GetMatrix(TAG * t,MATRIX * m);
int swf_GetCXForm(TAG * t,CXFORM * cx,U8 alpha);
double swf_GetFixed(TAG * t);
void swf_SetFixed(TAG * t, double f);
float swf_GetFixed8(TAG * t);
void swf_SetFixed8(TAG * t, float f);
//int swf_SetPoint(TAG * t,SPOINT * p); // resets Bitcount
int swf_SetRect(TAG * t,SRECT * r);
int swf_SetMatrix(TAG * t,MATRIX * m);
int swf_SetCXForm(TAG * t,CXFORM * cx,U8 alpha);
int swf_SetRGB(TAG * t,RGBA * col);
int swf_SetRGBA(TAG * t,RGBA * col);
void swf_SetPassword(TAG * t, const char * password);
int swf_VerifyPassword(TAG * t, const char * password);
// helper functions:
SRECT swf_ClipRect(SRECT border, SRECT r);
void swf_ExpandRect(SRECT*src, SPOINT add);
void swf_ExpandRect2(SRECT*src, SRECT*add);
void swf_ExpandRect3(SRECT*src, SPOINT center, int radius);
SPOINT swf_TurnPoint(SPOINT p, MATRIX* m);
SRECT swf_TurnRect(SRECT r, MATRIX* m);
#ifndef FAILED
#define FAILED(b) ((b)<0)
#endif
// Tag IDs (adopted from J. C. Kessels' Form2Flash)
#define ST_END 0
#define ST_SHOWFRAME 1
#define ST_DEFINESHAPE 2
#define ST_FREECHARACTER 3
#define ST_PLACEOBJECT 4
#define ST_REMOVEOBJECT 5
#define ST_DEFINEBITS 6
#define ST_DEFINEBITSJPEG 6
#define ST_DEFINEBUTTON 7
#define ST_JPEGTABLES 8
#define ST_SETBACKGROUNDCOLOR 9
#define ST_DEFINEFONT 10
#define ST_DEFINETEXT 11
#define ST_DOACTION 12
#define ST_DEFINEFONTINFO 13
#define ST_DEFINESOUND 14 /* Event sound tags. */
#define ST_STARTSOUND 15
#define ST_DEFINEBUTTONSOUND 17
#define ST_SOUNDSTREAMHEAD 18
#define ST_SOUNDSTREAMBLOCK 19
#define ST_DEFINEBITSLOSSLESS 20 /* A bitmap using lossless zlib compression. */
#define ST_DEFINEBITSJPEG2 21 /* A bitmap using an internal JPEG compression table. */
#define ST_DEFINESHAPE2 22
#define ST_DEFINEBUTTONCXFORM 23
#define ST_PROTECT 24 /* This file should not be importable for editing. */
#define ST_PLACEOBJECT2 26 /* The new style place w/ alpha color transform and name. */
#define ST_REMOVEOBJECT2 28 /* A more compact remove object that omits the character tag (just depth). */
#define ST_FREEALL 31 /* ? */
#define ST_DEFINESHAPE3 32 /* A shape V3 includes alpha values. */
#define ST_DEFINETEXT2 33 /* A text V2 includes alpha values. */
#define ST_DEFINEBUTTON2 34 /* A button V2 includes color transform, alpha and multiple actions */
#define ST_DEFINEBITSJPEG3 35 /* A JPEG bitmap with alpha info. */
#define ST_DEFINEBITSLOSSLESS2 36 /* A lossless bitmap with alpha info. */
#define ST_DEFINEEDITTEXT 37
#define ST_DEFINEMOVIE 38
#define ST_DEFINESPRITE 39 /* Define a sequence of tags that describe the behavior of a sprite. */
#define ST_NAMECHARACTER 40 /* Name a character definition, character id and a string, (used for buttons, bitmaps, sprites and sounds). */
#define ST_SERIALNUMBER 41
#define ST_GENERATORTEXT 42 /* contains an id */
#define ST_FRAMELABEL 43 /* A string label for the current frame. */
#define ST_SOUNDSTREAMHEAD2 45 /* For lossless streaming sound, should not have needed this... */
#define ST_DEFINEMORPHSHAPE 46 /* A morph shape definition */
#define ST_DEFINEFONT2 48
#define ST_TEMPLATECOMMAND 49
#define ST_GENERATOR3 51
#define ST_EXTERNALFONT 52
#define ST_EXPORTASSETS 56
#define ST_IMPORTASSETS 57
#define ST_ENABLEDEBUGGER 58
#define ST_DOINITACTION 59
#define ST_DEFINEVIDEOSTREAM 60
#define ST_VIDEOFRAME 61
#define ST_DEFINEFONTINFO2 62
#define ST_MX4 63 /*(?) */
#define ST_ENABLEDEBUGGER2 64 /* version 8 */
#define ST_SCRIPTLIMITS 65 /* version 7- u16 maxrecursedepth, u16 scripttimeoutseconds */
#define ST_SETTABINDEX 66 /* version 7- u16 depth(!), u16 tab order value */
#define ST_FILEATTRIBUTES 69 /* version 8 (required)- */
#define ST_PLACEOBJECT3 70 /* version 8 */
#define ST_IMPORTASSETS2 71 /* version 8 */
#define ST_RAWABC 72 /* version 9, used by flex */
#define ST_DEFINEFONTALIGNZONES 73 /* version 8 */
#define ST_CSMTEXTSETTINGS 74 /* version 8 */
#define ST_DEFINEFONT3 75 /* version 8 */
#define ST_SYMBOLCLASS 76 /* version 9 */
#define ST_METADATA 77 /* version 8 */
#define ST_DEFINESCALINGGRID 78 /* version 8 */
#define ST_DOABC 82 /* version 9 */
#define ST_DEFINESHAPE4 83 /* version 8 */
#define ST_DEFINEMORPHSHAPE2 84 /* version 8 */
#define ST_SCENEDESCRIPTION 86 /* version 9 */
#define ST_DEFINEBINARY 87 /* version 9 */
#define ST_DEFINEFONTNAME 88 /* version 9 */
/* custom tags- only valid for swftools */
#define ST_REFLEX 777 /* to identify generator software */
#define ST_GLYPHNAMES 778
// Advanced Funtions
// swfshape.c
typedef struct _LINESTYLE
{ U16 width;
RGBA color;
} LINESTYLE;
#define FILL_SOLID 0x00
#define FILL_LINEAR 0x10 // Gradient
#define FILL_RADIAL 0x12
#define FILL_TILED 0x40 // Bitmap
#define FILL_CLIPPED 0x41
typedef struct _FILLSTYLE
{ U8 type;
RGBA color;
MATRIX m;
U16 id_bitmap;
GRADIENT gradient;
} FILLSTYLE;
typedef struct _SHAPE // NEVER access a Shape-Struct directly !
{
struct
{ LINESTYLE * data;
U16 n;
} linestyle;
struct
{ FILLSTYLE * data;
U16 n;
} fillstyle;
struct
{ U16 fill;
U16 line;
} bits;
// used by Get/SetSimpleShape and glyph handling
U8 * data;
U32 bitlen; // length of data in bits
} SHAPE;
/* SHAPE can be converted into SHAPE2: */
struct _SHAPELINE;
typedef struct _SHAPE2
{
LINESTYLE * linestyles;
int numlinestyles;
FILLSTYLE* fillstyles;
int numfillstyles;
struct _SHAPELINE * lines;
SRECT* bbox; // may be NULL
} SHAPE2;
enum SHAPELINETYPE {moveTo, lineTo, splineTo};
typedef struct _SHAPELINE
{
enum SHAPELINETYPE type;
SCOORD x,y;
SCOORD sx,sy; //only if type==splineTo
int fillstyle0;
int fillstyle1;
int linestyle;
struct _SHAPELINE * next;
} SHAPELINE;
// Shapes
int swf_ShapeNew(SHAPE ** s);
void swf_ShapeFree(SHAPE * s);
char swf_ShapeIsEmpty(SHAPE*s);
int swf_GetSimpleShape(TAG * t,SHAPE ** s); // without Linestyle/Fillstyle Record
int swf_SetSimpleShape(TAG * t,SHAPE * s); // without Linestyle/Fillstyle Record
int swf_ShapeAddLineStyle(SHAPE * s,U16 width,RGBA * color);
int swf_ShapeAddSolidFillStyle(SHAPE * s,RGBA * color);
int swf_ShapeAddBitmapFillStyle(SHAPE * s,MATRIX * m,U16 id_bitmap,int clip);
int swf_ShapeAddGradientFillStyle(SHAPE * s,MATRIX * m,GRADIENT* gradient,int radial);
int swf_ShapeAddFillStyle2(SHAPE * s,FILLSTYLE*fs);
int swf_SetShapeStyles(TAG * t,SHAPE * s);
int swf_ShapeCountBits(SHAPE * s,U8 * fbits,U8 * lbits);
int swf_SetShapeBits(TAG * t,SHAPE * s);
int swf_SetShapeHeader(TAG * t,SHAPE * s); // one call for upper three functions
int swf_ShapeSetMove(TAG * t,SHAPE * s,S32 x,S32 y);
int swf_ShapeSetStyle(TAG * t,SHAPE * s,int line,int fill0,int fill1);
#define UNDEFINED_COORD 0x7fffffff
int swf_ShapeSetAll(TAG * t,SHAPE * s,S32 x,S32 y,int line,int fill0,int fill1);
int swf_ShapeSetLine(TAG * t,SHAPE * s,S32 x,S32 y);
int swf_ShapeSetCurve(TAG * t,SHAPE * s,S32 x,S32 y,S32 ax,S32 ay);
int swf_ShapeSetCircle(TAG * t,SHAPE * s,S32 x,S32 y,S32 rx,S32 ry);
int swf_ShapeSetEnd(TAG * t);
int swf_SetShapeStyleCount(TAG * t,U16 n);
int swf_SetFillStyle(TAG * t,FILLSTYLE * f);
int swf_SetLineStyle(TAG * t,LINESTYLE * l);
void swf_ShapeSetRectangle(TAG*tag, U16 shapeid, int width, int height, RGBA*rgba);
void swf_ShapeSetRectangleWithBorder(TAG*tag, U16 shapeid, int width, int height, RGBA*rgba, int linewidth, RGBA*linecolor);
void swf_ShapeSetBitmapRect(TAG * t, U16 gfxid, int width, int height);
//SHAPELINE* swf_ParseShapeData(U8*data, int bits, int fillbits, int linebits);
SHAPE2* swf_ShapeToShape2(SHAPE*shape);
void swf_Shape2ToShape(SHAPE2*shape2, SHAPE*shape);
SRECT swf_GetShapeBoundingBox(SHAPE2*shape);
void swf_SetShape2(TAG*tag, SHAPE2*shape);
SHAPE2* swf_Shape2Clone(SHAPE2 * s);
void swf_Shape2Free(SHAPE2 * s);
void swf_DumpShape(SHAPE2*shape2);
void swf_ParseDefineShape(TAG*tag, SHAPE2*shape);
void swf_SetShape2(TAG*tag, SHAPE2*shape2);
void swf_RecodeShapeData(U8*data, int bitlen, int in_bits_fill, int in_bits_line,
U8**destdata, U32*destbitlen, int out_bits_fill, int out_bits_line);
// swfdraw.c
void swf_Shape10DrawerInit(drawer_t*draw, TAG*tag);
void swf_Shape01DrawerInit(drawer_t*draw, TAG*tag);
void swf_Shape11DrawerInit(drawer_t*draw, TAG*tag);
SHAPE* swf_ShapeDrawerToShape(drawer_t*draw);
SRECT swf_ShapeDrawerGetBBox(drawer_t*draw);
void swf_DrawString(drawer_t*draw, const char*source);
// swftext.c
typedef struct _KERNING
{
U16 char1;
U16 char2;
U16 adjustment;
} SWFKERNING;
typedef struct _SWFLAYOUT
{ U16 ascent;
U16 descent;
U16 leading;
SRECT * bounds;
U16 kerningcount;
SWFKERNING * kerning;
} SWFLAYOUT;
typedef struct
{ S16 advance;
SHAPE * shape;
} SWFGLYPH;
typedef struct _SWFGLYPHPAIR
{
U16 char1;
U16 char2;
int num;
} SWFGLYPHPAIR;
typedef struct _FONTUSAGE
{ int* chars;
char is_reduced;
int used_glyphs;
int glyphs_specified;
U16 smallest_size;
SWFGLYPHPAIR* neighbors;
int num_neighbors;
int neighbors_size;
int* neighbors_hash;
int neighbors_hash_size;
} FONTUSAGE;
#define FONT_STYLE_BOLD 1
#define FONT_STYLE_ITALIC 2
#define FONT_ENCODING_UNICODE 1
#define FONT_ENCODING_ANSI 2
#define FONT_ENCODING_SHIFTJIS 4
#define FONTALIGN_THIN 0
#define FONTALIGN_MEDIUM 1
#define FONTALIGN_THICK 2
typedef struct _ALIGNZONE
{
U16 x,y;
U16 dx,dy;
} ALIGNZONE;
typedef struct _SWFFONT
{ int id; // -1 = not set
U8 version; // 0 = not set, 1 = definefont, 2 = definefont2, 3 = definefont3
U8 * name;
SWFLAYOUT * layout;
int numchars;
int maxascii; // highest mapped ascii/unicode value
U8 style;
U8 encoding;
U16 * glyph2ascii;
int * ascii2glyph;
int * glyph2glyph; // only if the font is resorted
SWFGLYPH * glyph;
ALIGNZONE * alignzones;
U8 alignzone_flags;
U8 language;
char ** glyphnames;
FONTUSAGE * use;
} SWFFONT;
#define ET_HASTEXT 32768
#define ET_WORDWRAP 16384
#define ET_MULTILINE 8192
#define ET_PASSWORD 4096
#define ET_READONLY 2048
#define ET_HASTEXTCOLOR 1024
#define ET_HASMAXLENGTH 512
#define ET_HASFONT 256
#define ET_X3 128
#define ET_AUTOSIZE 64 /* MX */
#define ET_HASLAYOUT 32
#define ET_NOSELECT 16
#define ET_BORDER 8
#define ET_X1 4
#define ET_HTML 2 /* MX? */
#define ET_USEOUTLINES 1
#define ET_ALIGN_LEFT 0
#define ET_ALIGN_RIGHT 1
#define ET_ALIGN_CENTER 2
#define ET_ALIGN_JUSTIFY 3
typedef struct _EditTextLayout
{
U8 align; // 0=left, 1=right, 2=center, 3=justify
U16 leftmargin;
U16 rightmargin;
U16 indent;
U16 leading;
} EditTextLayout;
int swf_FontEnumerate(SWF * swf,void (*FontCallback) (void*,U16,U8*), void*self);
// -> void fontcallback(U16 id,U8 * name); returns number of defined fonts
int swf_FontExtract(SWF * swf,int id,SWFFONT ** f);
// Fetches all available information from DefineFont, DefineFontInfo, DefineText, ...
// id = FontID, id=0 -> Extract first Font
int swf_FontExtract_DefineFont2(int id, SWFFONT * font, TAG * tag);
int swf_FontExtract_DefineFontInfo(int id, SWFFONT * f, TAG * t);
int swf_FontExtract_DefineFont(int id, SWFFONT * f, TAG * t);
int swf_FontExtract_GlyphNames(int id, SWFFONT * f, TAG * tag);
int swf_FontExtract_DefineFontAlignZones(int id, SWFFONT * font, TAG * tag);
int swf_FontIsItalic(SWFFONT * f);
int swf_FontIsBold(SWFFONT * f);
int swf_FontSetID(SWFFONT * f,U16 id);
int swf_FontReduce(SWFFONT * f);
int swf_FontReduce_swfc(SWFFONT * f);
int swf_FontInitUsage(SWFFONT * f);
int swf_FontUseGlyph(SWFFONT * f, int glyph, U16 size);
void swf_FontUsePair(SWFFONT * f, int char1, int char2);
int swf_FontUseGetPair(SWFFONT * f, int char1, int char2);
int swf_FontUseAll(SWFFONT* f);
int swf_FontUseUTF8(SWFFONT * f, const U8 * s, U16 size);
int swf_FontUse(SWFFONT* f,U8 * s);
void swf_FontSort(SWFFONT * font);
int swf_FontSetDefine(TAG * t,SWFFONT * f);
int swf_FontSetDefine2(TAG * t,SWFFONT * f);
int swf_FontSetInfo(TAG * t,SWFFONT * f);
void swf_FontSetAlignZones(TAG*t, SWFFONT *f);
void swf_FontCreateLayout(SWFFONT*f);
void swf_FontCreateAlignZones(SWFFONT * f);
void swf_FontAddLayout(SWFFONT * f, int ascent, int descent, int leading);
void swf_FontPostprocess(SWF*swf);
int swf_ParseDefineText(TAG * t, void(*callback)(void*self, int*chars, int*xpos, int nr, int fontid, int fontsize, int xstart, int ystart, RGBA* color), void*self);
void swf_WriteFont(SWFFONT* font, char* filename);
SWFFONT* swf_ReadFont(const char* filename);
void swf_FontFree(SWFFONT * f);
U32 swf_TextGetWidth(SWFFONT * font,U8 * s,int scale);
int swf_TextCountBits(SWFFONT * font,U8 * s,int scale,U8 * gbits,U8 * abits);
#define SET_TO_ZERO 0x80000000
int swf_TextSetInfoRecord(TAG * t,SWFFONT * font,U16 size,RGBA * color,int dx,int dy);
int swf_TextSetCharRecord(TAG * t,SWFFONT * font,U8 * s,int scale,U8 gbits,U8 abits);
int swf_TextPrintDefineText(TAG * t,SWFFONT * f);
// Prints text defined in tag t with font f to stdout
void swf_FontPrepareForEditText(SWFFONT * f);
/* notice: if you set the fontid, make sure you call swf_FontPrepareForEditText() for the font first */
void swf_SetEditText(TAG*tag, U16 flags, SRECT r, const char*text, RGBA*color,
int maxlength, U16 font, U16 height, EditTextLayout*layout, const char*variable);
SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, const char*text, int scale);
void swf_DrawText(drawer_t*draw, SWFFONT*font, int size, const char*text);
// swffont.c
SWFFONT* swf_LoadTrueTypeFont(const char*filename, char flashtype);
SWFFONT* swf_LoadT1Font(const char*filename);
SWFFONT* swf_LoadFont(const char*filename, char flashtype);
void swf_SetLoadFontParameters(int scale, int skip_unused, int full_unicode);
// swfdump.c
void swf_DumpHeader(FILE * f,SWF * swf);
void swf_DumpMatrix(FILE * f,MATRIX * m);
void swf_DumpTag(FILE * f,TAG * t);
void swf_DumpSWF(FILE * f,SWF*swf);
void swf_DumpGradient(FILE* f, GRADIENT*gradient);
char* swf_TagGetName(TAG*tag);
void swf_DumpFont(SWFFONT * font);
// swfbits.c
int swf_ImageHasAlpha(RGBA*img, int width, int height);
int swf_ImageGetNumberOfPaletteEntries(RGBA*img, int width, int height, RGBA*palette);
typedef int JPEGBITS;
JPEGBITS * swf_SetJPEGBitsStart(TAG * t,int width,int height,int quality); // deprecated
int swf_SetJPEGBitsLines(JPEGBITS * jpegbits,U8 ** data,int n); // deprecated
int swf_SetJPEGBitsLine(JPEGBITS * jpegbits,U8 * data); // deprecated
int swf_SetJPEGBitsFinish(JPEGBITS * jpegbits); // deprecated
void swf_GetJPEGSize(const char * fname, int*width, int*height);
int swf_SetJPEGBits(TAG * t,const char * fname,int quality);
void swf_SetJPEGBits2(TAG * t,U16 width,U16 height,RGBA * bitmap,int quality);
int swf_SetJPEGBits3(TAG * tag,U16 width,U16 height,RGBA* bitmap, int quality);
RGBA* swf_JPEG2TagToImage(TAG*tag, int*width, int*height);
void swf_RemoveJPEGTables(SWF*swf);
void swf_SaveJPEG(char*filename, RGBA*pixels, int width, int height, int quality);
#define BYTES_PER_SCANLINE(width) ((width+3)&0xfffffffc)
#define BMF_8BIT 3 // Bitmap formats
#define BMF_16BIT 4
#define BMF_32BIT 5
int swf_SetLosslessBits(TAG * t,U16 width,U16 height,void * bitmap,U8 bitmap_flags);
int swf_SetLosslessBitsIndexed(TAG * t,U16 width,U16 height,U8 * bitmap,RGBA * palette,U16 ncolors);
int swf_SetLosslessBitsGrayscale(TAG * t,U16 width,U16 height,U8 * bitmap);
void swf_SetLosslessImage(TAG*tag, RGBA*data, int width, int height); //WARNING: will change tag->id
RGBA* swf_DefineLosslessBitsTagToImage(TAG*tag, int*width, int*height);
RGBA* swf_ExtractImage(TAG*tag, int*dwidth, int*dheight);
TAG* swf_AddImage(TAG*tag, int bitid, RGBA*mem, int width, int height, int quality);
// swfsound.c
void swf_SetSoundStreamHead(TAG*tag, int avgnumsamples);
void swf_SetSoundStreamBlock(TAG*tag, S16*samples, int seek, char first); /* expects 2304 samples */
void swf_SetSoundDefine(TAG*tag, S16*samples, int num);
void swf_SetSoundDefineMP3(TAG*tag, U8* data, unsigned length,
unsigned SampRate,
unsigned Channels,
unsigned NumFrames);
void swf_SetSoundInfo(TAG*tag, SOUNDINFO*info);
// swftools.c
void swf_Optimize(SWF*swf);
U8 swf_isDefiningTag(TAG * t);
U8 swf_isPseudoDefiningTag(TAG * t);
U8 swf_isAllowedSpriteTag(TAG * t);
U8 swf_isImageTag(TAG*tag);
U8 swf_isShapeTag(TAG*tag);
U8 swf_isTextTag(TAG*tag);
U8 swf_isFontTag(TAG*tag);
U8 swf_isPlaceTag(TAG*tag);
U16 swf_GetDefineID(TAG * t);
SRECT swf_GetDefineBBox(TAG * t);
void swf_SetDefineBBox(TAG * t, SRECT r);
void swf_SetDefineID(TAG * t, U16 newid);
U16 swf_GetPlaceID(TAG * t); //PLACEOBJECT, PLACEOBJECT2 (sometimes), REMOVEOBJECT
int swf_GetDepth(TAG * t); //PLACEOBJECT,PLACEOBJECT2,REMOVEOBJECT,REMOVEOBJECT2,SETTABINDEX
char* swf_GetName(TAG * t); //PLACEOBJECT2, FRAMELABEL
MATRIX * swf_MatrixJoin(MATRIX * d,MATRIX * s1,MATRIX * s2);
MATRIX * swf_MatrixMapTriangle(MATRIX * m,int dx,int dy,
int x0,int y0,int x1,int y1,int x2,int y2);
int swf_GetNumUsedIDs(TAG * t);
void swf_GetUsedIDs(TAG * t, int * positions);
char swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
void swf_RelocateDepth(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[d]==0 means depth d is free
TAG* swf_Concatenate (TAG*list1,TAG*list2); // warning: both list1 and list2 are invalid after this call.
RGBA swf_GetSWFBackgroundColor(SWF*swf);
// swfcgi.c
void swf_uncgi(); // same behaviour as Steven Grimm's uncgi-library
// as3/abc.c
void*swf_ReadABC(TAG*tag);
void*swf_DumpABC(FILE*fo, void*code, char*prefix);
void swf_WriteABC(TAG*tag, void*code);
void swf_FreeABC(void*code);
void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events);
TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname);
#include "as3/compiler.h"
#include "as3/import.h"
// swfaction.c
typedef struct _ActionTAG
{ U8 op;
U16 len;
U8 * data;
struct _ActionTAG * next;
struct _ActionTAG * prev;
struct _ActionTAG * parent;
U8 tmp[8]; // store small operands here.
} ActionTAG;
typedef struct _ActionMarker
{
ActionTAG* atag;
} ActionMarker;
ActionTAG* swf_ActionGet(TAG*tag);
void swf_ActionFree(ActionTAG*tag);
void swf_ActionSet(TAG*tag, ActionTAG*actions);
void swf_DumpActions(ActionTAG*atag, char*prefix);
void swf_ActionEnumerateURLs(ActionTAG*atag, char*(*callback)(char*));
void swf_ActionEnumerateTargets(ActionTAG*atag, char*(*callback)(char*));
void swf_ActionEnumerateStrings(ActionTAG*atag, char*(*callback)(char*));
// using action/actioncompiler.h:
ActionTAG* swf_ActionCompile(const char* source, int version);
#define ACTION__GOTOFRAME 0x81
#define ACTION__GETURL 0x83
ActionTAG* action_End(ActionTAG*atag);
ActionTAG* action_NextFrame(ActionTAG*atag);
ActionTAG* action_PreviousFrame(ActionTAG*atag);
ActionTAG* action_Play(ActionTAG*atag);
ActionTAG* action_Stop(ActionTAG*atag);
ActionTAG* action_ToggleQuality(ActionTAG*atag);
ActionTAG* action_StopSounds(ActionTAG*atag);
ActionTAG* action_Add(ActionTAG*atag);
ActionTAG* action_Subtract(ActionTAG*atag);
ActionTAG* action_Multiply(ActionTAG*atag);
ActionTAG* action_Divide(ActionTAG*atag);
ActionTAG* action_Equals(ActionTAG*atag);
ActionTAG* action_Less(ActionTAG*atag);
ActionTAG* action_And(ActionTAG*atag);
ActionTAG* action_Or(ActionTAG*atag);
ActionTAG* action_Not(ActionTAG*atag);
ActionTAG* action_StringEquals(ActionTAG*atag);
ActionTAG* action_StringLength(ActionTAG*atag);
ActionTAG* action_StringExtract(ActionTAG*atag);
ActionTAG* action_Pop(ActionTAG*atag);
ActionTAG* action_ToInteger(ActionTAG*atag);
ActionTAG* action_GetVariable(ActionTAG*atag);
ActionTAG* action_SetVariable(ActionTAG*atag);
ActionTAG* action_SetTarget2(ActionTAG*atag);
ActionTAG* action_StringAdd(ActionTAG*atag);
ActionTAG* action_GetProperty(ActionTAG*atag);
ActionTAG* action_SetProperty(ActionTAG*atag);
ActionTAG* action_CloneSprite(ActionTAG*atag);
ActionTAG* action_RemoveSprite(ActionTAG*atag);
ActionTAG* action_Trace(ActionTAG*atag);
ActionTAG* action_StartDrag(ActionTAG*atag);
ActionTAG* action_EndDrag(ActionTAG*atag);
ActionTAG* action_StringLess(ActionTAG*atag);
ActionTAG* action_RandomNumber(ActionTAG*atag);
ActionTAG* action_MBStringLength(ActionTAG*atag);
ActionTAG* action_CharToAscii(ActionTAG*atag);
ActionTAG* action_AsciiToChar(ActionTAG*atag);
ActionTAG* action_GetTime(ActionTAG*atag);
ActionTAG* action_MBStringExtract(ActionTAG*atag);
ActionTAG* action_MBCharToAscii(ActionTAG*atag);
ActionTAG* action_MBAsciiToChar(ActionTAG*atag);
ActionTAG* action_Delete(ActionTAG*atag);
ActionTAG* action_Delete2(ActionTAG*atag);
ActionTAG* action_DefineLocal(ActionTAG*atag);
ActionTAG* action_CallFunction(ActionTAG*atag);
ActionTAG* action_Return(ActionTAG*atag);
ActionTAG* action_Modulo(ActionTAG*atag);
ActionTAG* action_NewObject(ActionTAG*atag);
ActionTAG* action_DefineLocal2(ActionTAG*atag);
ActionTAG* action_InitArray(ActionTAG*atag);
ActionTAG* action_Makehash(ActionTAG*atag);
ActionTAG* action_TypeOf(ActionTAG*atag);
ActionTAG* action_TargetPath(ActionTAG*atag);
ActionTAG* action_Enumerate(ActionTAG*atag);
ActionTAG* action_Add2(ActionTAG*atag);
ActionTAG* action_Less2(ActionTAG*atag);
ActionTAG* action_Equals2(ActionTAG*atag);
ActionTAG* action_ToNumber(ActionTAG*atag);
ActionTAG* action_ToString(ActionTAG*atag);
ActionTAG* action_PushDuplicate(ActionTAG*atag);
ActionTAG* action_StackSwap(ActionTAG*atag);
ActionTAG* action_GetMember(ActionTAG*atag);
ActionTAG* action_SetMember(ActionTAG*atag);
ActionTAG* action_Increment(ActionTAG*atag);
ActionTAG* action_Decrement(ActionTAG*atag);
ActionTAG* action_CallMethod(ActionTAG*atag);
ActionTAG* action_NewMethod(ActionTAG*atag);
ActionTAG* action_BitAnd(ActionTAG*atag);
ActionTAG* action_BitOr(ActionTAG*atag);
ActionTAG* action_BitXor(ActionTAG*atag);
ActionTAG* action_BitLShift(ActionTAG*atag);
ActionTAG* action_BitRShift(ActionTAG*atag);
ActionTAG* action_BitURShift(ActionTAG*atag);
ActionTAG* action_GotoFrame(ActionTAG*atag, U16 frame);
ActionTAG* action_GetUrl(ActionTAG*atag, const char* url, char* label);
ActionTAG* action_StoreRegister(ActionTAG*atag, U8 reg);
ActionTAG* action_Constantpool(ActionTAG*atag, char* constantpool);
ActionTAG* action_WaitForFrame(ActionTAG*atag, U16 frame, U8 skip);
ActionTAG* action_SetTarget(ActionTAG*atag, const char* target);
ActionTAG* action_GotoLabel(ActionTAG*atag, char* label);
ActionTAG* action_WaitForFrame2(ActionTAG*atag, U8 skip);
ActionTAG* action_With(ActionTAG*atag, char*object);
ActionTAG* action_PushString(ActionTAG*atag, const char*str);
ActionTAG* action_PushFloat(ActionTAG*atag, float f);
ActionTAG* action_PushNULL(ActionTAG*atag);
ActionTAG* action_PushRegister(ActionTAG*atag, U8 reg);
ActionTAG* action_PushBoolean(ActionTAG*atag, char c);
ActionTAG* action_PushDouble(ActionTAG*atag, double d);
ActionTAG* action_PushInt(ActionTAG*atag, int i);
ActionTAG* action_PushLookup(ActionTAG*atag, U8 index);
ActionTAG* action_Jump(ActionTAG*atag, U16 branch);
ActionTAG* action_GetUrl2(ActionTAG*atag, U8 method);
ActionTAG* action_DefineFunction(ActionTAG*atag, U8*data, int len);
ActionTAG* action_If(ActionTAG*atag, U16 branch);
ActionTAG* action_Call(ActionTAG*atag);
ActionTAG* action_GotoFrame2(ActionTAG*atag, U8 method);
ActionMarker action_setMarker(ActionTAG*atag);
void action_fixjump(ActionMarker m1, ActionMarker m2);
// swfobject.c
// The following 3 routines only use placeobject2:
extern char*blendModeNames[];
int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name);
int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U16 clipaction);
int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U8 blendmode);
int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx);
#define PF_MOVE 0x01
#define PF_CHAR 0x02
#define PF_MATRIX 0x04
#define PF_CXFORM 0x08
#define PF_RATIO 0x10
#define PF_NAME 0x20
#define PF_CLIPDEPTH 0x40
#define PF_ACTIONEVENT 0x80
#define PF2_FILTERS 0x01
#define PF2_BLENDMODE 0x02
#define PF2_ASBITMAP 0x04
//...
#define BLENDMODE_NORMAL 0
#define BLENDMODE_NORMAL2 1
#define BLENDMODE_LAYER 2
#define BLENDMODE_MULTIPLY 3
#define BLENDMODE_SCREEN 4
#define BLENDMODE_LIGHTEN 5
#define BLENDMODE_DARKEN 6
#define BLENDMODE_ADD 7
#define BLENDMODE_SUBSTRACT 8
#define BLENDMODE_DIFFERENCE 9
#define BLENDMODE_INVERT 10
#define BLENDMODE_ALPHA 11
#define BLENDMODE_ERASE 12
#define BLENDMODE_OVERLAY 13
#define BLENDMODE_HARDLIGHT 14
typedef struct _SWFPLACEOBJECT {
U16 depth;
U16 id; // may be 0
char move; //true: move/replace character, false: set character
MATRIX matrix;
CXFORM cxform;
U16 ratio;
char*name;
U16 clipdepth;
ActionTAG* actions;
U8 blendmode;
FILTERLIST*filters;
} SWFPLACEOBJECT;
void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj);
void swf_GetPlaceObject(TAG * t,SWFPLACEOBJECT* obj);
void swf_PlaceObjectFree(SWFPLACEOBJECT* obj);
// swfvideo.c
typedef struct _VIDEOSTREAM
{
int width;
int height;
int linex;
int owidth;
int oheight;
int olinex;
int frame;
YUV*oldpic;
YUV*current;
int bbx;
int bby;
int*mvdx;
int*mvdy;
int quant;
/* modifyable: */
int do_motion; //enable motion compensation (slow!)
} VIDEOSTREAM;
void swf_SetVideoStreamDefine(TAG*tag, VIDEOSTREAM*stream, U16 frames, U16 width, U16 height);
void swf_SetVideoStreamIFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/);
void swf_SetVideoStreamBlackFrame(TAG*tag, VIDEOSTREAM*s);
void swf_SetVideoStreamPFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/);
void swf_SetVideoStreamMover(TAG*tag, VIDEOSTREAM*s, signed char* movex, signed char* movey, void** image, int quant);
void swf_VideoStreamClear(VIDEOSTREAM*stream);
// swfbutton.c
// Button States
#define BS_HIT 0x08
#define BS_DOWN 0x04
#define BS_OVER 0x02
#define BS_UP 0x01
// Button Conditions
/* missing: IDLE_OUTDOWN
OUTDOWN_OVERUP
OVERUP_OUTDOWN
*/
#define BC_OVERDOWN_IDLE 0x0100
#define BC_IDLE_OVERDOWN 0x0080
#define BC_OUTDOWN_IDLE 0x0040
#define BC_OUTDOWN_OVERDOWN 0x0020
#define BC_OVERDOWN_OUTDOWN 0x0010
#define BC_OVERDOWN_OVERUP 0x0008
#define BC_OVERUP_OVERDOWN 0x0004
#define BC_OVERUP_IDLE 0x0002
#define BC_IDLE_OVERUP 0x0001
#define BC_KEY(c) (c<<9)
#define BC_CURSORLEFT 0x0200
#define BC_CURSORRIGHT 0x0400
#define BC_POS1 0x0600
#define BC_END 0x0800
#define BC_INSERT 0x0a00
#define BC_DELETE 0x0c00
#define BC_CLEAR 0x0e00
#define BC_BACKSPACE 0x1000
#define BC_ENTER 0x1a00
#define BC_CURSORUP 0x1c00
#define BC_CURSORDOWN 0x1e00
#define BC_PAGEUP 0x2000
#define BC_PAGEDOWN 0x2200
#define BC_TAB 0x2400
#define BC_ESCAPE 0x3600
#define BC_SPACE 0x4000
/* these are probably only valid with linux:
Ctrl-A 0x0200
Ctrl-X 0x3000
Ctrl-Y 0x3200
Ctrl-Z 0x3400
Escape/Ctrl-[ 0x3600
Ctrl-\ 0x3800
Ctrl-] 0x3a00
Ctrl-^ 0x3c00
Ctrl-/ 0x3e00
*/
/* everything above 0x4000 is standard ascii:
0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
0x6000 '0' ... 0x7200 '9'
0x8000 '@'
0x8200 'A' ... 0xb400 'Z'
...
0xfc00 '~'
*/
// Button Flag
#define BF_TRACKMENU 0x01
int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx);
int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2
int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2
int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process)
ActionTAG* swf_ButtonGetAction(TAG*t);
// swfrender.c
typedef struct RENDERBUF
{
int width;
int height;
int posx,posy;
void*internal;
} RENDERBUF;
void swf_Render_Init(RENDERBUF*buf, int posx, int posy, int width, int height, int antialize, int multiply);
void swf_Render_SetBackground(RENDERBUF*buf, RGBA*img, int width, int height);
void swf_Render_SetBackgroundColor(RENDERBUF*buf, RGBA color);
RGBA* swf_Render(RENDERBUF*dest);
void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 depth,U16 clipdepth);
void swf_RenderSWF(RENDERBUF*buf, SWF*swf);
void swf_Render_AddImage(RENDERBUF*buf, U16 id, RGBA*img, int width, int height); /* img is non-premultiplied */
void swf_Render_ClearCanvas(RENDERBUF*dest);
void swf_Render_Delete(RENDERBUF*dest);
// swffilter.c
#define FILTERTYPE_DROPSHADOW 0
#define FILTERTYPE_BLUR 1
#define FILTERTYPE_GLOW 2
#define FILTERTYPE_BEVEL 3
#define FILTERTYPE_GRADIENTGLOW 4
#define FILTERTYPE_CONVOLUTION 5
#define FILTERTYPE_COLORMATRIX 6
#define FILTERTYPE_GRADIENTBEVEL 7
extern char*filtername[];
typedef struct _FILTER_GRADIENTGLOW {
U8 type;
GRADIENT*gradient;
double blurx;
double blury;
double angle;
double distance;
float strength;
char innershadow;
char knockout;
char composite;
char ontop;
int passes;
} FILTER_GRADIENTGLOW;
typedef struct _FILTER_DROPSHADOW {
U8 type;
RGBA color;
double blurx;
double blury;
double angle;
double distance;
float strength;
char innershadow;
char knockout;
char composite;
int passes;
} FILTER_DROPSHADOW;
typedef struct _FILTER_BEVEL {
U8 type;
RGBA shadow;
RGBA highlight;
double blurx;
double blury;
double angle;
double distance;
float strength;
char innershadow;
char knockout;
char composite;
char ontop;
int passes;
} FILTER_BEVEL;
typedef struct _FILTER_BLUR {
U8 type;
double blurx;
double blury;
int passes;
} FILTER_BLUR;
typedef struct _FILTER_GLOW {
U8 type;
RGBA rgba;
double blurx;
double blury;
double strength;
int passes;
char innerglow;
char knockout;
char composite;
} FILTER_GLOW;
void swf_SetFilter(TAG*tag, FILTER*f);
FILTER*swf_GetFilter(TAG*tag);
FILTER*swf_NewFilter(U8 type);
void swf_DeleteFilter(FILTER*f);
#ifdef __cplusplus
}
#endif
#endif