OBJECT_TYPE 231 core/CdeclThunk.cpp case kOBJECT: return OBJECT_TYPE; OBJECT_TYPE 983 core/CdeclThunk.cpp if (calleeT == callerT && calleeT != OBJECT_TYPE) // OBJECT_TYPE might be a naked ScriptObject... let AvmValue handle it OBJECT_TYPE 1021 core/CdeclThunk.cpp if (calleeT == callerT && calleeT != OBJECT_TYPE) // OBJECT_TYPE might be a naked ScriptObject... let AvmValue handle it OBJECT_TYPE 1878 core/CodegenLIR.cpp emit(state, OP_astype, (uintptr)t, sp, t && t->isMachineType() ? OBJECT_TYPE : t); OBJECT_TYPE 1888 core/CodegenLIR.cpp t = OBJECT_TYPE; OBJECT_TYPE 1905 core/CodegenLIR.cpp AvmAssert (type==NULL ? true : type==OBJECT_TYPE); OBJECT_TYPE 1906 core/CodegenLIR.cpp state->verifier->emitCoerce(OBJECT_TYPE, state->sp()); OBJECT_TYPE 1982 core/CodegenLIR.cpp emit(state, opcode, imm30, 0, OBJECT_TYPE); OBJECT_TYPE 2174 core/CodegenLIR.cpp AvmAssert(type == OBJECT_TYPE); OBJECT_TYPE 2308 core/CodegenLIR.cpp emit(state, opcode, (uintptr)name, 0, OBJECT_TYPE); OBJECT_TYPE 2315 core/CodegenLIR.cpp emit(state, OP_findpropstrict, (uintptr)name, 0, OBJECT_TYPE); OBJECT_TYPE 2322 core/CodegenLIR.cpp emit(state, OP_findproperty, (uintptr)name, 0, OBJECT_TYPE); OBJECT_TYPE 2735 core/CodegenLIR.cpp else if (result == OBJECT_TYPE) OBJECT_TYPE 3166 core/CodegenLIR.cpp if (!slotType || !slotType->isMachineType() || slotType == OBJECT_TYPE) OBJECT_TYPE 3170 core/CodegenLIR.cpp if (slotType == NULL || slotType == OBJECT_TYPE) { OBJECT_TYPE 3634 core/CodegenLIR.cpp localSet(obj_index, loadIns(LIR_ldp, 0, obj), OBJECT_TYPE); // Atom obj OBJECT_TYPE 816 core/Verifier.cpp resultType = OBJECT_TYPE; OBJECT_TYPE 961 core/Verifier.cpp resultType = OBJECT_TYPE; OBJECT_TYPE 976 core/Verifier.cpp t = OBJECT_TYPE; OBJECT_TYPE 1005 core/Verifier.cpp Traits *type = OBJECT_TYPE; OBJECT_TYPE 1361 core/Verifier.cpp state->pop_push(n, OBJECT_TYPE, true); OBJECT_TYPE 1636 core/Verifier.cpp coder->write(state, pc, OP_add, OBJECT_TYPE); OBJECT_TYPE 1639 core/Verifier.cpp state->pop_push(2, OBJECT_TYPE, true); OBJECT_TYPE 2153 core/Verifier.cpp if (!skip_translation) coder->writeOp1(state, pc, opcode, imm30, OBJECT_TYPE); OBJECT_TYPE 2154 core/Verifier.cpp state->pop_push(n-1, OBJECT_TYPE, true); OBJECT_TYPE 2835 core/Verifier.cpp Traits* scopeTraits = name_index == 0 ? OBJECT_TYPE :