root/core/NamespaceSet-inlines.h

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#ifndef __avmplus_NamespaceSet_inlines__
#define __avmplus_NamespaceSet_inlines__


namespace avmplus
{
    REALLY_INLINE NamespaceSetIterator::NamespaceSetIterator(const NamespaceSet* n) : 
        nsset(n), i(0) 
    { 
    }

    REALLY_INLINE bool NamespaceSetIterator::hasNext() const
    {
        return i < nsset->count();
    }

    REALLY_INLINE Namespacep NamespaceSetIterator::next()
    {
        AvmAssert(i < nsset->count());
        return nsset->nsAt(i++);
    }

    REALLY_INLINE NamespaceSet::NamespaceSet() 
    { 
        /* nothing */ 
    }

    REALLY_INLINE bool NamespaceSet::containsAnyPublicNamespace() const
    {
        return (_countAndFlags & 1) != 0;
    }

    REALLY_INLINE bool NamespaceSet::contains(Namespace* ns) const
    {
        for (uint32_t i=0,n=count(); i < n; i++)
            if (_namespaces[i] == ns)
                return true;
        return false;
    }

    REALLY_INLINE uint32_t NamespaceSet::count() const
    {
        return (_countAndFlags >> 1);
    }

    REALLY_INLINE Namespacep NamespaceSet::nsAt(uint32_t i) const
    {
        AvmAssert(i < count());
        AvmAssert(_namespaces[i] != NULL);
        return _namespaces[i];
    }

    REALLY_INLINE void NamespaceSet::_initNsAt(uint32_t i, Namespacep ns)
    {
        AvmAssert(i < count());
        AvmAssert(_namespaces[i] == NULL);
        AvmAssert(ns != NULL);
                WBRC(MMgc::GC::GetGC(this), this, &_namespaces[i], ns);
        // note that this flag is 'sticky'; it relies on a given slot being
        // initialized exactly once. (NamespaceSets are immutable once created,
        // but creation involves multiple calls to this method.)
        if (ns->isPublic())
            _countAndFlags |= 1;
    }
}

#endif /* __avmplus_NamespaceSet_inlines__ */

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