root/core/avm.h

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#ifndef __avm__
#define __avm__

#include "VMPI.h"

/*
        Rules of the game:
        
        -- no ifdefs; all calls for Debugger/Debug are all present (though perhaps stubbed)

        -- all types must be opaque, with accessors required (some accessors might
                have an inline implementation in a separate file, but that's an implementation detail)
        
        -- there are conversion routines for lots of the opaque types in avmplus.h
                (e.g. AvmMethod<->MethodEnv) but these are intended as temporary impedance matchers;
                code outside of AVM itself should wean itself away from these

        -- someday, should compile without requiring avmplus.h; design with that in mind

        -- C++ is fine, but strive for simple, normal function calls rather than class hierarchies. in particular,
                avoid the need (por possibility) of the client subclasses any provided classes.
*/


namespace avm {

        // -------- Types --------

        typedef struct Instance_*               Instance;       
        typedef struct Object_*                 Object;
        typedef struct CodeContext_*    CodeContext;

        // -------- Object --------

        // If the given Object is a Function (or subclass thereof), return true. Otherwise, return false.
        bool                    isFunction(Object o);

        // given an Object that is a Function or MethodClosure, return the CodeContext 
        // that is associated with the function's point of definition. 
        // It will not return a useful result for anything other than a Function (or MethodClosure
        // or other subclass of Function): passing such an object to this call will return NULL
        // (and assert in debug builds.)
        CodeContext             getFunctionCodeContext(Object o);

        // given an Object, return the CodeContext that is associated with the object's
        // point of definition. Note that this API is deprecated and should really only be
        // used for legacy code that relies on this; do NOT use this for new code.
        // It will not return a useful result for Functions, MethodClosures, activation
        // objects, or catch objects: passing such an object to this call will return NULL
        // (and assert in debug builds.)
        CodeContext             getClassCodeContext(Object o);

} // namespace avm

#endif /* __avm__ */ 

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