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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2004-2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
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* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* ***** END LICENSE BLOCK ***** */
#ifndef __avmplus_NumberClass__
#define __avmplus_NumberClass__
namespace avmplus
{
/**
* class Number
*/
class NumberClass : public ClassClosure
{
public:
NumberClass(VTable* cvtable);
// this = argv[0] (ignored)
// arg1 = argv[1]
// argN = argv[argc]
Atom construct(int argc, Atom* argv);
// this = argv[0]
// arg1 = argv[1]
// argN = argv[argc]
Atom call(int argc, Atom* argv)
{
// Note: SpiderMonkey returns 0 for Number() with no args
return construct(argc,argv);
}
Stringp _convert(double n, int precision, int mode);
Stringp _numberToString(double n, int radix);
DECLARE_SLOTS_NumberClass;
};
}
#endif /* __avmplus_NumberClass__ */