root/core/avmplusStack.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is [Open Source Virtual Machine.].
 *
 * The Initial Developer of the Original Code is
 * Adobe System Incorporated.
 * Portions created by the Initial Developer are Copyright (C) 2004-2006
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Adobe AS3 Team
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef __avmplus_Stack__
#define __avmplus_Stack__


namespace avmplus
{
        /**
         * The Stack<T> template implements a simple stack, which can
         * be templated to support different types.
         */
        template <class T>
        class Stack
        {
        public:
                enum { kInitialCapacity = 128 };
                
                Stack()
                {
                        data = new T[kInitialCapacity];
                        len = 0;
                        max = kInitialCapacity;
                }
                virtual ~Stack()
                {
                        delete [] data;
                }
                void add(T value)
                {
                        if (len >= max) {
                                grow();
                        }
                        data[len++] = value;
                }
                bool isEmpty()
                {
                        return len == 0;
                }
                T pop()
                {
                        return data[--len];
                }
                void reset()
                {
                        len = 0;
                }
                int size()
                {
                        return len;
                }

        private:
                T *data;
                int len;
                int max;

                void grow()
                {
                        int newMax = max * 5 / 4;
                        T *newData = new T[newMax];
                        for (int i=0; i<len; i++) {
                                newData[i] = data[i];
                        }
                        delete [] data;
                        data = newData;
                        max = newMax;
                }
        };
}

#endif /* __avmplus_Stack__ */

/* [<][>][^][v][top][bottom][index][help] */