root/core/FrameState-inlines.h
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namespace avmplus
{
REALLY_INLINE Value& FrameState::value(int32_t i)
{
AvmAssert(i >= 0 && i < verifier->frameSize);
return locals[i];
}
REALLY_INLINE const Value& FrameState::value(int32_t i) const
{
AvmAssert(i >= 0 && i < verifier->frameSize);
return locals[i];
}
REALLY_INLINE Value& FrameState::scopeValue(int32_t i)
{
AvmAssert(i >= 0 && i < scopeDepth);
return value(verifier->scopeBase+i);
}
REALLY_INLINE const Value& FrameState::scopeValue(int32_t i) const
{
AvmAssert(i >= 0 && i < scopeDepth);
return value(verifier->scopeBase+i);
}
REALLY_INLINE Value& FrameState::stackValue(int32_t i)
{
AvmAssert(i >= 0 && i < stackDepth);
return value(verifier->stackBase+i);
}
REALLY_INLINE Value& FrameState::stackTop()
{
return value(verifier->stackBase+stackDepth-1);
}
REALLY_INLINE int32_t FrameState::sp() const
{
return verifier->stackBase+stackDepth-1;
}
REALLY_INLINE void FrameState::setType(int32_t i, Traits* t, bool notNull, bool isWith)
{
Value& v = value(i);
v.traits = t;
v.notNull = notNull;
v.isWith = isWith;
}
REALLY_INLINE void FrameState::pop(int32_t n)
{
stackDepth -= n;
AvmAssert(stackDepth >= 0);
}
REALLY_INLINE Value& FrameState::peek(int32_t n)
{
return value(verifier->stackBase+stackDepth-n);
}
REALLY_INLINE void FrameState::pop_push(int32_t n, Traits* type, bool notNull)
{
int32_t _sp = stackDepth - n;
setType(verifier->stackBase+_sp, type, notNull);
stackDepth = _sp+1;
}
REALLY_INLINE void FrameState::push(Value& _value)
{
AvmAssert(verifier->stackBase+stackDepth+1 <= verifier->frameSize);
setType(verifier->stackBase+stackDepth++, _value.traits, _value.notNull);
}
REALLY_INLINE void FrameState::push(Traits* traits, bool notNull)
{
AvmAssert(verifier->stackBase+stackDepth+1 <= verifier->frameSize);
setType(verifier->stackBase+stackDepth++, traits, notNull);
}
} // namespace avmplus