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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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* The Original Code is [Open Source Virtual Machine.].
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#ifndef __avmplus_FrameState__
#define __avmplus_FrameState__
#if defined FEATURE_NANOJIT
# include "CodegenLIR.h"
#endif
namespace avmplus
{
/**
* represents a value in the verifier
*/
class Value
{
public:
Traits* traits;
#if defined FEATURE_NANOJIT
LIns* ins;
#endif
bool notNull;
bool isWith;
bool killed;
};
/**
* this object holds the stack frame state at any given block entry.
* the frame state consists of the types of each local, each entry on the
* scope chain, and each operand stack slot.
*/
class FrameState
{
// info about each local var in this frame.
// length is verifier->frameSize, one entry per local, scope, and stack operand
Value *locals;
public:
Verifier *verifier;
#if defined FEATURE_NANOJIT
CodegenLabel label;
#endif
int32_t pc; // offset from code_start
int32_t scopeDepth;
int32_t stackDepth;
int32_t withBase;
bool initialized;
bool targetOfBackwardsBranch;
bool insideTryBlock;
public:
FrameState(Verifier*);
~FrameState();
void init(FrameState* other);
Value& value(int32_t i);
const Value& value(int32_t i) const;
Value& scopeValue(int32_t i);
const Value& scopeValue(int32_t i) const;
Value& stackValue(int32_t i);
Value& stackTop();
int32_t sp() const;
void setType(int32_t i, Traits* t, bool notNull=false, bool isWith=false);
void pop(int32_t n=1);
Value& peek(int32_t n=1);
void pop_push(int32_t n, Traits* type, bool notNull=false);
void push(Value& _value);
void push(Traits* traits, bool notNull=false);
};
}
// inline method definitions
#include "FrameState-inlines.h"
#endif /* __avmplus_FrameState__ */