root/core/FrameState.h

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#ifndef __avmplus_FrameState__
#define __avmplus_FrameState__

#if defined FEATURE_NANOJIT
#  include "CodegenLIR.h"
#endif

namespace avmplus
{
    /**
     * represents a value in the verifier
     */
    class Value
    {
    public:
        Traits* traits;
    #if defined FEATURE_NANOJIT
        LIns* ins;
    #endif
        bool notNull;
        bool isWith;
        bool killed;
    };

    /**
     * this object holds the stack frame state at any given block entry.
     * the frame state consists of the types of each local, each entry on the
     * scope chain, and each operand stack slot.
     */
    class FrameState
    {
        // info about each local var in this frame.
        // length is verifier->frameSize, one entry per local, scope, and stack operand
        Value *locals;
    public:
        Verifier *verifier;
    #if defined FEATURE_NANOJIT
        CodegenLabel label;
    #endif
        int32_t pc; // offset from code_start
        int32_t scopeDepth;
        int32_t stackDepth;
        int32_t withBase;
        bool initialized;
        bool targetOfBackwardsBranch;
        bool insideTryBlock;

    public:
        FrameState(Verifier*);
        ~FrameState();

        void init(FrameState* other);
        Value& value(int32_t i);
        const Value& value(int32_t i) const;
        Value& scopeValue(int32_t i);
        const Value& scopeValue(int32_t i) const;
        Value& stackValue(int32_t i);
        Value& stackTop();
        int32_t sp() const;
        void setType(int32_t i, Traits* t, bool notNull=false, bool isWith=false);
        void pop(int32_t n=1);
        Value& peek(int32_t n=1);
        void pop_push(int32_t n, Traits* type, bool notNull=false);
        void push(Value& _value);
        void push(Traits* traits, bool notNull=false);
    };
}

// inline method definitions
#include "FrameState-inlines.h"

#endif /* __avmplus_FrameState__ */

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