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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [ActiveScripting implemented with Tamarin].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Mark Hammond
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
#ifndef __axtam_MSCom__
#define __axtam_MSCom__
namespace axtam
{
// base class for a JS object wrapping an IUnknown for 'consumption'
// (ie, the object is implemented externally and 'consumed' by ES.
class MSIUnknownConsumer : public ScriptObject
{
friend class MSIUnknownConsumerClass;
protected:
MSIUnknownConsumer(VTable* vtable, ScriptObject* prototype, IUnknown *pUnk, const IID &_iid)
: ScriptObject(vtable, prototype),
ob(pUnk), iid(_iid)
{
AvmAssert(pUnk!= 0);
}
~MSIUnknownConsumer() {ob = NULL; memset((void *)&iid, 0, sizeof(IID));}
public:
// Using a 'const &' isn't possible as we need to zero it!
IID iid;
CComPtr<IUnknown> ob;
};
// A JS object wrapping an IDispatch, exposing it as 'scriptable'
class MSIDispatchConsumer : public MSIUnknownConsumer {
public:
MSIDispatchConsumer(VTable* vtable, ScriptObject* prototype, IDispatch *pDisp);
IDispatch *getDispatch() const {return (IDispatch *)(IUnknown *)ob;}
// Use the typeinfo to pre-populate the maps we use at runtime
void populateFromTypeInfo(ITypeInfo *ti);
// expose all the methods and properties from this object "globally"
// into the domain. This means that while in that domain, the
// properties etc can be referenced without the leading 'foo.'
// qualifier. Assumes populateFromTypeInfo() was called to create
// the maps used to enumerate the items to expose.
void exposeToDomain(ScriptEnv *env, DomainEnv *domainEnv);
private:
virtual Atom callProperty(Multiname* name, int argc, Atom* argv);
virtual Atom getAtomProperty(Atom name) const;
virtual void setMultinameProperty(Multiname* name, Atom value);
bool hasMultinameProperty(Multiname* multiname) const;
};
class MSIUnknownConsumerClass : public ClassClosure
{
public:
MSIUnknownConsumerClass(VTable* cvtable);
~MSIUnknownConsumerClass();
// Create an instance from native code.
MSIUnknownConsumer* create(IUnknown *pDisp, const IID &iid = __uuidof(0));
DECLARE_NATIVE_MAP(MSIUnknownConsumerClass)
};
class MSIDispatchConsumerClass : public ClassClosure
{
public:
MSIDispatchConsumerClass(VTable* cvtable);
~MSIDispatchConsumerClass();
// Create an instance from native code.
MSIDispatchConsumer * create(IDispatch *pDisp);
DECLARE_NATIVE_MAP(MSIDispatchConsumerClass )
};
}
#endif /* __axtam_MSCom__ */