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/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: t; tab-width: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
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* Software distributed under the License is distributed on an "AS IS" basis,
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* License.
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* The Original Code is [Open Source Virtual Machine].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#pragma comment(linker, "/nodefaultlib:libc.lib")
#pragma comment(linker, "/nodefaultlib:libcd.lib")
// NOTE - this value is not strongly correlated to the Windows CE OS version being targeted
#define WINVER _WIN32_WCE
#include <ceconfig.h>
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
#define SHELL_AYGSHELL
#endif
#ifdef _CE_DCOM
#define _ATL_APARTMENT_THREADED
#endif
#ifdef SHELL_AYGSHELL
#include <aygshell.h>
#pragma comment(lib, "aygshell.lib")
#endif // SHELL_AYGSHELL
// Windows Header Files:
#include <windows.h>
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
#ifndef _DEVICE_RESOLUTION_AWARE
#define _DEVICE_RESOLUTION_AWARE
#endif
#endif
#ifdef _DEVICE_RESOLUTION_AWARE
#include "DeviceResolutionAware.h"
#endif
#if _WIN32_WCE < 0x500 && ( defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP) )
#pragma comment(lib, "ccrtrtti.lib")
#ifdef _X86_
#if defined(_DEBUG)
#pragma comment(lib, "libcmtx86d.lib")
#else
#pragma comment(lib, "libcmtx86.lib")
#endif
#endif
#endif
#include <altcecrt.h>
// TODO: reference additional headers your program requires here