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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 1993-2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef GENERIC_ZLIB_H
#define GENERIC_ZLIB_H
#include "zlib.h"
namespace avmshell
{
//#include "platformutils.h"
#ifndef PLAYERASSERT
#define PLAYERASSERT AvmAssert
#endif
inline bool PlatformZlibInflate(
const U8* pbCompressed,
int nbCompressed,
U8* pbDecompressedOut,
int* pnbDecompressedOut
)
{
PLAYERASSERT(nbCompressed > 0);
PLAYERASSERT(*pnbDecompressedOut >= nbCompressed);
PLAYERASSERT(sizeof(uLongf) == sizeof(int)); // Ensure cast is safe
int error = uncompress(
pbDecompressedOut,
(uLongf*) pnbDecompressedOut,
pbCompressed,
nbCompressed
);
PLAYERASSERT(error == Z_OK);
return (error == Z_OK);
}
/////////////////////////////////////////////////////////////////////////////
class PlatformZlibStream
{
public:
inline PlatformZlibStream();
inline ~PlatformZlibStream();
//
// Set compressed input stream
//
inline void SetNextIn(const U8* pbCompressed); // set next input byte
inline void SetAvailIn(int nb); // set number of bytes available at next_in
inline int AvailIn(); // get number of bytes available at next_in
//
// Try decompressing some bytes
//
inline bool Inflate(); // returns false at end of stream!
inline int InflateWithStatus(); // returns the Z_* error code instead of true/false
//
// Get decompressed output stream
//
inline void SetNextOut(U8* pbDecompressed); // set next output byte should be put there
inline U8* NextOut(); // get next output byte should be put there
inline void SetAvailOut(int nb); // set remaining free space at next_out
inline int AvailOut(); // get remaining free space at next_out
inline int TotalOut(); // get total nb of bytes output so far
private:
z_stream m_zstream;
};
/////////////////////////////////////////////////////////////////////////////
PlatformZlibStream::PlatformZlibStream()
{
VMPI_memset(&m_zstream, 0, sizeof m_zstream);
int error = inflateInit(&m_zstream);
(void)error;
PLAYERASSERT(error == Z_OK);
}
PlatformZlibStream::~PlatformZlibStream()
{
int error = inflateEnd(&m_zstream);
(void)error;
PLAYERASSERT(error == Z_OK);
}
void PlatformZlibStream::SetNextIn(const U8* pbCompressed)
{
m_zstream.next_in = (Bytef*) pbCompressed;
}
void PlatformZlibStream::SetAvailIn(int nb)
{
PLAYERASSERT(nb >= 0);
m_zstream.avail_in = nb;
}
int PlatformZlibStream::AvailIn()
{
//PLAYERASSERT(m_zstream.avail_in >= 0);
return m_zstream.avail_in;
}
bool PlatformZlibStream::Inflate()
{
int error = inflate(&m_zstream, Z_NO_FLUSH);
PLAYERASSERT(error == Z_OK || error == Z_STREAM_END);
return (error == Z_OK);
}
int PlatformZlibStream::InflateWithStatus()
{
return inflate(&m_zstream, Z_NO_FLUSH);
}
void PlatformZlibStream::SetNextOut(U8* pbDecompressed)
{
m_zstream.next_out = (Bytef*) pbDecompressed;
}
U8* PlatformZlibStream::NextOut()
{
return m_zstream.next_out;
}
void PlatformZlibStream::SetAvailOut(int nb)
{
PLAYERASSERT(nb >= 0);
m_zstream.avail_out = nb;
}
int PlatformZlibStream::AvailOut()
{
//PLAYERASSERT(m_zstream.avail_out >= 0);
return m_zstream.avail_out;
}
int PlatformZlibStream::TotalOut()
{
//PLAYERASSERT(m_zstream.total_out >= 0);
return m_zstream.total_out;
}
/////////////////////////////////////////////////////////////////////////////
}
#endif // GENERIC_ZLIB_H
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