root/shell/FileInputStream.cpp

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DEFINITIONS

This source file includes following definitions.
  1. valid
  2. seek
  3. available
  4. read

/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is [Open Source Virtual Machine.].
 *
 * The Initial Developer of the Original Code is
 * Adobe System Incorporated.
 * Portions created by the Initial Developer are Copyright (C) 2004-2006
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Adobe AS3 Team
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * the provisions above, a recipient may use your version of this file under
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 *
 * ***** END LICENSE BLOCK ***** */

#include "avmshell.h"

namespace avmshell
{
        FileInputStream::FileInputStream(const char *filename)
        {
                file = Platform::GetInstance()->createFile();
                if(file)
                {
                        if(file->open(filename, File::OPEN_READ_BINARY))
                        {
                                len = file->size();
                        }
                        else
                        {
                                Platform::GetInstance()->destroyFile(file);
                                file = NULL;
                        }
                }
        }

        bool FileInputStream::valid() const
        {
                return file != NULL;
        }

        FileInputStream::~FileInputStream()
        {
                Platform::GetInstance()->destroyFile(file);
        }

        void FileInputStream::seek(int64_t offset)
        {
                file->setPosition(offset);
        }
        
        int64_t FileInputStream::available()
        {
                int64_t pos = file->getPosition();
                if(pos >= 0 )
                {
                        return len - pos;
                }
                return 0;
        }

        size_t FileInputStream::read(void *buffer,
                                                          size_t count)
        {
                return file->read(buffer, count);
        }
}

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