RefTypeConnection 463 AudioBufferSourceNode.cpp pannerNode->ref(AudioNode::RefTypeConnection); RefTypeConnection 465 AudioBufferSourceNode.cpp m_pannerNode->deref(AudioNode::RefTypeConnection); RefTypeConnection 474 AudioBufferSourceNode.cpp m_pannerNode->deref(AudioNode::RefTypeConnection); RefTypeConnection 591 AudioContext.cpp node->ref(AudioNode::RefTypeConnection); RefTypeConnection 599 AudioContext.cpp node->deref(AudioNode::RefTypeConnection); RefTypeConnection 613 AudioContext.cpp m_referencedNodes[i]->deref(AudioNode::RefTypeConnection); RefTypeConnection 747 AudioContext.cpp node->finishDeref(AudioNode::RefTypeConnection); RefTypeConnection 416 AudioNode.cpp case RefTypeConnection: RefTypeConnection 430 AudioNode.cpp if (refType == RefTypeConnection) RefTypeConnection 458 AudioNode.cpp ASSERT(refType == RefTypeConnection); RefTypeConnection 478 AudioNode.cpp case RefTypeConnection: RefTypeConnection 501 AudioNode.cpp } else if (refType == RefTypeConnection) RefTypeConnection 65 AudioNodeInput.cpp node()->ref(AudioNode::RefTypeConnection); RefTypeConnection 81 AudioNodeInput.cpp node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted. RefTypeConnection 89 AudioNodeInput.cpp node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted.