addOutput 42 AudioBasicInspectorNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, outputChannelCount))); addOutput 43 AudioBasicProcessorNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 76 AudioBufferSourceNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 191 AudioNode.h void addOutput(PassOwnPtr<AudioNodeOutput>); addOutput 60 ChannelMergerNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 53 ChannelSplitterNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 54 ConvolverNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 2))); addOutput 46 DynamicsCompressorNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, defaultNumberOfOutputChannels))); addOutput 46 GainNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 56 MediaElementAudioSourceNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 2))); addOutput 51 MediaStreamAudioSourceNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 2))); addOutput 75 OscillatorNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 1))); addOutput 58 PannerNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, 2))); addOutput 92 ScriptProcessorNode.cpp addOutput(adoptPtr(new AudioNodeOutput(this, numberOfOutputChannels)));