addOutput          42 AudioBasicInspectorNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, outputChannelCount)));
addOutput          43 AudioBasicProcessorNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput          76 AudioBufferSourceNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput         191 AudioNode.h        void addOutput(PassOwnPtr<AudioNodeOutput>);
addOutput          60 ChannelMergerNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput          53 ChannelSplitterNode.cpp         addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput          54 ConvolverNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 2)));
addOutput          46 DynamicsCompressorNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, defaultNumberOfOutputChannels)));
addOutput          46 GainNode.cpp       addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput          56 MediaElementAudioSourceNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 2)));
addOutput          51 MediaStreamAudioSourceNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 2)));
addOutput          75 OscillatorNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
addOutput          58 PannerNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, 2)));
addOutput          92 ScriptProcessorNode.cpp     addOutput(adoptPtr(new AudioNodeOutput(this, numberOfOutputChannels)));