ConvolverNode 457 AudioContext.cpp PassRefPtr<ConvolverNode> AudioContext::createConvolver() ConvolverNode 461 AudioContext.cpp return ConvolverNode::create(this, m_destinationNode->sampleRate()); ConvolverNode 58 AudioContext.h class ConvolverNode; ConvolverNode 130 AudioContext.h PassRefPtr<ConvolverNode> createConvolver(); ConvolverNode 48 ConvolverNode.cpp ConvolverNode::ConvolverNode(AudioContext* context, float sampleRate) ConvolverNode 65 ConvolverNode.cpp ConvolverNode::~ConvolverNode() ConvolverNode 70 ConvolverNode.cpp void ConvolverNode::process(size_t framesToProcess) ConvolverNode 93 ConvolverNode.cpp void ConvolverNode::reset() ConvolverNode 100 ConvolverNode.cpp void ConvolverNode::initialize() ConvolverNode 108 ConvolverNode.cpp void ConvolverNode::uninitialize() ConvolverNode 117 ConvolverNode.cpp void ConvolverNode::setBuffer(AudioBuffer* buffer) ConvolverNode 153 ConvolverNode.cpp AudioBuffer* ConvolverNode::buffer() ConvolverNode 159 ConvolverNode.cpp double ConvolverNode::tailTime() const ConvolverNode 164 ConvolverNode.cpp double ConvolverNode::latencyTime() const ConvolverNode 38 ConvolverNode.h class ConvolverNode : public AudioNode { ConvolverNode 40 ConvolverNode.h static PassRefPtr<ConvolverNode> create(AudioContext* context, float sampleRate) ConvolverNode 42 ConvolverNode.h return adoptRef(new ConvolverNode(context, sampleRate)); ConvolverNode 45 ConvolverNode.h virtual ~ConvolverNode(); ConvolverNode 61 ConvolverNode.h ConvolverNode(AudioContext*, float sampleRate);