QP_BD_OFFSET      209 source/common/common.h #define X265_LOOKAHEAD_QP (12 + QP_BD_OFFSET)
QP_BD_OFFSET      224 source/common/quant.cpp     m_qpParam[TEXT_LUMA].setQpParam(qp + QP_BD_OFFSET);
QP_BD_OFFSET      235 source/common/quant.cpp     int qp = x265_clip3(-QP_BD_OFFSET, 57, qpin);
QP_BD_OFFSET      243 source/common/quant.cpp     m_qpParam[ttype].setQpParam(qp + QP_BD_OFFSET);
QP_BD_OFFSET       56 source/common/quant.h             lambda2 = (int64_t)(x265_lambda2_tab[qp - QP_BD_OFFSET] * 256. + 0.5);
QP_BD_OFFSET       57 source/common/quant.h             lambda  = (int32_t)(x265_lambda_tab[qp - QP_BD_OFFSET] * 256. + 0.5);
QP_BD_OFFSET       58 source/common/quant.h             X265_CHECK((x265_lambda_tab[qp - QP_BD_OFFSET] * 256. + 0.5) < (double)MAX_INT, "x265_lambda_tab[] value too large\n");
QP_BD_OFFSET     1728 source/encoder/entropy.cpp     int qpBdOffsetY = QP_BD_OFFSET;
QP_BD_OFFSET      524 source/encoder/frameencoder.cpp     slice->m_sliceQp = x265_clip3(-QP_BD_OFFSET, QP_MAX_SPEC, qp);
QP_BD_OFFSET      149 source/test/mbdstharness.cpp         int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1);
QP_BD_OFFSET      185 source/test/mbdstharness.cpp         int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1);
QP_BD_OFFSET      220 source/test/mbdstharness.cpp         int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1);