QP_BD_OFFSET 209 source/common/common.h #define X265_LOOKAHEAD_QP (12 + QP_BD_OFFSET) QP_BD_OFFSET 224 source/common/quant.cpp m_qpParam[TEXT_LUMA].setQpParam(qp + QP_BD_OFFSET); QP_BD_OFFSET 235 source/common/quant.cpp int qp = x265_clip3(-QP_BD_OFFSET, 57, qpin); QP_BD_OFFSET 243 source/common/quant.cpp m_qpParam[ttype].setQpParam(qp + QP_BD_OFFSET); QP_BD_OFFSET 56 source/common/quant.h lambda2 = (int64_t)(x265_lambda2_tab[qp - QP_BD_OFFSET] * 256. + 0.5); QP_BD_OFFSET 57 source/common/quant.h lambda = (int32_t)(x265_lambda_tab[qp - QP_BD_OFFSET] * 256. + 0.5); QP_BD_OFFSET 58 source/common/quant.h X265_CHECK((x265_lambda_tab[qp - QP_BD_OFFSET] * 256. + 0.5) < (double)MAX_INT, "x265_lambda_tab[] value too large\n"); QP_BD_OFFSET 1728 source/encoder/entropy.cpp int qpBdOffsetY = QP_BD_OFFSET; QP_BD_OFFSET 524 source/encoder/frameencoder.cpp slice->m_sliceQp = x265_clip3(-QP_BD_OFFSET, QP_MAX_SPEC, qp); QP_BD_OFFSET 149 source/test/mbdstharness.cpp int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1); QP_BD_OFFSET 185 source/test/mbdstharness.cpp int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1); QP_BD_OFFSET 220 source/test/mbdstharness.cpp int qp = rand() % (QP_MAX_SPEC + QP_BD_OFFSET + 1);