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DEFINITIONS
This source file includes following definitions.
- image
- options
- id
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
//
// Definition of an Image reference
//
// This is a private implementation class which should never be
// referenced by any user code.
//
#if !defined(Magick_ImageRef_header)
#define Magick_ImageRef_header
#include "Magick++/Include.h"
#include "Magick++/Thread.h"
namespace Magick
{
class Options;
//
// Reference counted access to Image *
//
class MagickDLLDecl ImageRef {
friend class Image;
private:
// Construct with an image pointer and default options
ImageRef ( MagickLib::Image * image_ );
// Construct with an image pointer and options
ImageRef ( MagickLib::Image * image_, const Options * options_ );
// Construct with null image and default options
ImageRef ( void );
// Destroy image and options
~ImageRef ( void );
// Copy constructor and assignment are not supported
ImageRef(const ImageRef&);
ImageRef& operator=(const ImageRef&);
void image ( MagickLib::Image * image_ );
MagickLib::Image *& image ( void );
void options ( Options * options_ );
Options * options ( void );
void id ( const long id_ );
long id ( void ) const;
MagickLib::Image * _image; // ImageMagick Image
Options * _options; // User-specified options
long _id; // Registry ID (-1 if not registered)
int _refCount; // Reference count
MutexLock _mutexLock;// Mutex lock
};
} // end of namespace Magick
//
// Inlines
//
// Retrieve image from reference
inline MagickLib::Image *& Magick::ImageRef::image ( void )
{
return _image;
}
// Retrieve Options from reference
inline Magick::Options * Magick::ImageRef::options ( void )
{
return _options;
}
// Retrieve registration id from reference
inline long Magick::ImageRef::id ( void ) const
{
return _id;
}
#endif // Magick_ImageRef_header