/* [<][>][^][v][top][bottom][index][help] */
DEFINITIONS
This source file includes following definitions.
- _drawInfo
- _drawInfo
- _drawInfo
- antiAlias
- antiAlias
- adjoin
- adjoin
- backgroundColor
- backgroundColor
- backgroundTexture
- backgroundTexture
- borderColor
- borderColor
- boxColor
- boxColor
- compressType
- compressType
- colorFuzz
- colorFuzz
- debug
- debug
- density
- density
- depth
- depth
- endian
- endian
- fileName
- fileName
- fillColor
- fillColor
- fillPattern
- fillPattern
- fillRule
- fillRule
- font
- font
- fontPointsize
- fontPointsize
- format
- interlaceType
- interlaceType
- magick
- magick
- matteColor
- matteColor
- monochrome
- monochrome
- page
- page
- quality
- quality
- quantizeColors
- quantizeColors
- quantizeColorSpace
- quantizeColorSpace
- quantizeDither
- quantizeDither
- quantizeTreeDepth
- quantizeTreeDepth
- resolutionUnits
- resolutionUnits
- size
- size
- strokeAntiAlias
- strokeAntiAlias
- strokeColor
- strokeColor
- strokeDashArray
- strokeDashArray
- strokeDashOffset
- strokeDashOffset
- strokeLineCap
- strokeLineCap
- strokeLineJoin
- strokeLineJoin
- strokeMiterLimit
- strokeMiterLimit
- strokePattern
- strokePattern
- strokeWidth
- strokeWidth
- subImage
- subImage
- subRange
- subRange
- textEncoding
- textEncoding
- tileName
- tileName
- type
- type
- transformOrigin
- transformReset
- transformRotation
- transformScale
- transformSkewX
- transformSkewY
- verbose
- verbose
- view
- view
- x11Display
- x11Display
- drawInfo
- imageInfo
- quantizeInfo
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
//
// Implementation of Options
//
// A wrapper around DrawInfo, ImageInfo, and QuantizeInfo
//
#define MAGICK_IMPLEMENTATION
#define MAGICK_PLUSPLUS_IMPLEMENTATION
#include "Magick++/Include.h"
#include <string>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include "Magick++/Options.h"
#include "Magick++/Functions.h"
#include "Magick++/Exception.h"
#define DegreesToRadians(x) ((x)*3.14159265358979323846/180.0)
// Constructor
Magick::Options::Options( void )
: _imageInfo(MagickAllocateMemory(ImageInfo*,sizeof(ImageInfo))),
_quantizeInfo(MagickAllocateMemory(QuantizeInfo*,sizeof(QuantizeInfo))),
_drawInfo(MagickAllocateMemory(DrawInfo*,sizeof(DrawInfo)))
{
// Initialize image info with defaults
GetImageInfo( _imageInfo );
// Initialize quantization info
GetQuantizeInfo( _quantizeInfo );
// Initialize drawing info
GetDrawInfo( _imageInfo, _drawInfo );
}
// Copy constructor
Magick::Options::Options( const Magick::Options& options_ )
: _imageInfo(CloneImageInfo( options_._imageInfo )),
_quantizeInfo(CloneQuantizeInfo(options_._quantizeInfo)),
_drawInfo(CloneDrawInfo(_imageInfo, options_._drawInfo))
{
}
// Construct using raw structures
Magick::Options::Options( const MagickLib::ImageInfo* imageInfo_,
const MagickLib::QuantizeInfo* quantizeInfo_,
const MagickLib::DrawInfo* drawInfo_ )
: _imageInfo(0),
_quantizeInfo(0),
_drawInfo(0)
{
_imageInfo = CloneImageInfo(imageInfo_);
_quantizeInfo = CloneQuantizeInfo(quantizeInfo_);
_drawInfo = CloneDrawInfo(imageInfo_,drawInfo_);
}
// Destructor
Magick::Options::~Options()
{
// Destroy image info
DestroyImageInfo( _imageInfo );
_imageInfo=0;
// Destroy quantization info
DestroyQuantizeInfo( _quantizeInfo );
_quantizeInfo=0;
// Destroy drawing info
DestroyDrawInfo( _drawInfo );
_drawInfo=0;
}
/*
* Methods for setting image attributes
*
*/
// Anti-alias Postscript and TrueType fonts (default true)
void Magick::Options::antiAlias( bool flag_ )
{
_drawInfo->text_antialias = static_cast<unsigned int>( flag_ );
}
bool Magick::Options::antiAlias( void ) const
{
return static_cast<bool>(_drawInfo->text_antialias);
}
void Magick::Options::adjoin ( bool flag_ )
{
_imageInfo->adjoin = static_cast<unsigned int>(flag_);
}
bool Magick::Options::adjoin ( void ) const
{
return static_cast<bool>(_imageInfo->adjoin);
}
void Magick::Options::backgroundColor ( const Magick::Color &color_ )
{
_imageInfo->background_color = color_;
}
Magick::Color Magick::Options::backgroundColor ( void ) const
{
return Magick::Color( _imageInfo->background_color );
}
void Magick::Options::backgroundTexture ( const std::string &backgroundTexture_ )
{
if ( backgroundTexture_.length() == 0 )
{
MagickFreeMemory(_imageInfo->texture);
}
else
{
Magick::CloneString( &_imageInfo->texture, backgroundTexture_ );
}
}
std::string Magick::Options::backgroundTexture ( void ) const
{
if ( _imageInfo->texture )
return std::string( _imageInfo->texture );
else
return std::string();
}
void Magick::Options::borderColor ( const Color &color_ )
{
_imageInfo->border_color = color_;
_drawInfo->border_color = color_;
}
Magick::Color Magick::Options::borderColor ( void ) const
{
return Magick::Color( _imageInfo->border_color );
}
// Text bounding-box base color
void Magick::Options::boxColor ( const Magick::Color &boxColor_ )
{
_drawInfo->undercolor = boxColor_;
}
Magick::Color Magick::Options::boxColor ( void ) const
{
return Magick::Color( _drawInfo->undercolor );
}
void Magick::Options::compressType ( CompressionType compressType_ )
{
_imageInfo->compression = compressType_;
}
Magick::CompressionType Magick::Options::compressType ( void ) const
{
return static_cast<Magick::CompressionType>(_imageInfo->compression);
}
void Magick::Options::colorFuzz ( double fuzz_ )
{
_imageInfo->fuzz = fuzz_;
}
double Magick::Options::colorFuzz ( void ) const
{
return _imageInfo->fuzz;
}
// Enable printing of debug messages from ImageMagick
void Magick::Options::debug ( bool flag_ )
{
if(flag_)
{
SetLogEventMask("All");
}
else
{
SetLogEventMask("None");
}
}
bool Magick::Options::debug ( void ) const
{
if( IsEventLogging() )
{
return true;
}
return false;
}
void Magick::Options::density ( const Magick::Geometry &density_ )
{
if ( !density_.isValid() )
{
MagickFreeMemory(_imageInfo->density);
}
else
{
Magick::CloneString( &_imageInfo->density, density_ );
}
}
Magick::Geometry Magick::Options::density ( void ) const
{
if ( _imageInfo->density )
return Geometry( _imageInfo->density );
return Geometry();
}
void Magick::Options::depth ( unsigned int depth_ )
{
_imageInfo->depth = depth_;
}
unsigned int Magick::Options::depth ( void ) const
{
return _imageInfo->depth;
}
// Endianness (little like Intel or big like SPARC) for image
// formats which support endian-specific options.
void Magick::Options::endian ( Magick::EndianType endian_ )
{
_imageInfo->endian = endian_;
}
Magick::EndianType Magick::Options::endian ( void ) const
{
return _imageInfo->endian;
}
void Magick::Options::fileName ( const std::string &fileName_ )
{
fileName_.copy( _imageInfo->filename, MaxTextExtent-1 );
_imageInfo->filename[ fileName_.length() ] = 0;
}
std::string Magick::Options::fileName ( void ) const
{
return std::string( _imageInfo->filename );
}
// Color to use when drawing inside an object
void Magick::Options::fillColor ( const Magick::Color &fillColor_ )
{
_drawInfo->fill = fillColor_;
}
Magick::Color Magick::Options::fillColor ( void ) const
{
return _drawInfo->fill;
}
// Pattern image to use when filling objects
void Magick::Options::fillPattern ( const MagickLib::Image *fillPattern_ )
{
if ( _drawInfo->fill_pattern )
{
DestroyImageList( _drawInfo->fill_pattern );
_drawInfo->fill_pattern = 0;
}
if ( fillPattern_ )
{
ExceptionInfo exceptionInfo;
GetExceptionInfo( &exceptionInfo );
_drawInfo->fill_pattern =
CloneImage( const_cast<MagickLib::Image*>(fillPattern_),
0,
0,
static_cast<int>(true),
&exceptionInfo );
throwException( exceptionInfo );
}
}
const MagickLib::Image* Magick::Options::fillPattern ( void ) const
{
return _drawInfo->fill_pattern;
}
// Rule to use when filling drawn objects
void Magick::Options::fillRule ( const Magick::FillRule &fillRule_ )
{
_drawInfo->fill_rule = fillRule_;
}
Magick::FillRule Magick::Options::fillRule ( void ) const
{
return _drawInfo->fill_rule;
}
void Magick::Options::font ( const std::string &font_ )
{
if ( font_.length() == 0 )
{
MagickFreeMemory(_imageInfo->font);
MagickFreeMemory(_drawInfo->font);
}
else
{
Magick::CloneString( &_imageInfo->font, font_ );
Magick::CloneString( &_drawInfo->font, font_ );
}
}
std::string Magick::Options::font ( void ) const
{
if ( _imageInfo->font )
return std::string( _imageInfo->font );
return std::string();
}
void Magick::Options::fontPointsize ( double pointSize_ )
{
_imageInfo->pointsize = pointSize_;
_drawInfo->pointsize = pointSize_;
}
double Magick::Options::fontPointsize ( void ) const
{
return _imageInfo->pointsize;
}
std::string Magick::Options::format ( void ) const
{
ExceptionInfo exception;
const MagickInfo * magick_info = 0;
GetExceptionInfo(&exception);
if ( *_imageInfo->magick != '\0' )
magick_info = GetMagickInfo( _imageInfo->magick , &exception);
if (( magick_info != 0 ) &&
( *magick_info->description != '\0' ))
return std::string( magick_info->description );
return std::string();
}
void Magick::Options::interlaceType ( Magick::InterlaceType interlace_ )
{
_imageInfo->interlace = interlace_;
}
Magick::InterlaceType Magick::Options::interlaceType ( void ) const
{
return static_cast<Magick::InterlaceType>(_imageInfo->interlace);
}
void Magick::Options::magick ( const std::string &magick_ )
{
ExceptionInfo exception;
FormatString( _imageInfo->filename, "%.1024s:", magick_.c_str() );
GetExceptionInfo(&exception);
SetImageInfo( _imageInfo, 1, &exception);
if ( *_imageInfo->magick == '\0' )
throwExceptionExplicit( OptionWarning,
"Unrecognized image format",
magick_.c_str() );
}
std::string Magick::Options::magick ( void ) const
{
if ( _imageInfo->magick && *_imageInfo->magick )
return std::string( _imageInfo->magick );
return std::string();
}
void Magick::Options::matteColor ( const Magick::Color &matteColor_ )
{
_imageInfo->matte_color = matteColor_;
}
Magick::Color Magick::Options::matteColor ( void ) const
{
return Magick::Color( _imageInfo->matte_color );
}
void Magick::Options::monochrome ( bool monochromeFlag_ )
{
_imageInfo->monochrome = monochromeFlag_;
}
bool Magick::Options::monochrome ( void ) const
{
return static_cast<bool>(_imageInfo->monochrome);
}
void Magick::Options::page ( const Magick::Geometry &pageSize_ )
{
if ( !pageSize_.isValid() )
{
MagickFreeMemory(_imageInfo->page);
}
else
{
Magick::CloneString( &_imageInfo->page, pageSize_ );
}
}
Magick::Geometry Magick::Options::page ( void ) const
{
if ( _imageInfo->page )
return Geometry( _imageInfo->page );
return Geometry();
}
void Magick::Options::quality ( unsigned int quality_ )
{
_imageInfo->quality = quality_;
}
unsigned int Magick::Options::quality ( void ) const
{
return _imageInfo->quality;
}
void Magick::Options::quantizeColors ( unsigned int colors_ )
{
_quantizeInfo->number_colors = colors_;
}
unsigned int Magick::Options::quantizeColors ( void ) const
{
return _quantizeInfo->number_colors;
}
void Magick::Options::quantizeColorSpace ( Magick::ColorspaceType colorSpace_ )
{
_quantizeInfo->colorspace = colorSpace_;
}
Magick::ColorspaceType Magick::Options::quantizeColorSpace ( void ) const
{
return static_cast<Magick::ColorspaceType>(_quantizeInfo->colorspace);
}
void Magick::Options::quantizeDither ( bool ditherFlag_ )
{
_imageInfo->dither = ditherFlag_;
_quantizeInfo->dither = ditherFlag_;
}
bool Magick::Options::quantizeDither ( void ) const
{
return static_cast<bool>(_imageInfo->dither);
}
void Magick::Options::quantizeTreeDepth ( unsigned int treeDepth_ )
{
_quantizeInfo->tree_depth = treeDepth_;
}
unsigned int Magick::Options::quantizeTreeDepth ( void ) const
{
return _quantizeInfo->tree_depth;
}
void Magick::Options::resolutionUnits ( Magick::ResolutionType resolutionUnits_ )
{
_imageInfo->units = resolutionUnits_;
}
Magick::ResolutionType Magick::Options::resolutionUnits ( void ) const
{
return static_cast<Magick::ResolutionType>(_imageInfo->units);
}
void Magick::Options::size ( const Geometry &geometry_ )
{
MagickFreeMemory(_imageInfo->size);
if ( geometry_.isValid() )
Magick::CloneString( &_imageInfo->size, geometry_ );
}
Magick::Geometry Magick::Options::size ( void ) const
{
if ( _imageInfo->size )
return Geometry( _imageInfo->size );
return Geometry();
}
void Magick::Options::strokeAntiAlias( bool flag_ )
{
flag_ ? _drawInfo->stroke_antialias=1 : _drawInfo->stroke_antialias=0;
}
bool Magick::Options::strokeAntiAlias( void ) const
{
return (_drawInfo->stroke_antialias != 0 ? true : false);
}
// Color to use when drawing object outlines
void Magick::Options::strokeColor ( const Magick::Color &strokeColor_ )
{
_drawInfo->stroke = strokeColor_;
}
Magick::Color Magick::Options::strokeColor ( void ) const
{
return _drawInfo->stroke;
}
void Magick::Options::strokeDashArray ( const double* strokeDashArray_ )
{
MagickFreeMemory(_drawInfo->dash_pattern);
if(strokeDashArray_)
{
// Count elements in dash array
unsigned int x;
for (x=0; strokeDashArray_[x]; x++) {};
// Allocate elements
_drawInfo->dash_pattern = MagickAllocateMemory(double*,(x+1)*sizeof(double));
// Copy elements
memcpy(_drawInfo->dash_pattern,strokeDashArray_,
(x+1)*sizeof(double));
}
}
const double* Magick::Options::strokeDashArray ( void ) const
{
return _drawInfo->dash_pattern;
}
void Magick::Options::strokeDashOffset ( double strokeDashOffset_ )
{
_drawInfo->dash_offset = strokeDashOffset_;
}
double Magick::Options::strokeDashOffset ( void ) const
{
return _drawInfo->dash_offset;
}
// Specify the shape to be used at the end of open subpaths when they
// are stroked. Values of LineCap are ButtCap, RoundCap, and
// SquareCap.
void Magick::Options::strokeLineCap ( Magick::LineCap lineCap_ )
{
_drawInfo->linecap = lineCap_;
}
Magick::LineCap Magick::Options::strokeLineCap ( void ) const
{
return _drawInfo->linecap;
}
// Specify the shape to be used at the corners of paths (or other
// vector shapes) when they are stroked.
void Magick::Options::strokeLineJoin ( Magick::LineJoin lineJoin_ )
{
_drawInfo->linejoin = lineJoin_;
}
Magick::LineJoin Magick::Options::strokeLineJoin ( void ) const
{
return _drawInfo->linejoin;
}
// miterLimit for drawing lines, circles, ellipses, etc.
void Magick::Options::strokeMiterLimit ( unsigned int miterLimit_ )
{
_drawInfo->miterlimit = miterLimit_;
}
unsigned int Magick::Options::strokeMiterLimit ( void ) const
{
return _drawInfo->miterlimit;
}
// Pattern image to use for stroked outlines
void Magick::Options::strokePattern ( const MagickLib::Image *strokePattern_ )
{
if ( _drawInfo->stroke_pattern )
{
DestroyImageList( _drawInfo->stroke_pattern );
_drawInfo->stroke_pattern = 0;
}
if ( strokePattern_ )
{
ExceptionInfo exceptionInfo;
GetExceptionInfo( &exceptionInfo );
_drawInfo->stroke_pattern =
CloneImage( const_cast<MagickLib::Image*>(strokePattern_),
0,
0,
static_cast<int>(true),
&exceptionInfo );
throwException( exceptionInfo );
}
}
const MagickLib::Image* Magick::Options::strokePattern ( void ) const
{
return _drawInfo->stroke_pattern;
}
// Stroke width for drawing lines, circles, ellipses, etc.
void Magick::Options::strokeWidth ( double strokeWidth_ )
{
_drawInfo->stroke_width = strokeWidth_;
}
double Magick::Options::strokeWidth ( void ) const
{
return _drawInfo->stroke_width;
}
void Magick::Options::subImage ( unsigned int subImage_ )
{
_imageInfo->subimage = subImage_;
}
unsigned int Magick::Options::subImage ( void ) const
{
return _imageInfo->subimage;
}
void Magick::Options::subRange ( unsigned int subRange_ )
{
_imageInfo->subrange = subRange_;
}
unsigned int Magick::Options::subRange ( void ) const
{
return _imageInfo->subrange;
}
// Annotation text encoding (e.g. "UTF-16")
void Magick::Options::textEncoding ( const std::string &encoding_ )
{
CloneString(&_drawInfo->encoding, encoding_.c_str());
}
std::string Magick::Options::textEncoding ( void ) const
{
if ( _drawInfo->encoding && *_drawInfo->encoding )
return std::string( _drawInfo->encoding );
return std::string();
}
void Magick::Options::tileName ( const std::string &tileName_ )
{
if ( tileName_.length() == 0 )
{
MagickFreeMemory(_imageInfo->tile);
}
else
{
Magick::CloneString( &_imageInfo->tile, tileName_ );
}
}
std::string Magick::Options::tileName ( void ) const
{
if ( _imageInfo->tile )
return std::string( _imageInfo->tile );
return std::string();
}
// Image representation type
void Magick::Options::type ( const Magick::ImageType type_ )
{
_imageInfo->type = type_;
}
Magick::ImageType Magick::Options::type ( void ) const
{
return _imageInfo->type;
}
// Origin of coordinate system to use when annotating with text or drawing
void Magick::Options::transformOrigin ( double tx_, double ty_ )
{
AffineMatrix current = _drawInfo->affine;
AffineMatrix affine;
affine.sx=1.0;
affine.rx=0.0;
affine.ry=0.0;
affine.sy=1.0;
affine.tx=0.0;
affine.ty=0.0;
affine.tx = tx_;
affine.ty = ty_;
_drawInfo->affine.sx=current.sx*affine.sx+current.ry*affine.rx;
_drawInfo->affine.rx=current.rx*affine.sx+current.sy*affine.rx;
_drawInfo->affine.ry=current.sx*affine.ry+current.ry*affine.sy;
_drawInfo->affine.sy=current.rx*affine.ry+current.sy*affine.sy;
_drawInfo->affine.tx=current.sx*affine.tx+current.ry*affine.ty+current.tx;
_drawInfo->affine.ty=current.rx*affine.tx+current.sy*affine.ty+current.ty;
}
// Reset transformation parameters to default
void Magick::Options::transformReset ( void )
{
_drawInfo->affine.sx=1.0;
_drawInfo->affine.rx=0.0;
_drawInfo->affine.ry=0.0;
_drawInfo->affine.sy=1.0;
_drawInfo->affine.tx=0.0;
_drawInfo->affine.ty=0.0;
}
// Rotation to use when annotating with text or drawing
void Magick::Options::transformRotation ( double angle_ )
{
AffineMatrix current = _drawInfo->affine;
AffineMatrix affine;
affine.sx=1.0;
affine.rx=0.0;
affine.ry=0.0;
affine.sy=1.0;
affine.tx=0.0;
affine.ty=0.0;
affine.sx=cos(DegreesToRadians(fmod(angle_,360.0)));
affine.rx=(-sin(DegreesToRadians(fmod(angle_,360.0))));
affine.ry=sin(DegreesToRadians(fmod(angle_,360.0)));
affine.sy=cos(DegreesToRadians(fmod(angle_,360.0)));
_drawInfo->affine.sx=current.sx*affine.sx+current.ry*affine.rx;
_drawInfo->affine.rx=current.rx*affine.sx+current.sy*affine.rx;
_drawInfo->affine.ry=current.sx*affine.ry+current.ry*affine.sy;
_drawInfo->affine.sy=current.rx*affine.ry+current.sy*affine.sy;
_drawInfo->affine.tx=current.sx*affine.tx+current.ry*affine.ty+current.tx;
_drawInfo->affine.ty=current.rx*affine.tx+current.sy*affine.ty+current.ty;
}
// Scale to use when annotating with text or drawing
void Magick::Options::transformScale ( double sx_, double sy_ )
{
AffineMatrix current = _drawInfo->affine;
AffineMatrix affine;
affine.sx=1.0;
affine.rx=0.0;
affine.ry=0.0;
affine.sy=1.0;
affine.tx=0.0;
affine.ty=0.0;
affine.sx = sx_;
affine.sy = sy_;
_drawInfo->affine.sx=current.sx*affine.sx+current.ry*affine.rx;
_drawInfo->affine.rx=current.rx*affine.sx+current.sy*affine.rx;
_drawInfo->affine.ry=current.sx*affine.ry+current.ry*affine.sy;
_drawInfo->affine.sy=current.rx*affine.ry+current.sy*affine.sy;
_drawInfo->affine.tx=current.sx*affine.tx+current.ry*affine.ty+current.tx;
_drawInfo->affine.ty=current.rx*affine.tx+current.sy*affine.ty+current.ty;
}
// Skew to use in X axis when annotating with text or drawing
void Magick::Options::transformSkewX ( double skewx_ )
{
AffineMatrix current = _drawInfo->affine;
AffineMatrix affine;
affine.sx=1.0;
affine.rx=0.0;
affine.ry=0.0;
affine.sy=1.0;
affine.tx=0.0;
affine.ty=0.0;
affine.sx=1.0;
affine.ry=tan(DegreesToRadians(fmod(skewx_,360.0)));
affine.sy=1.0;
_drawInfo->affine.sx=current.sx*affine.sx+current.ry*affine.rx;
_drawInfo->affine.rx=current.rx*affine.sx+current.sy*affine.rx;
_drawInfo->affine.ry=current.sx*affine.ry+current.ry*affine.sy;
_drawInfo->affine.sy=current.rx*affine.ry+current.sy*affine.sy;
_drawInfo->affine.tx=current.sx*affine.tx+current.ry*affine.ty+current.tx;
_drawInfo->affine.ty=current.rx*affine.tx+current.sy*affine.ty+current.ty;
}
// Skew to use in Y axis when annotating with text or drawing
void Magick::Options::transformSkewY ( double skewy_ )
{
AffineMatrix current = _drawInfo->affine;
AffineMatrix affine;
affine.sx=1.0;
affine.rx=0.0;
affine.ry=0.0;
affine.sy=1.0;
affine.tx=0.0;
affine.ty=0.0;
affine.sx=1.0;
affine.rx=tan(DegreesToRadians(fmod(skewy_,360.0)));
affine.sy=1.0;
_drawInfo->affine.sx=current.sx*affine.sx+current.ry*affine.rx;
_drawInfo->affine.rx=current.rx*affine.sx+current.sy*affine.rx;
_drawInfo->affine.ry=current.sx*affine.ry+current.ry*affine.sy;
_drawInfo->affine.sy=current.rx*affine.ry+current.sy*affine.sy;
_drawInfo->affine.tx=current.sx*affine.tx+current.ry*affine.ty+current.tx;
_drawInfo->affine.ty=current.rx*affine.tx+current.sy*affine.ty+current.ty;
}
void Magick::Options::verbose ( bool verboseFlag_ )
{
_imageInfo->verbose = verboseFlag_;
}
bool Magick::Options::verbose ( void ) const
{
return static_cast<bool>(_imageInfo->verbose);
}
void Magick::Options::view ( const std::string &view_ )
{
if ( view_.length() == 0 )
{
MagickFreeMemory(_imageInfo->view);
}
else
{
Magick::CloneString( &_imageInfo->view, view_ );
}
}
std::string Magick::Options::view ( void ) const
{
if ( _imageInfo->view )
return std::string( _imageInfo->view );
return std::string();
}
void Magick::Options::x11Display ( const std::string &display_ )
{
if ( display_.length() == 0 )
{
MagickFreeMemory(_imageInfo->server_name);
}
else
{
Magick::CloneString( &_imageInfo->server_name, display_ );
}
}
std::string Magick::Options::x11Display ( void ) const
{
if ( _imageInfo->server_name )
return std::string( _imageInfo->server_name );
return std::string();
}
//
// Internal implementation methods. Please do not use.
//
MagickLib::DrawInfo * Magick::Options::drawInfo( void )
{
return _drawInfo;
}
MagickLib::ImageInfo * Magick::Options::imageInfo( void )
{
return _imageInfo;
}
MagickLib::QuantizeInfo * Magick::Options::quantizeInfo( void )
{
return _quantizeInfo;
}